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DS, BT, and Tenacity should be basekit via prestige and other stuff
Now that I got your attention and before you tell me I’m crazy, here me out...these perks are the best counter to the biggest frustrations in the game. Killers who needlessly tunnel, camp, and slug (slugging is of course completely justified at the right time don’t get me wrong) in order to ruin a survivors experience should be punished. BUT—some changes need to be made to these perks to make it a more pleasant experience for both sides.
Prestige reward 1 Borrowed Time: Unhooking a survivor while in chase and/or within 5 meters of the killer grants the endurance buff to the unhooked survivor for 15 seconds. However, unhooking a survivor while out of chase and/or is not within 5 meters to the killer will grant the endurance buff to the unhooked survivor for 7 seconds. Getting hit while borrowed time is active will cause the exhausted status effect for 20 seconds.
Why change it? Some killers can work around borrowed time by altering their terror radius and can tunnel freely. This change ensures that the unhooked survivor has a chance to escape but renders any exhausted perk useless after getting hit for a fair trade.
Prestige reward 2 Tenacity: crawl 60% faster, recover 10% quicker, and reduce killer aura reading effect radius by 8 meters.
Why change it? Tenacity is good for countering slugging as it lets you find safety and lose the killer thanks to the increase in crawl speed, but it just needs a buff to couple with other perks like unbreakable or flip flop, hence the 10 recovery speed. This change also soft counters deerstalker and makes it difficult to completely pinpoint a downed survivor.
Prestige reward 3 Decisive strike: DS no longer activates on grabs and if another survivor is hooked while DS is active, reduce the active timer by 25 seconds.
Why change it? Current DS is a full minute of killer immunity and can sometimes punish killers who just happen to find the unhooked survivor when DS is nearly expired. Grabs are dumb because a killer is either forced to leave them in the locker/gen or eat a 5 second stun, thus losing pressure.
The goal for these changes is to fully eliminate the annoying habits of a killer while also separating bad killers from good ones.
Solo survivor buffs: Kindred, aftercare, buckle up, and wake up should be base kit. A totem counter is also given.
These wonderful informative perks should be granted to solos in order to close the gap between solo survivor and SWF while also making the game more enjoyable.
Why it’s needed? Kindred is needed to help combat needless camping and makes survivors able to communicate easier. Aftercare rewards interaction between survivors and is very strong for communication. Buckle up is needed for safe pick ups thanks to its aura reading, and wake up allows survivors to know which gate is being opened.
SWF have no access to these buffs to solos as they have it through mics already.
Killers are going to be compensated with now having access to 6 perk slots instead of 4, and each prestige rewards two perks instead of one.
Prestige 1 rewards: Hex’s NOED and Ruin
Why? Totems are now a mandatory secondary objective and thus the totem counter is given to deal with it. Ruin is starting artificial pressure and NOED is for end game pressure.
Prestige 2 rewards: Thanatophobia and Dying light
Why? Thana rewards the killer for spreading out damage and is decent counter to extremely optimal play. The PTB Dying light is still up in the air but it rewards hooking survivors and just doing your objective (I think DL shouldn’t give a buff to the obsession and lose it stacks when the obsession dies. It should also grant tokens on obsession hooks.
Prestige 3 rewards: BBQ (aura reading or killer instinct) and pop goes the weasel
Why? It rewards the killer with information on what to do next while also allowing them to slow down the game thanks to pop.
Killers now have a (yellow) cypress momento Mori as a base kit and the other Mori offering are now disabled. The other two moris could be changed to need 2 hooks on the survivor in order to become moried.
Thanks for reading and let’s share some suggestions.