Should Freddy be able to teleport to triggered Dream Snares
Don't get me wrong, I'm glad sweater boi is no longer trash tier. However, it just naturally seemed to follow in my mind that he should be able to use his channel to teleport to dream snares as well as generators. The way I see it now, while Dream Snares are good for shortening loops, they require the target to already be in the dream world, and the screaming effect is rather useless as Freddy, even with his new oppressive gen teleport, can't really capitalize on it unless he both has his teleport up and the Snare is close enough to a generator that he can get over there. Not only that, but it requires them to be asleep; which is, granted, more common now than ever, but is something to consider. The way I see it, this ability would be balanced by a couple of things:
- Snares are far more visible than the Hag's mud hexes ever were. A bright red pool of blood shining brightly on the ground.
- Freddy has a cooldown on his channel, and a longer channeling time.
- Dream Snares have a smaller activation radius than the Blackened Catalyst.
- Dream Snares are only triggered if the Survivor is in the Dream World.
The only problem I see directly with the ability itself is that the Snare already hinders survivors, meaning it you may not get enough of a headstart on the stabby boi but the channel time is long enough that I feel this won't be an issue. Thoughts?