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pallet changes

Aloyz9871Aloyz9871 Member Posts: 3

excuse me but these changes are so bad I can almost never throw the pallet down and die because of it, I literally have to stop at the end of the pallet to throw it down which is totally unusable in a chase because the killer will have hit you by then, Please don't use these changes, it's so frustrating

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Comments

  • ExcelsaExcelsa Member Posts: 5
    edited May 2018

    The new pallets are garbage. I can't even get them to drop properly when standing still. I'm not sure why the devs keep making changes to things the majority was NOT asking for. In my eyes, this is just another nerf to survivors to make things easier for killers. This change was not needed. Vacuuming effect of pallets can be annoying, but I'd rather deal with the occasional vacuum than deal with these risky pallets. Sometimes they don't even go down when running through and spamming spacebar, because the window of opportunity is so small.

  • weirdkid5weirdkid5 Member Posts: 1,999

    You have to be on the side you wanna be on. You cant just mash space anymore.

    It's better. Just adapt dude.

  • GemmalinaxGemmalinax Member Posts: 1

    As a survivor main, I like these changes, it's more fair to the killer and you shouldn't have to rely on the pallet teleporting you to safety.

  • ektoekto Member Posts: 103

    Honestly it isn't that big of a deal if you weren't relying on vacuums.

  • AnIntellectualCloneAnIntellectualClone Member Posts: 118

    @Aloyz9871 said:
    excuse me but these changes are so bad I can almost never throw the pallet down and die because of it, I literally have to stop at the end of the pallet to throw it down which is totally unusable in a chase because the killer will have hit you by then, Please don't use these changes, it's so frustrating

    Thats the point sergeant.

  • Michael_MyersMichael_Myers Member Posts: 104

    Goodbye vacuum. Improvise, adapt, overcome... or get a hook in your back <3

  • BintBint Member Posts: 60

    I quite like them. Requires more skill now.

  • robinrobin Member Posts: 149

    @Excelsa said:
    The new pallets are garbage. I can't even get them to drop properly when standing still. I'm not sure why the devs keep making changes to things the majority was NOT asking for. In my eyes, this is just another nerf to survivors to make things easier for killers. This change was not needed. Vacuuming effect of pallets can be annoying, but I'd rather deal with the occasional vacuum than deal with these risky pallets. Sometimes they don't even go down when running through and spamming spacebar, because the window of opportunity is so small.

    " this is just another nerf to survivors to make things easier for killers." things are already easy enough for survivors, killers are the ones that face a challenge.

  • GrandmaGrandma Member Posts: 36

    people saying they're whining about not having the vacuum fail to understand what they mean. Pallets are buggy on the PTB. you actually cannot throw them down at all unless you're running in most situations; if the killer is near one you can't just stand and wait to throw it down, you have to run and throw it or run to the next one and get hit on the way there.

    It doesn't always happen, but I've been hit a dozen times because standing at a pallet makes it impossible to throw it, no matter what your positioning.

  • foodiefoodie Member Posts: 29
    That's what happned to me i was standing right next to it on one side and couldn't get the option to throw it down.
  • Aloyz9871Aloyz9871 Member Posts: 3

    I'm not complaining about changing the vacuum effect but rather the impossibility to throw the pallets down literally there is so small window to throw them that you get hit almost every time and when you stand on a pallet you cannot throw it down whatsoever.

  • Aloyz9871Aloyz9871 Member Posts: 3

    @Grandma said:
    people saying they're whining about not having the vacuum fail to understand what they mean. Pallets are buggy on the PTB. you actually cannot throw them down at all unless you're running in most situations; if the killer is near one you can't just stand and wait to throw it down, you have to run and throw it or run to the next one and get hit on the way there.

    It doesn't always happen, but I've been hit a dozen times because standing at a pallet makes it impossible to throw it, no matter what your positioning.

    yes!!

  • GrimmreapermeGrimmreaperme Member Posts: 31

    I have had no issues with pallets and I love the changes. No more pallet looping and teleporting to safety at the last second.

