I don't know if this was ever discussed when the game first came out or not but when the Developers were choosing things for Survivors to defend themselves with why did they choose pallets?
Pallets are huge and thick, the fact that every Killer in the game can break a pallet with two swings is a real testament to their inhuman strength. I am just generally curious as to why pallets were chosen, they could have chosen a stack of boxes or a dirty shopping cart, maybe a switch that closes a door and the animation is breaking the door etc. And in that note were doors ever on the table in the design phase? I'm not judging I am just actually curious, also why are the pallets blue?
p.s should this be in the Lore section or is General discussions fine? I'm not asking why the Entity chose pallets I'm asking why it was a game design choice so I don't think so.