Again, how do I apply pressure here when they're making me ping pong back to back on gens on opposite sides of the map? If I focused on a chase I give up the gen on the other side. If I don't chase, I give them time to heal/work on the other gen.
Ignore the gens that you can't hold; cut your loses and hold the closest 3 gens you can. If you're a good legion you should be able to do this; I've done it myself with decent success.
I've done the slow-down builds. CI, SB, Ruin, Thrilling, etc. I didn't notice a change against coordinated survivors, or even a ragtag bunch of solos that just know how to run the loops and focus fire gens. I might mix it up, but honestly probably just gonna shelf Legion sadly. The 4s fatigue is just absurd, and his power is not nearly as powerful as it used to be. I know people will disagree, or say I have no clue what I'm talking about, but I've mained Legion since launch, and never moonwalked or used Frank's so.
Sadly, and they only made a few, but that still cost me the match.
There's really not much you can do in that video, and yes, I seen you made some mistakes as the killer. However, I don't think it would be fair to say that was the problem because I know if you didn't mess up, you still would have lost in my opinion. :)
The gens were opposite of each other, I didn't have anyone on hook, and they were focus firing the 2. By the time I downed/hooked and stabbed multiple survivors I'd lost the other 2 gens.
You're right, I did make a few mistakes. I'm not about to pretend like I played flawlessly. That second Frenzy was REALLY bad. Granted there was a few issues with the game, but I'm not using that as an excuse it was on me.
I do agree though, even playing 100% optimal I was screwed. They were smart players, they knew what they had to do, and they did it. I got a bit scatterbrained and I lost. I do feel like that start wasn't THAT bad though, not worth losing 3 gens. That's just wow. I haven't lost gens that fast in a long time. I don't want my games to go like that every time. I don't wanna have to hard camp or tunnel either. It's so boring to play that way, and I feel bad for the Kate.
I'm just not gonna let her go though.
Also, another point I wanna tell you that might help in the future with that build.
When you start the game as Legion, you should always focus on getting as many people Frenzied as you can first. This will maximize the time wasted mending and healing, and overall will improve your chances of getting a snowball effect going on. Don't Frenzy all the time though, you'll honestly know when the time is right the more you play Legion... Its common sense.
People naturally heal against Legion, if the team is good they wont. But this just hurts them in the end because they're a one hit down. Its the same with Plague, having people in the injured state really does make the game go by faster.
And since they improved his walk speed from 4.4 to 4.6, its actually easier to down people now. Granted, hes no way the same as he was before, which made him more unique and fun... but the way he is now, can be worked around if you know what to do.
Try to focus on using add-ons based around extending his Frenzy time also, this will help chain-stabbing Survivors in the long run, and also once all people are injured, don't be afraid to continue the cycle of Frenzy hitting injured people if a stack of Survivors are in one area. If you also use add-ons that increase his mend time, this too will waste a lot of time. And with the help of Pop goes the Weasel and Thanatophobia, this will make it really hard to progress in-game...
If people are mending and healing, this benefits the Legion greatly, and a lot of Survivors really don't know that for some reason... even Post-Nerf.
Welcome to my world where i get rushed a lot. sometime he also happen with Billy because i don't use the insta-saw combo.
That's why Nurse should stay as it is until all maps get reworked because i don't think killers want to be looped and gen rushed every day.
If you want my opinion i think the maps are too big and gen too scattered to put a real pressure against solid solo or optimized SwF.
No, it won't. I main Trapper. 1-3 gens done before the first hook is the norm. I set the field with my traps and chase anything near a gen off while doing it. After , the snowball starts. Usually there are bo more gens done as my map pressure skyrocketed. I have half the gens trapped with 3 to 4 gens to guard. I pip easily and 4k more than 3k.
It is about picking your battleground. Don't try to pressure the entire map if you don't have the means. Pick your spots.
I do try to get multiple hits off, but in this case even if I had gone across the map I'd have fatigued before hitting anyone, and then I'm on CD for 20s, so sadly no go there. Also, they had We'll Make It, and were healing SUPER fast as you can see.
As above, they healed SUPER fast, otherwise yea I prefer them not healing cuz it makes my life easier as Legion.
