Hooks and (why type this..)
As a survivor Claudette main and a killer Spirit main, I always find it how to say 'childish' when you see the killer next to you and insidious camp you.
Like when I'm playing killer I'm fair and fun to play but if I see a toxic SWF, i have to go full sweaty to make sure they learn a lesson on not to be like this to killers that want a fun match, I dont camp like a leather face (Sorry leather face mains).
But when I'm playing survivor a support team player, I usually not get saved when I helo my team. They do help only when i either get to struggle or when the killer is not around which their potatos just taking their times. And when the killer camps my team mates I always use Boworred time which is good. But when I get the save..The killer slugs, which is a for a reason a 'Skill tactic' only when you want a 4k and lv. Up.
But when the killer camp I usually get pretty upset, and the Devs thought, "Oh let's just decrease their chances in getting an emblem in chaser" Yeah how helpful.. Why cant they just pause the hook progression when a killer is a 20 meter radius of the hook or like near 15 maybe seems fair. Or slow it down maybe?
I'm just wanting a fair game for both sides I mean, survivor(s) are blaming killers and killers are blaming survivor(s) what is the point I mean. I'm typing my *** off just talking about this cause I care for a even match.
I'm stuck in rank 15-13 in survivor because of camping killers and it ain't easy getting emblems and exp. To rank up when the killer camps you for an entire 3-2 minutes.
Killer is fine to rank up as long as you just play a bit fair.
I dont know why I'm typing this, I just want them to pause hook progression on hook that's all peace.
(My hands hurt...)