Are you ready to see the Cursed Legacy trailer?
UPDATE: Upon further investigation, we are happy to say that no members of the Dead by Daylight forums had their data compromised in the breach over the past weekend. All passwords have been reset as a precautionary measure, please be sure to update your password as soon as possible using the password reset button.

Sorry for any confusion this may have caused!
We have updated our Forum Rules. Please take a moment to read through them: https://forum.deadbydaylight.com/en/discussion/87004/

Are Killers or Survivors more OP?

In my opinion I think survivors are way to OP because of Decisive Strike, Dead Hard, Borrowed Time, etc.

Killers don't have any game braking perks and before you say anything you can destroy Hex Totems whilst survivors can keep their OP perks and It completely brakes the game and Survivors perks reward you for being bad in fact forces you to be bad in order to use. In conclusion you can use perks on survivor that requires no skill that get you easy wins. What'd yall think

Comments

  • xEaxEa Member Posts: 506

    Hard to tell, since "Survivors" and "Killers" are a bit vague.

    First its important which rank we are talking about. The better the rank, the better Survivor gets, since they have more potential.

    But there are killers like Nurse and Spirit. Those destroy even the best SWF Groups.

    It all comes down to what Killer we are talking about and how coordinated Survivors are.

  • RougeRouge Member Posts: 90

    I'd say the game has a weird bit of balance going on right now, mainly tied to killer selection. High teir killer are fair/op depending on skill. Low tier killers are too weak/fine and mid-teirs can feel weak at times but are otherwise fair.


    I just think that the game needs something else other then chasing to balance around.


    Overall. Rather balanced

  • YamaokaYamaoka Member Posts: 1,383

    No offence but all the survivor perks you named are easily countered unless you're bad at the game.

    Both sides have strong perks and "many" perks require some experience for efficient usage.

  • Mister_xDMister_xD Member Posts: 3,270

    well, the survivors certainly still hold the power role in their hands, but its not nearly as bad as some time ago.

    the game is currently in the healthiest state it has ever been in and for solo survivors sake i would like things to stan mostly unchanged right now.

  • BananaTigerBananaTiger Member Posts: 15

    Survivor still OP - game is basically played around their mistakes. Gens take too little time to do vs coordinated SWF.

  • Mister_HoldoutMister_Holdout Member Posts: 1,348

    In most situations, survivors are stronger because of map design.

    But there are a few killer setups that can crush survivors.

  • BananaTigerBananaTiger Member Posts: 15

    If there was a way to rule out voicecoms this game would be easier to balance.

  • DBDbuildsYTDBDbuildsYT Member Posts: 1,042

    Survivors are the power role, so they are stronger than killers. The game improved but it is still survivor sided, and always will. You don't bite the hand that feeds you

  • djsponge10djsponge10 Member Posts: 114

    This comment will be the truth.

    obviosuly 1 killer vs 1 survivor no hatch the killer will win every time unless they have a key or they really finesse you. A random 4 man or two duo swf vs about every killer but 2 it's really balanced unless you're playing as LF or legion. Hell legion can do a 4 man and LF could with right circumstances or potato survivors. Now let's put the potential game with no add ons on killer at rank 1 with a 4 man swf. Unless your skill level with nurse or spirit is great you will not pip. Now the more realistic common game if you are red rank facing two red and 2 purple, this is where survivor is still more powerful if everyone is an average player the only killers who can win reliably are nurse spirit hillbilly demogorgon huntress Freddy and hag. Maybe GF but other than that only half the killers can be used. The goal is to make every killer fun and have people who like to use them. I say buff those lower end killers and slow down gen speed a little bit take out infinites and the game is in a perfect state

  • ignoredprayersignoredprayers Member Posts: 27

    The game honestly feels pretty well balanced for all the complaining, both sides have stron perks and add ons or items. There are games I play as Killer where the survivors feel strong, and games I play as survivor on a good team where the Killer feels strong.

  • indieeden7indieeden7 Member Posts: 951

    "Way too OP"

    Don't tunnel, wait for them to use dead hard, again, don't tunnel. All those perks are there to counter scummy tactics. Don't play in an annoying way and you won't have to face annoying perks.

  • MewMew Member Posts: 411

    Ds and BT arent op. Literally just dont tunnel and they wont be in play.

    dead hard isnt op, but its annoying when used in the right way (which is for distance.)

