it is absolutely necessary to increase the time to do gens, gen rush has no counter and playing killer has become frustrating.
Gen times really need to increase. Maybe more for swf or high ranks?
Gen times don't need to be increased, there needs to be a new objective to occupy survivors.
Then you’d encourage de-ranking and nobody wants punished for playing with friends. Another forced objective would be better, although I don’t feel like gen rush is a huge problem right now.
Huge problem to low tier killers, so a new objective or making all killers viable would be nice. Maybe an objective per map, like Mother's Dwelling, you have to feed some wolves or they will be released and become possible new obstacles?
I main Wraith and he is considered low tier, whenever survivors are better than me sure, they win. The better side should win. Whenever I am better, I win and whenever we have equal skill I generally 2k.
I love how people keep asking for more objectives to slow down gens.... when it practically just buys time for bad killers who have yet to learn how to catch a survivor.
Half the posts on here about "gen rush" don't explain in detail what they might have done that resulted the gens getting done so quickly.
Did you bring Ruin?
Did you apply the right map pressure?
Were you tunneling someone till their 3rd hook?
Did you bother to check gens once in a while?
These are the questions that need to be answered before someone claims "I got gen rushed".
we survivors should use also a term for this, lets say we got "killrushed"... how does that sound to you mainkillers who complain about genrush?
The reason why some killers "killrush" is because of the speed of which gens are being completed. It's not normal for me to have a chase to be less than a minute and then 3 gens pop back to back. I shouldn't need to bring a perk (Ruin) to slow the game down.
New objective....I do agree that even when I play survivor sometimes the games dont feel as intense as they should. I think more to do would be great!
this already exists it involves using ruin sloppy corrupt intervention and noed with some sweaty addons and an ebony morri
ruin, sloppy and corrupt in no way increase the speed that someone can kill a survivor. Those perks are not about rushing, but rather slowing down.
It's not a gen speed thing. It's a map and safe pallet problem. The worst killers in the game have to play around every pallet or don't have any tools to deal with them (Leatherface, Legion), and the best killers (Nurse and Spirit) can 4k without breaking a single pallet. That's the answer.
that say all, ruin or not are the same story.
No it doesn't.
He should have broke chase a long time ago. Why is he still chasing after 2 mins?
This is only a problem in the red ranks. Most other ranks easily half the killer roster can easily pressure them enough to get time back.
Survivors already have an optional objective, you just need to swallow your pride and encourage them to do it.
When the gens are completed in like 4mins (because gens are boringly easy) that's not the better side winning....... I say that because the lower tiers dont even have an opportunity to get going...
I don’t think a time increase is the answer. I feel like the gens should overheat if progress is getting completed too quickly though. Like only one generator can be fully completed every 2 minutes. When they overheat it would cause that ruin “spark” effect and pause the progress for a moment. This wouldn’t cause regression though and the killer would still have to kick it.
And having this in place would make matches last 10 minutes minimum. There is literally no extra work required either on the survivor side and would make players more inclined to hide, search chests, totems, etc.
Ruin shouldnt be required on killers.... survivor life is boring AF anyways and should have more to do...... more points, more obstacles, more excitement without being required to get chased... I doubt anyone would really complain if it were to happen...
Who ever said it was required?
I am asking for statistics. If survivors don't have toolboxes gens aren't done as quickly. It is the same philosophy if killers don't have Ruin, gens get done quicker.
Saying devs need to "fix" gen repair times just because you personally feel that you got gen rushed doesn't make it a problem. Which is why I asked those questions.
What happens when Killers snowball and survivors have to save AND complete other said objectives... I don't think that will be fun.
If you don't think that it is a problem you either: Are not good enough survivor or you are just ignorant killer.
I have played as side that rushed and side that gets rushed. Unless you play nurse or maybe spirit you are as good as lost depending on maps.
If you are m1 killer and pallet town have plenty of safe loops and pallets you won't get enough people fast enough for them to not finish their objective.
After that, one of them usually gets purposely downed for everyone to stack up some unhook points or everyone depips that game. It isn't balance, it is a problem.
I agree that gens can be completed very fast "if" the survivors play optimally. This is a big "if" because we all know solo survivor experience is a nightmare.
In the same time, if I see my team mate getting tunneled (which is very common), I am gonna finish my main objective as fast as possible without wasting a second in cleansing totems, healing or opening chests. I am not gonna waste the time that my team mate is buying for us using our limited resources (pallets).
The clock is ticking for killers and survivors in the same time, and not only for killers. The longer is the match, the more dangerous the map is, the less is the chance of survival. We don't gen rush because we don't want the killer to have fun, but because we are pressured by killers to do so.
Adding an additional objective is very complicated. It cannot be done without taking into consideration some killers (nurse, hillbilly, spirit) and maps such as shelter woods.
We need a mandatory secondary objective badly. With how big of a problem it is, I’m shocked that the devs haven’t mentioned it at all recently. Relying on perks and not base gameplay mechanics to fix the gen rush problem is never a good idea.
Did you watch the video? Tru3’s chase lasted around a minute and 15 seconds. He got pallet stunned after picking up the Laurie. He then chased her again because she was injured and a easier target than the fully healed Meg that had DS.
the counters so far are ruin pop goes the weasel and getting good at applying pressure
Just me personally? Theres tons of players both killers and survivors that want more for survivors... and not just to slow the gens down.... survivors need more to do period because it's boring AF...
@SnakeSound222 I did watch the video and as pointed out before ... I saw a killer who should have dropped chase a long time ago. Especially after he got pallet stunned only to drop the survivor he had been tunneling.
If you want them to add a secondary action you're asking for survivors to waste more time before escaping... this when killers already have tools to slow down gens at their disposal.
Perks exist to aid with the overall counter against survivors... that's why Ruin/ PGTW/Thana are in the game. No one is saying you're required to use them, that's why you have a variety... BUT if you feel that gens get done too fast, they are there to aid you.
Do you only want to use certain perks that help you with tracking but still have a 'built in' slow speed gen repair (i.e. secondary objective)... ? I think if you want them to do that, then they need to compensate survivors with exhaustion being cut in half or allow it to progress faster because just as much as there are times when gens get done fast there are also times they don't.
"I got gen rushed"
Translation: "I played poorly please nerf"
@theArashi It's only a problem if you (as a killer) allow it to be.
You can't spend a long time chasing one person or camping them or tunneling them immediately off hook and then complaining that you got rushed.
If you're spending all your time on A, what else are B, C, and D supposed to be doing?
It's your job to secure that first hook quickly and start applying pressure in other places. Use whispers if you need to find people fast.
Also there are plenty of counters to gen rushing. Ruin, Pop Goes the Weasel, getting better at the game and applying pressure to more people, not camping and tunneling, Corrupt Intervention, and probably other things I forgot about
Clearly you don't play as killer in higher ranks.