I actually liked it when he was 4.4 funny enough. I'll take the faster FF numbers over the current cuz I still got downs as a 110 killer. I play the same exact way I did then, as I do now. I've got vids showing it too.
I don't use addons, and I do FF on multiple survivors despite being injured. One cuz I want points, and two if there's a few I want to get some mend time in but even then it's not super worth. You have to stab, chase, stab, possibly stab again or a 4th time. By then the first guy is mended, and you gotta fatigue for 4s +the last person you choose to chase won't have to waste time mending sadly. Thana could work, but it did get kinda nerfed. I might try it, but 15% at 4 injured isn't super crazy either.
Yea, I have no clue why people heal against him, but then again staying injured against me just makes my life easier so I'll take it lol.
I feel you man. Matt Walker strikes again. These maps are so god awful and they just keep getting worse. Definitely the biggest problem next to gen times.
Ok, but Legion doesn't have traps so this doesn't help me. I know how to play killer, this was an unwinnable situation. Maybe as another killer, perhaps, but I highly doubt it. Also 3 gens popping for set-up shouldn't be normal. That's kinda ridiculous, but yea, Trapper arguably has some of the best snowball in the game if your traps are popping off right.
Idk what to tell ya, it works wonders for me especially at Red Ranks.
You honestly gotta focus more on hurting Survivors, than you do with protecting gens. The more Survivors that're hurt, the easier the Trial gets. Pre-Nerf Legion was really good at this concept, and could FF everybody really easily.
If you use Legion, use his add-ons that extend mend times or his add-ons that increase the FF timer, it really does improve post-nerf Legion. If you focus more on having them mend, they'll honestly do worse as a result, if you focus all the time on generator defense, you'll lose a lot on Legion.
Legion is the type of Killer to honestly have you focus on a different objective than the actual one, which is defending generators... It really does play into their character, that they really do enjoy causing people pain more than they do Killing them.
Knowing this, will save you a lot of games.
Matt Walker should play against sweaty SwF sometime. I'm sure he will not be fun.
Trust me Mathieu cote learned from it.
Guys, I know how to play Legion. That's not the point of the video. I have plenty of videos of me 4k, and quad Iring as Legion. On the PTB and after PTB rework. This was a losing game, and there was nothing I could do. That was the point. I'm not looking for tips on how to play Legion, or what I did wrong. I know what I did wrong, and I know how to play Legion, but thank you. And again, I don't use addons.
Poor Mathieu. Flashlights got nerfed REAL fast after that. If only he did lol.
I do just fine with every Killer, of course I don't 4k every game, but its rare for me to get a 4 man escape loss...
Also, Billy is just fine, even with the grey add-ons (Spark Plug + Vegetable oil) due to how lax that Killer really is, and hes honestly the most fleshed out Killer there is currently...
Even with a solid solo or SWF, you can still 4k them or get some of them killed, idk why everyones so afraid of SWFs... they're honestly overrated at this point of how "hard" they're to face. Yeah, they're not easy if they're good, but they're not gods lmao.
It depends on the Killer, your awareness of the map, the scenario, and your skill if you'll win or not. And this should go without being said, but 4king isn't always a win, even if you 3k or 2k or 1k its honestly ok. Not every game should be perfect.
(I know you didn't mention the 4k part, but it should be said because someones gonna say it lmao.)
You really should use add-ons... Its your Killer though, do as you please.
I'm just suggesting things that could've made that situation a lot easier to prevent.
You can technically play any killer at high ranks and still technically win. However against a hyper coordinated team you're just not gonna have a good time without really pressuring and taking someone out fast. There's a lot of RNG involved which can be super frustrating.
Even with addons I'd have still lost 3 gens, if not more. With Sloppy wouldn't matter cuz WMI/double healing. I probably should, but I hoard my addons. Imo addons should be minor power boosts/change up gameplay not be a requirement to play a killer. Which sadly I don't think even addons will save Legion. If they were a bit more clustered then yea, I could've got a good FF off and some early stall. Just got unlucky with spawns and they did the gens.
The RNG part is true, but I have to disagree that every coordinated team isn't a good time. I stand by that every scenario can be won, it just depends on how you play it.
