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[PS4] Add Trophy Progress In-Game

MaxieM0us3MaxieM0us3 Member Posts: 16
edited July 24 in Feedback and Suggestions

PS4 lacks of something from other platforms: Seeing achievements’ progress. On Steam and Xbox One, we can keep track of our progress towards cumulative achievements, but on PS4 we can’t since there is no such thing within the PS4’s system software.

I.e. for ‘Wounded Healer’ trophy, I would be able to see that I have healed 30/50 total health states on any platform but not on PS4, thus I can’t know if all the healing I do while being injured has been registered towards the trophy. For Bill’s ‘Taking One For the Team’ trophy coming to PS4, how am I supposed to keep track of the whopping 250 hits I'll need to take near unhooked survivors and know if the hits are registered? Am I supposed to go blindly for 100 hours, unknowingly that everything I do may not be registered?

This is where I beg you to implement a Trophy progress menu screen, specially for the PS4, to keep track of our progress towards trophies. By the press of a button - in the menu/lobby or Options menu in mid-match - we can see a menu screen showing how far we progress for each trophy we haven’t earned yet.

Not only you would make everyone’s life easier to work towards trophies, it’ll be easier to report any bugged trophy to you. Please consider such feature!

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Comments

  • The__High_GroundThe__High_Ground Member Posts: 6

    This would be immensely helpful. I support this all the way.

    I hope they consider to do this for us ps4 players.

  • BTHRZeroXBTHRZeroX Member Posts: 2

    This is something I would love to see too as well as an in game stat tracking page. As there are times when trophies and achievements get added and required x amount of this action but despite doing it 1000 times before the addition we now have to do it even more. An game stat page would allow for retro active trophies and achievements

  • MaxieM0us3MaxieM0us3 Member Posts: 16
  • The__High_GroundThe__High_Ground Member Posts: 6

    Im sure it wouldnt be too hard to implement either. Something like Dying Light or Dead Islands in game pause menu trophy tracker.

  • BackByDaylightBackByDaylight Member Posts: 51

    I was hoping sony would do this just as a whole in general but yeah bhvr should definitely consider doing this.

  • MaxieM0us3MaxieM0us3 Member Posts: 16
    edited July 26

    Sony should implement this system, but until then BHVR should make it trackable in-game.

  • martin27martin27 Member Posts: 403

    Wouldn't that be something sony has to implement.

  • TragicSolitudeTragicSolitude Member Posts: 426

    This would be so helpful. I'd love to see this.

  • The__High_GroundThe__High_Ground Member Posts: 6

    It would be in the in game menu. That means they wouldnt have to have sony for anything presumably. Other games have done this before too.

  • GcarraraGcarrara Member, Mod Posts: 628

    Wow, didn't know PS4 didn't have it embedded like on Steam or Xbox.

    So on long term achievements (Feast for the entity, Deep Cleansing etc.) PS4 users have no way to know how much they still have to do to complete it? It's either a "Do have" or "Don't have" ? 😮

  • The__High_GroundThe__High_Ground Member Posts: 6

    Yes its exactly that, its do or do not have, except for a few games that have it in a ingame menu. Thats our struggle lol

  • MaxieM0us3MaxieM0us3 Member Posts: 16

    Sadly it has been like this for 11 years. Only an handful of games would have an in-game trophy progress menu.

  • MaxieM0us3MaxieM0us3 Member Posts: 16

    @Gcarrara So tell me, are you a forum moderator? Do you have the power to pass my suggestion to the dev team?

  • JawsIsTheNextKillerJawsIsTheNextKiller Member Posts: 895

    In public matches, I have downed survivors somewhere between 0 and 99 times with The Huntress' Hatchets further than 24 meters.

    It might be 99, but I'm pretty sure it is 0.

  • MoonwalkMyersMoonwalkMyers Member Posts: 82

    good idea man

  • ChlorhydricChlorhydric Member Posts: 2
    edited July 31


    We absolutely need that, especially since the arrival of the achievement Taking one for the team.

    Post edited by Chlorhydric on
  • GoceeGocee Member Posts: 5

    I've been wishing for this feature since the first dlc's came out. The grindy trophies are not impossible to do but it would be such a big help to know if certain perks bug the trophy out and to have an idea of how much progress we have!

  • MaxieM0us3MaxieM0us3 Member Posts: 16

    @Peanits Do you think that a such feature will be possible?

  • BTHRZeroXBTHRZeroX Member Posts: 2

    still think this would be a good idea since the other two main platforms have something similar and I am tired of the PS4 getting the short end of the stick from the Dev's

  • IAmFlownominalIAmFlownominal Member Posts: 16
    edited August 12

    I don't believe BHVR would retroactively pop trophies. With each new trophy list they specifically add one that heavily influences you into using one of the new perks for each the survivor and the killer. That would remove the built in "mandatory minimum" achievement whores like ourselves would spend on the new content at each release. You can see this in almost every chapter, like with Deliverance coming in the same patch as a "50 self-unhook" trophy, and pop goes the weasel accompanying a "kick 100 gens" trophy.


    That said, it wouldn't be too hard to add this feature in. There's already a massive update in the roadmap this can piggyback off of. The upcoming Archive can handle this feature in a way that still thematically makes sense. Hell, add in a whole bunch of tracked stats. Seems like a tedious yet entirely doable feat.

  • MasquewraithMasquewraith Member Posts: 1
    edited August 12


    I agree that the new trophies are directly tied to the new perks, but I don't think any of us were talking about trophies popping retroactively (correct me if I'm wrong). We would all have to start from 0 at every dlc like we should but at least we would be able to keep track of progress and understand what does and what doesn't count towards the trophy instead of guessing and hoping.

    Post edited by Masquewraith on
  • MaxieM0us3MaxieM0us3 Member Posts: 16

    Exactly. Since previous actions don’t count retroactively towards new trophies, I don’t mind to do them from scratch. All matters is to know what does or doesn’t count towards trophies.

  • IAmFlownominalIAmFlownominal Member Posts: 16

    It was definitely mentioned in the thread. I dont care either way myself, but I'm sure there are people out there that'll be sour about it. Cant please everyone and this can be a fairly toxic community, lol

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