Do you also believe it's impossible for a survivor to hide and refuse to participate in the game?
Because we can go in a KYF if you're on PC and you can take no detection perks and we can see how long it takes for you to find me on the same map.
There is a thing called holding the game hostage and it's classed as griefing.
This used to happen a lot but not so much now but both sides can still do it.
Holding the game hostage essentially comes down to one side not doing the objective at all and just sitting in the game refusing to let the other side do anything.
Survivors can do this by constantly changing locker for example around the map and stealthing around not doing the gens.
Killers can do this by having three gens close and refusing to commit to chases or down anyone and staying around just that area not letting it progress.
Both of these have to be done for a prolonged period of time which this 1 hour situation falls under and it's classed as hostage taking as you are not actively playing the game objectives.
Dcing in this instance is actually justified as there was really no other option. Dcing is actually allowed for realnlife issue, bugs and hostage situations. If the OP had a video the players would certainly get a timeout ban.
Now dcing constantly so you reach a certain percentage is what you get banned for as that is normally players just leaving for the sake of it due to being downed, looped or certain actions or items in game.
the game will be over and the killer can move on.
They're going to T-bag regardless. Besides, if you're so bad you can't find survivors after 20 minutes, the killer involved has a real bad case of "Get Gud" anyway.
Survivors can stay hidden indefinitely if that is their goal. If they are purposely staying away from gens and you don't have Whispers, the killer is going to have a hell of a time. Doesn't mean they need to "Git Gud."
Yes, they do need to get gud. Perks and abilities aside, you still have a pair of eyes and your brain to reason where they might be hiding.
so yes, it's a case of Get gud.
I had some dipshit who thought they could pull that on me when I wouldn't farm. I ended up finding them anyway by a process of elimination.
Bled them out and Pig T-bagged them for that....
Killers always complain about being a joke and the survivors not being scared of them.
Maybe these survivors were just giving the killers what they want. Being afraid and using stealth instead of looping. Is this not what yall wanted?
(noting sarcasm here because I know it doesn't translate well through text)
An indoor map, that I've barely ever played and therefore don't know at all (was my second time on that map), with dozens upon dozens of lockers they could hide in, with a good chunk of the walls I'm unable to blink through for some reason, and a constant barrage of ambient noises so I can't even hear where they may be, and they were a SWF squad, so they could probably alert their teammates which direction I was going in and hide in advance before they even may get to their location.
Yeah, no. This isn't a case of "git gud".
Did they tell you they were a SWF or did you assume so?
It's perfectly possible to just type in the pre-game chat with a bunch of randoms "hey, let's play hide and seek from the killer just to mess with them"
You admitted you didn't know the map, that is clearly a case of get gud
Regardless, my original point stands... let the killer have the option of starting the EGC after a certain amount of time has passed.
I mean, I'm just assuming since that's the most likely scenario considering they just hid off the bat.
I don't think most people would think hiding for an entire hour would be entertaining unless it was with buddies.
Process of elimination doesn't work when the survivors, you know, move. The guy you are talking about sounds like an idiot. Also you sound like a prince.
not really because he didn't say he camped any survivor other than the survivor he found after 30 minutes of looking for them, if he admitted to camping that survivor you think he would admit to any others
This is exactly why I was confused that they made it that killers can only open doors after the gens are complete. Why can't they do it during something like this?
The mental gymnastics people on these forums pull to justify rulebreaking is ridiculous lmao.
Or is amused by people who think they are being clever and enjoys hunting them down and destroying them anyway.
FFS, I just had 2 people go full dark on me on BLOOD LODGE. With no tracking perks outside of a level 2 BBQ.
I still tracked those fuckers down and sacrificed both of them with no tracking perks other than BBQ... and 40 meters is a lot of ground to hide in when you know the killer has it.
I didn't know people actually did this. Imagine wasting an hour of your life hiding in a game for no logical reason. Sorry this happened OP.
Why should thsi be banned? Sure it's a dick move and annoying buy they're literally surviving.
If bringing slug builds and slugging everyone under a minute is a Dick move but not bannable, then stealthing for an hour shouldn't be either. If you don't like it you can always DC.
