Delay on Myers' stalking, T3 activation
I just had a game as Michael Myers where I had a 150ms connection. There was a noticeable delay before stalking began and before it finished, making it difficult to stalk to 99% while in a chase.
The important part though was when I did pop T3 to hit a survivor - On my end, I would activate T3 before hitting the survivor, but I assume the server would not see this and only register a regular hit on the survivor. My stalk meter would jump back to 99%. Both the survivors and I would hear the T3 noise and the survivors would see a permanent exposed icon, despite me not actually being in T3.
I was also running the new Dying Light which may be a factor, but the added delay to most of my actions has me thinking it's due to the servers.