Home Discussions General Discussions
The September 2020 Developer Update is now available.
https://forum.deadbydaylight.com/en/discussion/194208

Honest opinions about Oblivious and Undetectable

Long term player here, becoming ever-increasingly disheartened at the game I love.

I'm interested to hear what people think about the two new status effects? I am well used to big changes in the game; some I like, some I don't- but either way I can get over them.

These two new status effects, however, seem very confusing to the consistency of the game. It appears they are just knee-jerk reactions to the Ghostface/stealth problems that haven't really been thought through.

The biggest problem for me is that now LOTS of perks are being rendered useless or less effective, for both sides. It also makes counter-play for the casual player very difficult and confusing as you now have to not only know the perk effects, but also WHO they will trigger against, and WHEN they will/will not too.

Killers immune to borrowed time. Survivors immune to coulrophobia.

Nobody still knows if Spine Chill will work or not.

It seems a lot of compromise for a new "status label" that didn't need it in the first place.

«1

Comments

  • TheUnendingNightmareTheUnendingNightmare Member Posts: 1,172
    edited September 2019

    Those are not even new statuses...

    Undetectable is a slightly buffed version of Myers stalk, that now if I'm not mistaken, all stalking killer uses.

    Oblivious was the old Pig stalk. Which has a stalk mode was weak af but is really strong has a status. I personnaly don't mind has this just mean more diverse killer pool for us higher up.

  • TheUnendingNightmareTheUnendingNightmare Member Posts: 1,172

    Also, oblivious does not prevent the use of sensory/aura reading perks I think, has opposed to undetectable. Keep that in mind if you have a lot of trouble with that status effect.

  • FishFry247FishFry247 Member Posts: 695

    its a good change imo

  • MarcusMarcus Member Posts: 2,047

    Right now, Demogorgon is the only one with Undetectable status effect on his power. Demogorgon and Freddy are also the only ones with Oblivious status effect on their kit.

  • TheUnendingNightmareTheUnendingNightmare Member Posts: 1,172

    Yeah that's what ppl SAY but when you look at the oblivious and undetectable description...that's exactly what i said. You can test it in custom games if you don't believe me.

  • CyberianFauxCyberianFaux Member Posts: 147

    Devs have stated that Undetectable is coming to all forms of stealth for killer. They simply didn't have time to put it on all of them for this patch.

  • MarcusMarcus Member Posts: 2,047

    I know that, I just said that right now, just Demo has this status effect.

  • MewMew Member Posts: 1,098

    I like it, i just really dislike how Freddy just becomes immune to borrowed time from them.

  • MochanMochan Member Posts: 2,886

    I honestly haven't even felt either of the two new status effects.

    But then, I haven't been runnign Spine Chill while leveling Nancy, so that's to be expected.

  • TheUnendingNightmareTheUnendingNightmare Member Posts: 1,172

    But you're fine with Leatherface and Hillbilly denying DH ? Myers denying all sensory/aura reading perks ?

    I think it's nice a killer can deal with a meta perk. Also if this is really a problem to you DS still work and OoO shows his aura at all time no matter the distance when asleep.

  • Personally I think survivors shouldn't be aware that they're "oblivious" because, well ya know, they're oblivious?

  • TheRockstarKnightTheRockstarKnight Member Posts: 1,614

    Undetectable is okay.

    Honestly though the devs are caught between a rock and a hard place with Undetectable. If Spine Chill/Premonition work on Stealth Killers then the Stealth Killers still aren't very good at stealth; it's just Killer aura reading perks (which are already not great) getting nerfed. If Spine Chill/Premonition don't, then they become nearly worthless perks.

    It's a lose-lose.

    As for Oblivious, it's a terrible concept right now. There are tons of issues caused because of it.

    OoO prevents any mind games on an Oblivious Survivor; Coulrophobia, Unnerving, Overwhelming, Dark Devotion and Infectious Fright all become useless against Oblivious Survivors; The Doctor loses half his power against Oblivious Survivors; Prayer Beads Spirit is even stronger against Oblivious Survivors and Spirits without Prayer Beads are weaker against Oblivious Survivors; The Legion goes back to their pre-Rework state against Oblivious Survivors; Borrowed Time becomes worthless if either Savior or Savee have Oblivious; and the Comms-Noncomms Survivor gap becomes even bigger.

    Oblivious might be okay in the future, but at this point it'd make things worse rather than better for the game.