  • LordGlintLordGlint Member Posts: 2,780

    Your right for the most part until endgame comes around. Watched a clip of Tru3's not too long ago where he had ppl getting super unsafe saves right infront of an open exit gate, and couldnt really do anything about it due to 2 DSes and a wonky hitbox that made him hit the person on the hook THROUGH the unhooker... He tried slugging a guy he suspected had DS, but eventually HAD to pick him up to avoid him crawling out the gate...and then of course got stabbed.

    I typically am able to avoid having to eat DSes for the most part, since I typically assume EVERYONE has it and just leave ppl slugged if I know they just got off the hook. If someone dives into a locker right infront of me... Thats the only time Ill eat it. Eat it or not in that situation has the same result, except you dont get to keep your DS for later.

  • LordGlintLordGlint Member Posts: 2,780

    As many ppl have said before me, the game is pretty balanced. If you go in expecting every survivor to have 6 different "crutch" perks that youll have to counter... It'll never surprise you when they ACTUALLY have it, and youll be able to do quite well.

  • DemonDaddyDemonDaddy Member Posts: 1,486

    Neither side is op, but I do think the 1v1 aspects are becoming an issue. For 1 person to be capable of stalling a chase to the point the killer loses or is forced to give up, it puts a strain on the asymmetric balance.

  • Mtom912Mtom912 Member Posts: 317

    Neither side is op, but both sides have some broken stuff


    also for those perks mentioned

    DS - don’t tunnel

    borrowed time - don’t camp so it doesn’t activate, and even then don’t tunnel

    Dead hard - literally wait 2 seconds before you swing so they waste it

  • PluPlu Member Posts: 1,181

    Survivors are only op on certain maps and when playing SWF, otherwise it's pretty even nowadays.

    If anything there's alot of underpowered killers which sometimes can make you think that the surv are op.

  • TheEntitiesNeophyteTheEntitiesNeophyte Member Posts: 23

    I couldn't agree more because there are enough pallets to last survivors an entire game even with continuous dropping because the map will always contain that one pallet hidden that comes important in the tightest situations and the infinite's in this game are just every corner

  • RakimSockemRakimSockem Member Posts: 528

    I think your bias is bleeding through a little (a lot) when you use D-Strike (one time use per match and typically when you get tunneled), Dead Hard (LOL, unreliable trash perk), and Borrowed Time (only matters if the killer is camping which makes it the killers fault typically when it works) as being "OP" and then claim that Killers have NO OP perks (hmm I wonder why every killer runs BBQ)

    Now in my personal opinion, NO perks are OP on either side, but if we're talking about which side has the greatest POTENTIAL to be OP? It's killers hands down.

    If you put probably any killer with their most powerful add ons and an Ebony Mori, that's basically an assured win every time.

  • CrazyMageCrazyMage Member Posts: 67

    definitely survivors

  • AttackfrogAttackfrog Member Posts: 1,135

    Lol depends which map, which killer...

    Swf?

    Perks?

    Loaded question. Answer would have to account for nearly every combination.

    Tl;dr and the only reasonable response to OP question: it depends

  • prettyfprettyf Member Posts: 442

    you mean character? only nurse is op

    spirit is fine

  • ChickenchaserChickenchaser Member Posts: 391
    edited September 8

    Decisive strike has nothing to do with anti-tunnelling. You get 60 seconds of snowflake safe space time to do a gen completely worry free. If everyone has decisive strike that's a combined 240 seconds of snowflake safe space free gen time. If everyone has decisive strike, and stuns the killer, that's 20 seconds lost. Going purely by numbers it's much more efficient to just tunnel decisive strike users. The perk sucks all around.

    And dead hard is awesome.

  • Well_Placed_HexTotemWell_Placed_HexTotem Member Posts: 677

    Average players = killer way more OP

    Better you get at the game = survivors OP

  • MegMain98MegMain98 Member Posts: 1,553

    Nurse



    Spirit

    SWF



    Other killers


    Solo survivor

  • XbonedXboned Member Posts: 454

    The game goes to survivors capable of advanced tactics and coordination almost every time. Once the survivors get good enough to start fixing multiple gens at once in different parts of the map, only a few killers can put out enough map pressure to really compete.

Sign In or Register to comment.