Crazy Perk Idea, Sue me.
Yep it's another one of these threads.
Well, what if there was a perk that lengthened the end game a bit more?
As soon as the exit gates are powered it cuts out the power and adds 1 more gen to be completed to power the gates a final time
Don't worry, that's tier 3 of the perk. Tier 1 and 2 allows partial progress on a gen to already be there.