We are currently investigating this incident.
Game is too frustrating now because of too much camping and tunnelling
I played 7-8 games today after work, and instead of having a fun game, all of them are filled by campers and tunnelers. It is either I'm the one got camped or tunneled or the other survivors. 100% of my games today are filled by [BAD WORD] killers. I'm fine getting sacrificed by pro nurses because they earned it, but getting camped and sacrificed by these assholes after waiting and re-lobbying to find a host with latency below 200ms for a long time, that's frustrating. Last Saturday, more than 50% of my games are like that. Anyway, I'm from SEA region and only play solo. Playing averagely, can escape chases 30% of the time at green to purple rank, but never on red rank, also I can't do the 180/360 move. So I can never played toxic.
Looks like the punishment of having bit smaller points when camping is too lukewarm. Can't the punishment increase like 100pts/second that the points can decrease to negative because of too much camping, and negative points when the hooked survivor dies while getting camped, unless when in chase. After the game ends where killer has negative points because of camping, their points will just turn to 0.
And those that camped, maybe the points getting deducted from the killer will be transferred to them. It is probably their fault that they got hooked, but not to get camped. This won't completely prevent these assholes to do these [BAD WORD] things, but at least it would reduce them and give some consolation to their victims.