For the scenario you faced, had it been that you went to the where the other 3 were, it could've been a different outcome. But when it came to who you went to first, it wasn't going to work out. That's what I meant with the first comment, your SPECIFIC scenario, the route you took, the things you did, couldn't have prevented that 3 gen pop.
Yes it's totally possible, what is overrated is Hillbilly sure i agree he is the best M1 killer for sure but he is certaintly not that strong against good player with grey add-ons. Sure with insta-saw and mori i destroy every SwF (almost) but we shouldn't have to play tryhardy to smash some advanced SwF.
Our max potential should be used to win against max potential survivors. Before you question my skill i know every technics (curving , zoning etc...).
There are some coordinated teams that can give you a good game, but if they want to win and get out, they will. Especially if they brought items/addons. Imagine if they had instas or toolboxes. I have to disagree that every scenario can be won. There are games you will just lose and a good part of that is the maps you get, spawns, totem locations, a lot of things can factor in. A single mistake can extend a chase to a dangerous point, and you can't play perfect every game.
Had I gone the opposite route, I might've been able to Frenzy and hit 2, MAYBE 3, depending on the route they took, how much duration I had, if there were pallets/anything to loop me on. I still more than likely would've lost 2 gens minimum. Which is better yes, but while I'm chasing the other 3 have mended/finished a gen for sure.
Like I said, its not a requirement its just a boost to improve things. Not using them on a Killer doesn't make it impossible to still get kills or play said Killer, it just makes it easier.
Making things easier, makes the game more fun. Why would I want to play base-kit Leatherface and get a massive headache with how bad the experience was lmao.
That should be the case. 1 should = 4 if coordinated. I also want them to buff by baking in grey/yellow addons for some killers. Shouldn't be a requirement, they aren't for survivors.
Perks are never a guarantee for anything. However some perks are more likely to have a butterfly effect than others. I suggested Corrupt since you dislike Ruin.
Both perks (Ruin/Corrupt) potentially allow you to build huge early-game pressure whereras Agitation merely saves you a few tenths of a second on average. The typical "carry duration" is roughly 5 seconds. Agitation increases your carry speed by 18%.
You just saved 0.9 seconds.
Just give it a try. At least Corrupt can't be destroyed at the start of the game and it somewhat synergizes with Legion due to their tracking powers.
Losing generators really doesn't make the match a loss automatically, it actually makes the game easier to snowball. Less field to monitor = more chances to encounter and down Survivors.
RNG does help when it comes to if a game will be won, but its ultimately up to the Killer to make the best of every scenario. Whether we see eye to eye on the subject, its ultimately up to the future. But i'll respect your opinion, and just move on from the subject.
Hopefully in the future, you'll have more fun with Legion, regardless if what I said helps or not.
I've tried CI before, I didn't like it, cuz my gens still just popped or they hid out. I'll try it again. Agi is a lot better than people think, especially in a bodyblocking situation. It's also a comfort pick for me, not really anything meant to stall or change up the game.
Yea, for sure and I didn't take losing 3 as a loss. I took the 5 popping after using the basement hook as a loss. :P I honestly just prefer old Legion. Even at 110 I felt like I had more variety/better pressure. I've had great games with Legion post-nerf, and yea. The main thing I was pointing out was how ridiculously fast this game went, and how powerless I was to stop it. Especially as the power role. I'll play them again later, but if I keep getting games like this I'll just go back to other killers who can actually perform and not DS themselves every 20s. :P
Hill-Billy isn't an M1 Killer, a M1 Killer is a Killer that relies on their M1 to actually down Survivors, while their M2 is just a bonus effect to getting said downs. (Just some info lol)
Also, the stigma about SWFs being gods of the game if they're coordinated really shouldn't exist, and i'm amazed it does... Probably because a lot of people are not used to it or are not in in my "skill bracket" like I sometimes think they're (That doesn't make you bad no, it just doesn't mean you're used to it like I am, thus its easier for me to crush them.)
Of course, a SWFs isn't easy, it just isn't impossible to beat. Do I have to actually try if there's a good SWFs? Yes. Will I win every-time and get a 4k? No, its not as easy as I make it seem.
In-general, some Killers really do have different experiences.
Best of luck in the future then buddy, I do hope its a good one indeed.