  • Bravo0413Bravo0413 Member Posts: 3,432

    Spine chill/premonition doesnt ruin stealth killers.... they both still require game sense.... if you're in the middle of the map and spine chill goes off, alls you know is the killer could be 36 meters away at most you dont know where and tbh you dont know how far because the killer could be like 10meters from you and just look in your direction and set off the perk.... the perk does what its supposed to do which is telling the player "ya gotta think about moving/hiding"

  • BossBoss Member, Trusted Posts: 10,829

    Can't wait to get Undetectable as Wraith! 🤩

  • PigNRunPigNRun Member Posts: 2,428

    I dont see whats wrong with Oblivious. M&A on Doctor has existed for a long time now, and the best option has always been to just not use the perk (unless you are doing a special buuld). Same deal with Oblivious. Its not a base mechanic, its only for certain Killers and possibly perks in the future. All optional stuff. You can perfectly choose to pair or not pair stuff together.

  • TheUnendingNightmareTheUnendingNightmare Member Posts: 1,172

    Oblivious is fine.

    Ppl just need to wait at least a month before saying it is impossible to deal with.

  • indieeden7indieeden7 Member Posts: 1,469

    I personally think that oblivious shouldn't counter BT, if a killer is camping and someone has BT then the killer shouldn't be able to just go after the unhooked person again.

  • TheUnendingNightmareTheUnendingNightmare Member Posts: 1,172
    edited September 2019

    I kinda agree but at the same time some killers are designed to counter some perks.

    Leatherface counter DH.

    The Nurse counter empathy and selfcare.

    The Spirit counter SB.

    Etc.

    See what I mean ?

  • TheUnendingNightmareTheUnendingNightmare Member Posts: 1,172

    Also we all know camping just mean the Killer is losing the game and will get only 1 or MAYBE 2 kills.

  • indieeden7indieeden7 Member Posts: 1,469

    No? Do you see what you mean? I dont mean to sound rude but only one of the things you said is true and even then it's situational.

    • Dead Hard can go through a chainsaw

    • Nurse has nothing to do with people healing, her teachable perks do, and even then it in no way correlates to empathy

    •Spirit can only counter Sprint Burst if the survivor using it keeps running. If you use Sprint Burst then you will leave the Spirit's Terror Radius very quickly, you will be told that she is phasing and therefore a smart player will stop running and walk instead.

  • ClocksoClockso Member Posts: 791

    instead of changing OoO they just made a new status effect, now perks like alert or dark sense are gonna suffer for no real reason

  • TheUnendingNightmareTheUnendingNightmare Member Posts: 1,172

    If you can't see it, what can I say except you don't have the will required to understand it. No offense.

  • indieeden7indieeden7 Member Posts: 1,469
    edited September 2019

    I'm sorry but I still have to disagree. Why do you think that the entirety of a killer's ability is to simply shut down one or 2 perks? The Pig has the ability to hide her Terror Radius, but is her power about countering Borrowed Time? No, it's about being able to sneak up on survivors and force them to stay off gens with the threat of a 2 minute death.

  • TheUnendingNightmareTheUnendingNightmare Member Posts: 1,172
    edited September 2019

    And you just took literally the worst killer in the entire game has an example...so ? Yeah Pig is bad...look at the thousands of threads about it.

  • indieeden7indieeden7 Member Posts: 1,469

    Okay, I'll choose a better one. Hillbilly has an instadown, is his whole ability dedicated to countering Dead Hard? No, it's intended purpose is to apply map pressure and end chases out in the open quickly.

  • TheUnendingNightmareTheUnendingNightmare Member Posts: 1,172
    edited September 2019

    Nope it is intended to balance DH at higher ranks. That's why we only have 2-3 reliable killers higher ups(red ranks).

    They are all killers that counter certain perks or actions the survivor do.

    Hag, can break loop and jukes.

    Myers, can bypass DH and MoM(although it's a bad example).

    Doctor, completly destroy immersive perks like UE.

  • TheUnendingNightmareTheUnendingNightmare Member Posts: 1,172
    edited September 2019

    Higher ups killers are;

    Leatherface, bc he can insta down denying MoM and DH.

    Cannibal, same reason has Leatherface.

    Huntress, usually running with iridiscent axe to counter jukes, loops and lithe.

    Hag, same reason has the Huntress.

    Spirit, can easily catch Up to running survivors and find them has easily with add-ons.

    The Nurse, I don't meet enough to Say but apparently there's some around ?

Sign In or Register to comment.