* Unhooking and healing is 100% Quieter. When you unhook yourself or another Survivor the Killer isn't notified for 2/4/6 seconds.
Note: Killer perks that are triggered by an Unhook are delayed by this perk. Ex: Make your choice.
Doesn’t seem like a whole lot, but killers who love to go back to hook would definitely be affected quite negatively.
That's the idea ;)
Also combine with iron will for 100% totally silent healing.
Seems a tad much for a perk with 0 counter..
I could see a lot of people running this at high rank. Especially when you expect killers like Billy, Nurse and Spirit.
The Counter is seeing. Just because you don't get a crossmap notification immediately doesn't mean you won't notice if they unhook/heal in your face.
Which implies camping....
I think it's fine as long as the survivor icon still changes when the unhooking happens
The question is...will this be able to be used with Self-Care? I'm sure stealthy Claudettes behind trees will want to know with this + Iron Will.
No it implies that the Unhooker made a terrible mistake.
That would defeat the point.
Yes. Of course it can.
Though as your describing it camping is the only counter to this perk..so...idk
@immortalls96 A lot of perks are used to counter bad practices. This perk idea sounds great and honestly camping has it's own counter. Plus it's not like they can know if you have the perk or not. If you camp you're punishing yourself.
My point is having a perk that's only countered by camping is potentially unhealthy
I mean camping is one potential counter, but you know another potential counter? Not going back to the hook in the first place.
Anti-hag perk? D: Makes it impossible to use triggered trap + make your choice.
Ah yes..let me just ignore the unhooker if I need to get pressure but Dont know where anyone else is..which version of the survivor handbook did this rule get implemented in hm?
Well seeing as we’re getting 2 survivors next chapter this could very well be a perk that one of them have; plus it’d tie into Stranger Things quite well.
Doubt it but I wouldn't be surprised of we got something to help stealth after an Unhook. Maybe no scratchmarks?
Not against it (I'm a killer main) as long as it doesn't affect the icons at the bottom. Rewarding killers that are paying attention to their hud.
It ABSOLUTELY effects the icons at the bottom.
It HAS to otherwise there would be no point!
Why even bother having the effect if you're going to just give them the information anyway.
That wouldn't be helpful, just slightly annoying.
I'm against it then. Why would I be punished bc I managed to hook someone ?
You literally have DH, DS, MM and D to skip damage, get off me or the hook...yet you want more ?
You aren't. Literally nothing bad happens to you.
If you want to call it a punishment then I guess it would be for allowing the Unhook. But even then it's not THAT big of an impact most of the time.
And the fact that those perks you listed exist is a big part of why perks like these that focus on stealth rather than tanking need to be good. Otherwise high level Survivors would just ignore it and use meta perks like DS instead.
Call it power creep but if a perk is outclassed by other effects then it may as well not exist. Without hiding the information completely the perk is completely useless.
Healing still has the injured noise and Unhooking being silent doesn't matter if they are told you did it anyways. Why would I take this perk if it's effect didn't actually help?
Mitigation of failure != Rewarded for failure
Mitigation of success != Punished for success
So you would reward camping ?
Bc that seem to be the counter. I camp around with insidious.
If someone is going for the Unhook then camping is the correct move and thus should be rewarded.
That interaction is not effected by this perk in any way.
Other than that it makes MYC harder to use in that situation like someone mentioned with the Hag thing
@immortalls96 It's not really COUNTERED by camping. It's just a bad call if you ARE camping. Think of it like Borrowed Time, you don't know they have it, so you can just play however you would normally. If you get hit with it then oh well. It just makes it harder for those that would want to camp without being right in your face(because a lot of killers that are up in green ranks tend to do this. They'll stay right out of MYC range, wait for the unhook, then rush over, down the person unhooked, then chase the one who unhooked). It's more of a counter to an advanced form of camping.
@NuclearBurrito I honestly doubt they'll give survivors anything for stealth. It seems like they'd prefer killers be more stealthy than survivors as their more recent rounds of nerfs to survivors have been to their stealth. It seems like they want to force looping.
I disagree with that.
Most of the aura reading and sensing perks are amazing. Problem is always one of your teammates bringing the killer to you by running bonds.
@TheUnendingNightmare They've brightened survivors clothing recently, and soon they're going to be making stealth killers unable to be seen by any aura reading. The only aura reading perks(to see killers anyways) for survivors that are good are Alert and OoO, and one has a drawback. Once stealth killers get immunity to aura reading, then no one's gonna run aura reading anymore in case they get a perk that's quite literally worthless.