  • SteebearSteebear Member Posts: 105

    This change was badly needed and it works fine, sensible survivors can still use them effectively but your band aid vacuum has been removed so you will need more awareness of your surroundings now.

    Sorry but if you are upset with this change you were probably overreliant on the vacuum saving you and just need to adapt!

  • ZagridZagrid Member Posts: 770

    @robin said:

    @Excelsa said:
    The new pallets are garbage. I can't even get them to drop properly when standing still. I'm not sure why the devs keep making changes to things the majority was NOT asking for. In my eyes, this is just another nerf to survivors to make things easier for killers. This change was not needed. Vacuuming effect of pallets can be annoying, but I'd rather deal with the occasional vacuum than deal with these risky pallets. Sometimes they don't even go down when running through and spamming spacebar, because the window of opportunity is so small.

    " this is just another nerf to survivors to make things easier for killers." things are already easy enough for survivors, killers are the ones that face a challenge.

    "Another nerf to survivors" Tell me the last time that survivors were nerfed? I guess that would be borrowed time but even then that is less of a nerf and more of a rework to the perk. It is still just as useful. So forgetting about borrowed time when was the last survivor nerf?

  • Dwight_ConfusionDwight_Confusion Member Posts: 1,641

    The loopers will suffer from this. It's clear.

    You can't blindly run to a pallet and just zip through the hit area anymore. You now have to be more cautious and wait.

    Perfect change.

  • BlueberryBlueberry Member Posts: 7,179

    It's a step in the right direction, but no where near all the changes that are needed. Pallet looping is just as alive as ever.

  • ShadowpornShadowporn Member Posts: 29

    These pallet changes are utter garbage! Now it just makes it easier for killers to avoid a survivor's mind game and either get a guaranteed hit on a survivor when swinging through pallets or they'll just respect pallets even harder, making sure a survivor has a 0% chance of getting a killer stun. Along with the current blood lust mechanic, these pallet changes are trash and should definitely NOT go live! And also, they seem to be bugged, because even when on the other side, I couldn't pull down the pallet in time. I figured out I needed to stop holding shift, and then I am able to pull it down.. while WALKING. But also, not always. Sometimes the killer was close enough to block the "pull down" prompt, which he can also do in the live version, but that's why we've got the vacuum. So if this one goes live, I'm out, I've been playing this game since it's release, and as a survivor main, I had to adapt to a lot of stuff, but this one, unfortunately, is a little too much combined with the window blocker and blood lust mechanics.

  • SuperRavenSn1perSuperRavenSn1per Member Posts: 34

    I'm so glad that the pallet void is removed, I've wanted it gone since I first started playing killer, but with that said, it is indeed at least semi-bugged. To throw down the pallet you have to be running or be at a certain angle in a certain position. I'm not saying I want the pallet void back, but I'm saying that you should still be able to throw the pallet down without having to play around with it until you are able to get the option to throw it down. I love the change, but it is bugged.

  • TheAngryPickleTheAngryPickle Member Posts: 73

    Good survivors will adapt to a change that was sorely needed for balance for a VERY long time. The weak survivors? You tell me, what happens to a weak survivor?

  • Michael_MyersMichael_Myers Member Posts: 104

    @Shadowporn said:
    These pallet changes are utter garbage! Now it just makes it easier for killers to avoid a survivor's mind game and either get a guaranteed hit on a survivor when swinging through pallets or they'll just respect pallets even harder, making sure a survivor has a 0% chance of getting a killer stun. Along with the current blood lust mechanic, these pallet changes are trash and should definitely NOT go live! And also, they seem to be bugged, because even when on the other side, I couldn't pull down the pallet in time. I figured out I needed to stop holding shift, and then I am able to pull it down.. while WALKING. But also, not always. Sometimes the killer was close enough to block the "pull down" prompt, which he can also do in the live version, but that's why we've got the vacuum. So if this one goes live, I'm out, I've been playing this game since it's release, and as a survivor main, I had to adapt to a lot of stuff, but this one, unfortunately, is a little too much combined with the window blocker and blood lust mechanics.

    How exactly is it fair for a survivor to spam the spacebar and essentially teleport to the other side of the pallet?