People complain about Gen rushing and the. Game being too short, but when survivors stealth and prolong the game it's no good either?
Can't win with this community.
You are fundamentally misunderstanding the goal of a survivor. The survivors' goal is to complete gens and escape. That's how they "survive." Surviving is not hanging out on the map doing nothing. By doing nothing except stealthing around, they are actively refusing to play the game while also preventing the killer from playing the game. It's not that it "should be banned," it already is a reportable offense: holding the game hostage can get a player banned. OP is simply saying that it's ridiculous it can still happen at all.
I know you're pain, It was before EGC but a survivor just hid in basement as the last one for 30 mins while I looked in every single locker on the map until I found her, ever since then I've always looked in the basement if I think a survivor is trying too hold it hostage.
I remembered when i first played. Everytime i heard a heartbeat. I walk to a closet, screaming eternally.
Stealth instead of looping.
Stealth in the mindset of stealthing when the killer is near, and doing work when they leave you.
Not stealthing(hiding hostage) until the killer gives up.
This is a case of flat out trolling/toxic behavior. The overall goal of doing this is to waste enough time in order to frustrate the killer to the point of Disconnecting/Rage Quitting.
Coincidentally, I had almost the exact same thing happen to me on my first match of the bloodhunt. 2 SWF players with the same name joined in with the darkest clothed Claudette cosmetics, put up Yamaoka Estate offerings, and did absolutely nothing but hide all game long. The rest of their team was furious and rightfully reported/recorded them along with myself, because even after their other teammates pointed to the hooks telling me to kill them, these 2 asshats kept at it until I found them after another 20 minutes of searching. I knew what they were up to; knew they wanted me to throw the game and whatever bloodpoints I earned, because they knew that their antics would hurt the most due to the Bloodhunt event. Fortunately for me I knew the many creative hiding spots in that map and went with process of elimination before i finally located both of them in a tricky spot, managed to down one, let his friend unhook him so I could injure both of them, and then let NC find them for me. In the end 1 rage quit trying to give the other the hatch, but i closed it and patrolled the gates until I killed the last one. Overall the game took 35-ish minutes, was a colossal waste of time, and resulted in getting both of them reported.
I was wondering if they were doing this to anyone else, and although these may not be the same players, I'm inclined to believe that at least 2 of them are after reading this post.
Holding the game hostage has been defined by the devs as behavior that shows no intent of doing the games intended objectives while making it impossible for the game to come to a natural conclusion.
As killer, Body blocking survivors in a small room with only 1 exit while refusing to attack them is a prime example. This used to happen a lot with the basement stairs until the devs put a collision timer on the killers that makes them passive after 20 seconds and was a Hostage offense because the killer was showing no intent to Kill the survivors, and would instead force them to DC.
Likewise In OP's and My own case, the survivors were showing no intent of doing their objectives to allow the game to reach its natural conclusion and were intentionally taking the game hostage/wasting time in an effort to force the killer player to DC.
This is without any doubt a reportable offense, and the community doesn't need any trolls like this in the game.
and that's one of the reasons why i always take whispers when i see blendettes in my killer lobby.
Holding the game hostage is a reportable offense. If you as a team are deliberately not doing any of the gens in favor of making sure you are never found and are not progressing the game in any way, you are holding the game hostage.
It's not a good stealth issue if no gens are being touched, which is what will get them out of the match. If they're intentionally not doing anything but hiding and wasting time, that's inappropriate. Even if they're constantly on the move and evading the killer, no objectives are being completed and it is taking the game hostage, as the killer cannot trigger the End Game Collapse at the 15min or however long timer.
there is a different between stealthing AND DOING THE OBJECTIVE and just stealthing for an hour and having no intention on doing the objective. BIG DIFFERENCE
An hour?? Lol
I would have dc’d after 20 mins. Hostage or not I don’t have that kind of time and especially for a game.
Funny how there are no mod answers on this thread
Yeah, you'd think they'd want to convince players that holding people hostage is a bannable offense and to not do it. :/