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The Spirit is Not OP



  • fahad0595fahad0595 Member Posts: 57

    her hair always standing still. they should make it that her body turn into red or something this killer IS OP. i bet the devs show somechart of the 4k with spirit is almost as playing with nurse. she is op and beyond fixing. you simply cant just run away from the spirit while phasing unless if she did make a mistake... you said you should never heal or standing still next to a pallet which is very obvious versa a spirit. however a good spirit would just hold her phase to locate your footsteps or breathing if you are walking or running so escaping her could be impossible. everyone in the community agree that she is broken and OP .... unless you prove it to me otherwise ..

  • GayceGayce Member Posts: 14

    The only nerfs she deserved are : remove collision while phasing + add an visual animation when the spirit start phasing. It wouldn't remove the stand still mindgame, just make it a REAL mindgame, and the remove collision is just a necessity : how many time did you get a free hit on a survivor (that you didn't know was here) just because you bump into him while phasing? It has to go.

    Other than that, I think she's fine.

  • Bravo0413Bravo0413 Member Posts: 3,631

    If they implement any sort of indication that shes using her power she'll be the most boring player to go against in the game.... evey survivor will just start walking/crouch walking away and that's when it becomes a true 50/50 guess for both sides.... and the stupidest part is that survivors can already do this.... like run away and crouch a bit.... she forces you to think unlike a doc or clown... ya cant take collision away from her either...

  • GayceGayce Member Posts: 14

    She's already the most boring to go against lol.

    Adding an charge-animation won't change much about her : I see tones of survivor that already start crouching / walking away when I stand still. As spirit, you could still start charging your phasing, release M2, see how the survivor react, and then really charge your phasing ; maybe not as powerful as the standstill tactics, but can be pretty efficient too, and at least, you give the survivor one piece of information about what's going on.

    And the collision should really go away : I don't mind collision when the survivor is repairing a gen or unhooking someone, but when you just bump into a walking survivor, it's just dumb.

    I played Spirit since her release, prestiged 3 her within one week. I used to play her every match but got quickly bored after easily 4k-3k every game. I just had the feeling I didn't have to do much in order to 4k, and just stop playing her. Adding at least some difficulty to her would be cool, maybe you don't share that opinion, but she needs some change (I didn't say massive nerfs!)

  • fahad0595fahad0595 Member Posts: 57

    finally someone say it ... just wait for oh .. survivor main wining

  • Bravo0413Bravo0413 Member Posts: 3,631

    No she isnt when compared too a wraith or legion or doc.. she actually forces you to think and try different strats rather the run a circle to win.. manipulating scratchmarks towards pallets or windows, running then backtracking are 2 examples of what can be done against spirit... a lot of the players that complain about her are players that dont really understand and lose and therefore complain.... just like killers complaining about gen rush...

  • OmansOmans Member Posts: 475

    Prayer beads needs to be changed. Sensible people agree with that.

    Normal spirit...there is a reason why she is always one tier below nurse. On some maps like blood lodge, yeah, Spirit is kind of broken, but other maps with more cover and LOS blockers make it not impossible to avoid her.

    One caveat though..if you aren't using Iron Will against a good spirit...you just lose. That's a bit troubling.

    Against a good nurse it doesn't matter what perk you use, what addon, nothing matters. The nurse nerf can't come soon enough.

    Against a good spirit you still have options. The best spirit players say Iron Will makes tracking quite difficult. The difference is quite noticeable. Spirit is definitely on the very, very strong side. But, I really fear the dev team touching her. Maybe giving a small indicator that she is using her power, so only if the survivor is really paying attention will he/she notice? I'm not sure. I really like her concept and style and power. It does feel quite easy when I play spirit though. I'm conflicted.

    Ultimately, I've never faced a spirit and at the end of the game thought 'there was no possible way we could have won'. There is only one killer that makes me feel that way.

  • lynelmanelynelmane Member Posts: 549

    As I mentioned, she does have a visual animation. Her hair stands up and the glass on her body shines. It's not as obvious as people want, but it is there.

  • Micheal_MyersMicheal_Myers Member Posts: 1,144
    edited September 2019

    On my Community Response Forum the Nurse was the one who everyone stated needed a nerf (Killer or her Addons) by alooooot of votes.. Spirit was like 5 votes..


  • AwakeyAwakey Member Posts: 3,145

    I can still track through Iron Will easily. It's not that hard of a counter.

    Also, your tone is quite condescending. Just saying.

  • lynelmanelynelmane Member Posts: 549

    If she has a cosmetic hair on, ie. the short schoolgirl headband hair, there's a glitch right now that makes her hair swing around really wide (similar to meg's ponytail) when she starts phasing.

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