  • ExcelsaExcelsa Member Posts: 5
    edited May 2018

    @robin said:

    @Excelsa said:
    The new pallets are garbage. I can't even get them to drop properly when standing still. I'm not sure why the devs keep making changes to things the majority was NOT asking for. In my eyes, this is just another nerf to survivors to make things easier for killers. This change was not needed. Vacuuming effect of pallets can be annoying, but I'd rather deal with the occasional vacuum than deal with these risky pallets. Sometimes they don't even go down when running through and spamming spacebar, because the window of opportunity is so small.

    " this is just another nerf to survivors to make things easier for killers." things are already easy enough for survivors, killers are the ones that face a challenge.

    I main killer. It usually takes me a day and half to two days to reach rank 1 from 20. It is NOT hard. Some killers need balance issues addressed, but other than that it is way too easy and boring as hell. Most people complaining on these forums are just not good, have a bad game, and come here to complain. Cry all you want about Killer, maybe you're not playing the right one.

    Pallet looping a problem for you? Then up your game or try another killer.

    You ask what nerfs survivors have gotten? Vault speed nerfed multiple times, some windows force a slow vault, repairing generator speed nerfed multiple times, Killer being able to not just pause but now regress generators, maximum spawned pallets reduced multiple times, pallet spawn radius increased to spread them out, BBQ and Chilli as well as other perks have become meta and make it harder to play stealthy.

    Where are the increase in vault spots to make up for these changes? I don't see them.

    Maybe the problem is that for 2 years now we still have only windows and pallets to help gain distance in a chase. We still only have lockers to hide in. As far as survivor gameplay, it is stale and boring.

    And I have over 3,000 hours of play since summer '16.

  • MysterTalMysterTal Member Posts: 155

    @Aloyz9871 said:
    excuse me but these changes are so bad I can almost never throw the pallet down and die because of it, I literally have to stop at the end of the pallet to throw it down which is totally unusable in a chase because the killer will have hit you by then, Please don't use these changes, it's so frustrating

    Excuse me, but you're making it blatantly clear that what you're actually doing isn't just getting chased - it's looping the Killer until you can kite them into the pallet's hitbox and use the vacuum to either bait a lunge-into-stun or just teleport to safety and get a free stun on the Killer.

    Well, nice to see that Survivors are getting just a taste of their own medicine, finally.
    Now you'll have to actually use pallets as blockades and not just cheap stun-baiters.

    Stop being greedy for stuns and you won't feel much of a difference.

  • MysterTalMysterTal Member Posts: 155

    @Excelsa said:

    @robin said:

    @Excelsa said:
    The new pallets are garbage. I can't even get them to drop properly when standing still. I'm not sure why the devs keep making changes to things the majority was NOT asking for. In my eyes, this is just another nerf to survivors to make things easier for killers. This change was not needed. Vacuuming effect of pallets can be annoying, but I'd rather deal with the occasional vacuum than deal with these risky pallets. Sometimes they don't even go down when running through and spamming spacebar, because the window of opportunity is so small.

    " this is just another nerf to survivors to make things easier for killers." things are already easy enough for survivors, killers are the ones that face a challenge.

    I main killer. It usually takes me a day and half to two days to reach rank 1 from 20. It is NOT hard. Some killers need balance issues addressed, but other than that it is way too easy and boring as hell. Most people complaining on these forums are just not good, have a bad game, and come here to complain. Cry all you want about Killer, maybe you're not playing the right one.

    Pallet looping a problem for you? Then up your game or try another killer.

    You ask what nerfs survivors have gotten? Vault speed nerfed multiple times, some windows force a slow vault, repairing generator speed nerfed multiple times, Killer being able to not just pause but now regress generators, maximum spawned pallets reduced multiple times, pallet spawn radius increased to spread them out, BBQ and Chilli as well as other perks have become meta and make it harder to play stealthy.

    Where are the increase in vault spots to make up for these changes? I don't see them.

    Maybe the problem is that for 2 years now we still have only windows and pallets to help gain distance in a chase. We still only have lockers to hide in. As far as survivor gameplay, it is stale and boring.

    And I have over 3,000 hours of play since summer '16.

    Definitely not a word said here was true.
    There is no way in hell you are a Killer Main or that you've been playing (as KILLER) as long as you've said you have.

    Also, you're making it kind of obvious that you don't, in fact, play at Rank 1 all that often.
    You say it takes you "a day and half to two days to reach rank 1 from 20", which is a nice boast - except that if you spend every season at Rank 1, why are you back at Rank 20 next season? You would be Rank 14, which you would know if you were ever at Rank 1 at all.

    You're neither Rank 1 nor a 3000-hour Killer Main.

    Pallet looping a problem for you? Then up your game or try another killer.

    Dead giveaway that you're full of [BAD WORD], right there.
    If you were to ever play as Killer at all, you would know that there is nothing you can do to "up your game" at pallet-looping.
    You can try mindgames - but an experienced Killer Main with 3000 hours would have known that:

    1. Mindgames can be just as much of a waste of time as just running laps after the Survivor and eating the pallet on their terms. If a Survivor understands what you're doing, can see you or just doesn't go the way you expect them to, your mindgame costs YOU time and possibly the entire chase.
    2. You can try to switch targets - but 99% of the time you're just switching from one pallet loop to another. Survivors are all loopers. There is no such thing as a non-looper in Rank 1, and at Rank 1 you will not be switching from a Survivor who is looping in safety to one who is just casually strolling through unsafety. So switching targets doesn't do jack [BAD WORD] except reset an entire chase and possibly running a new loop.
    3. There is nothing else. Literally nothing else you can do. If you get pallet-looped your only options are: A) Be the Nurse and don't get pallet-looped. B) get pallet-looped. There is nothing beyond this that is in your control. You can't press the "run forward" button any harder, you can't lunge farther, you can't make the map design and pallets disappear.

    You're a Survivor Main who, for some reason, lied.

    What a surprise.

  • ShadowpornShadowporn Member Posts: 29
    edited May 2018

    @Michael_Myers said:

    @Shadowporn said:
    These pallet changes are utter garbage! Now it just makes it easier for killers to avoid a survivor's mind game and either get a guaranteed hit on a survivor when swinging through pallets or they'll just respect pallets even harder, making sure a survivor has a 0% chance of getting a killer stun. Along with the current blood lust mechanic, these pallet changes are trash and should definitely NOT go live! And also, they seem to be bugged, because even when on the other side, I couldn't pull down the pallet in time. I figured out I needed to stop holding shift, and then I am able to pull it down.. while WALKING. But also, not always. Sometimes the killer was close enough to block the "pull down" prompt, which he can also do in the live version, but that's why we've got the vacuum. So if this one goes live, I'm out, I've been playing this game since it's release, and as a survivor main, I had to adapt to a lot of stuff, but this one, unfortunately, is a little too much combined with the window blocker and blood lust mechanics.

    How exactly is it fair for a survivor to spam the spacebar and essentially teleport to the other side of the pallet?

    That wasn't exactly the point. The point is that the current pallet changes suck because you're supposed to release the shift key every time you wanna pull down a pallet, and not even then it's 100% guaranteed that the prompt shows up at that very moment. And honestly I never saw a problem with pallet looping, from my point of view I gotta admit, survivors just need more objectives so the killer has more time, this would make the game more interesting and fun for both sides. Instead of constantly buffing or nerfing anything/anyone and make them rage about it, more objectives should've been taken into consideration a long time ago. The game needs to be balanced around SWF though, but those pallet changes [BAD WORD] over every solo queue survivor, because after 2-3 gens, all the pallets will be gone.. except on Blood lodge maybe, depending on it's spawns. That means if this goes live, there will be more pallet wasting survivors more than ever, even on high ranks. And for me this wouldn't be fun to play.

  • ExcelsaExcelsa Member Posts: 5

    @MysterTal said:

    @Excelsa said:

    @robin said:

    @Excelsa said:
    The new pallets are garbage. I can't even get them to drop properly when standing still. I'm not sure why the devs keep making changes to things the majority was NOT asking for. In my eyes, this is just another nerf to survivors to make things easier for killers. This change was not needed. Vacuuming effect of pallets can be annoying, but I'd rather deal with the occasional vacuum than deal with these risky pallets. Sometimes they don't even go down when running through and spamming spacebar, because the window of opportunity is so small.

    " this is just another nerf to survivors to make things easier for killers." things are already easy enough for survivors, killers are the ones that face a challenge.

    I main killer. It usually takes me a day and half to two days to reach rank 1 from 20. It is NOT hard. Some killers need balance issues addressed, but other than that it is way too easy and boring as hell. Most people complaining on these forums are just not good, have a bad game, and come here to complain. Cry all you want about Killer, maybe you're not playing the right one.

    Pallet looping a problem for you? Then up your game or try another killer.

    You ask what nerfs survivors have gotten? Vault speed nerfed multiple times, some windows force a slow vault, repairing generator speed nerfed multiple times, Killer being able to not just pause but now regress generators, maximum spawned pallets reduced multiple times, pallet spawn radius increased to spread them out, BBQ and Chilli as well as other perks have become meta and make it harder to play stealthy.

    Where are the increase in vault spots to make up for these changes? I don't see them.

    Maybe the problem is that for 2 years now we still have only windows and pallets to help gain distance in a chase. We still only have lockers to hide in. As far as survivor gameplay, it is stale and boring.

    And I have over 3,000 hours of play since summer '16.

    Definitely not a word said here was true.
    There is no way in hell you are a Killer Main or that you've been playing (as KILLER) as long as you've said you have.

    Also, you're making it kind of obvious that you don't, in fact, play at Rank 1 all that often.
    You say it takes you "a day and half to two days to reach rank 1 from 20", which is a nice boast - except that if you spend every season at Rank 1, why are you back at Rank 20 next season? You would be Rank 14, which you would know if you were ever at Rank 1 at all.

    You're neither Rank 1 nor a 3000-hour Killer Main.

    Pallet looping a problem for you? Then up your game or try another killer.

    Dead giveaway that you're full of [BAD WORD], right there.
    If you were to ever play as Killer at all, you would know that there is nothing you can do to "up your game" at pallet-looping.
    You can try mindgames - but an experienced Killer Main with 3000 hours would have known that:

    1. Mindgames can be just as much of a waste of time as just running laps after the Survivor and eating the pallet on their terms. If a Survivor understands what you're doing, can see you or just doesn't go the way you expect them to, your mindgame costs YOU time and possibly the entire chase.
    2. You can try to switch targets - but 99% of the time you're just switching from one pallet loop to another. Survivors are all loopers. There is no such thing as a non-looper in Rank 1, and at Rank 1 you will not be switching from a Survivor who is looping in safety to one who is just casually strolling through unsafety. So switching targets doesn't do jack [BAD WORD] except reset an entire chase and possibly running a new loop.
    3. There is nothing else. Literally nothing else you can do. If you get pallet-looped your only options are: A) Be the Nurse and don't get pallet-looped. B) get pallet-looped. There is nothing beyond this that is in your control. You can't press the "run forward" button any harder, you can't lunge farther, you can't make the map design and pallets disappear.

    You're a Survivor Main who, for some reason, lied.

    What a surprise.

    I guess you fall into the bad killer category. Funny you didn't once mention bloodlust. I main Nurse and Billy mostly, sometimes MM or Wraith. I never have a problem at pallets. Yes they can become annoying if you mess up, but that's your own fault if you can't catch up in time. Think what you will, I stated my opinion and I don't lie. I do get reset like you, just this last season I was rank 20 because I didn't play for a month. I have no need for bragging rights. I find more fun playing with friends on my bad survivor than I do alone usually getting 4 kills on my killer.

    You're just bad.

    Signed,
    https://steamcommunity.com/profiles/76561198036507627

  • ExcelsaExcelsa Member Posts: 5
    edited May 2018

    @MysterTal said:

    @Excelsa said:

    @robin said:

    @Excelsa said:
    The new pallets are garbage. I can't even get them to drop properly when standing still. I'm not sure why the devs keep making changes to things the majority was NOT asking for. In my eyes, this is just another nerf to survivors to make things easier for killers. This change was not needed. Vacuuming effect of pallets can be annoying, but I'd rather deal with the occasional vacuum than deal with these risky pallets. Sometimes they don't even go down when running through and spamming spacebar, because the window of opportunity is so small.

    " this is just another nerf to survivors to make things easier for killers." things are already easy enough for survivors, killers are the ones that face a challenge.

    I main killer. It usually takes me a day and half to two days to reach rank 1 from 20. It is NOT hard. Some killers need balance issues addressed, but other than that it is way too easy and boring as hell. Most people complaining on these forums are just not good, have a bad game, and come here to complain. Cry all you want about Killer, maybe you're not playing the right one.

    Pallet looping a problem for you? Then up your game or try another killer.

    You ask what nerfs survivors have gotten? Vault speed nerfed multiple times, some windows force a slow vault, repairing generator speed nerfed multiple times, Killer being able to not just pause but now regress generators, maximum spawned pallets reduced multiple times, pallet spawn radius increased to spread them out, BBQ and Chilli as well as other perks have become meta and make it harder to play stealthy.

    Where are the increase in vault spots to make up for these changes? I don't see them.

    Maybe the problem is that for 2 years now we still have only windows and pallets to help gain distance in a chase. We still only have lockers to hide in. As far as survivor gameplay, it is stale and boring.

    And I have over 3,000 hours of play since summer '16.

    Definitely not a word said here was true.
    There is no way in hell you are a Killer Main or that you've been playing (as KILLER) as long as you've said you have.

    Also, you're making it kind of obvious that you don't, in fact, play at Rank 1 all that often.
    You say it takes you "a day and half to two days to reach rank 1 from 20", which is a nice boast - except that if you spend every season at Rank 1, why are you back at Rank 20 next season? You would be Rank 14, which you would know if you were ever at Rank 1 at all.

    You're neither Rank 1 nor a 3000-hour Killer Main.

    Pallet looping a problem for you? Then up your game or try another killer.

    Dead giveaway that you're full of [BAD WORD], right there.
    If you were to ever play as Killer at all, you would know that there is nothing you can do to "up your game" at pallet-looping.
    You can try mindgames - but an experienced Killer Main with 3000 hours would have known that:

    1. Mindgames can be just as much of a waste of time as just running laps after the Survivor and eating the pallet on their terms. If a Survivor understands what you're doing, can see you or just doesn't go the way you expect them to, your mindgame costs YOU time and possibly the entire chase.
    2. You can try to switch targets - but 99% of the time you're just switching from one pallet loop to another. Survivors are all loopers. There is no such thing as a non-looper in Rank 1, and at Rank 1 you will not be switching from a Survivor who is looping in safety to one who is just casually strolling through unsafety. So switching targets doesn't do jack [BAD WORD] except reset an entire chase and possibly running a new loop.
    3. There is nothing else. Literally nothing else you can do. If you get pallet-looped your only options are: A) Be the Nurse and don't get pallet-looped. B) get pallet-looped. There is nothing beyond this that is in your control. You can't press the "run forward" button any harder, you can't lunge farther, you can't make the map design and pallets disappear.

    You're a Survivor Main who, for some reason, lied.

    What a surprise.

    Funny not once do you mention bloodlust. Yeah let me mind game and break line of sight. Switching targets? LOL? I think the only one proving how bad they are is you. I main Nurse and Billy mostly, sometimes Michael or Wraith. I personally think most of the other killers need buffs and tweaks. Again, if you're having a problem at pallets it is most likely a personal problem because you aren't playing your best or messed up. I get my rank reset every month just like everyone else. I usually see how long it takes me to get Rank 1 and when I get there I stop trying hard and start having fun with meme builds. Because I find no reason to stay there, I just like to see how long it takes. Last season I was reset to 20 from 16 because I did not play Killer much the month prior, and I did in fact get to rank 1 in less than 2 days.

    I am giving feedback about these garbage pallets. Find somewhere else to complain how bad you are at Killer. I don't need to prove credentials to state my opinion.

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