Don't change base Nurse power

Do the devs want to ruin their game? cause this is the first step to doing so. Change the add-ons all you want but leave the base power alone. Don't even want to see how people are going to react to nurse on ps4, shes already as rare to find as a non camping leatherface on that platform.
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Get back the Nurse basekit and keep the rework for items seems good
Totally agree with you!!! Base power must stay untouched, nerf range add ons stacking and not being able to have more than 3 blinks in a game.
Agree, keep base kit untouched!
leave the base power as it always was please
I completely agree, IDC what they do with her add ons, but DO NOT F(Swear word)ING TOUCH HER BASE KIT.
I don't think BHVR will ruin their game in any way when they give Nurse a small recharge time to her blinks. I think the change is good, all it does is allow survivors a few seconds to break LOS, where they can actually counterplay Nurse. It simply allows the survivor a better opportunity to get into a position where they actually have some counterplay to Nurse.
It doesn't give them time to break LOS all it does is make it so Nurse stares at you for 3.6 seconds. The people who complain about Nurse the most are casual W gamers who run in a straight line and wonder why Nurse destroys them.
If the Devs want Survivors to break LOS easier then change her fatigue. It's the mechanic to do that. Addind a cool down is a pathetic way to quickly nerf Nurse.
You think the nerf will stop at the Nurse? It won't. They're going against a lot of what the community seems to want. They seem to be catering towards the baby survivors or anyone who doesn't seem to want to spend time learning techniques to combat different killers. The change makes no sense considering you still get to clearly see the person you just can't blink, it would make more sense for devs to slightly increase the fatigue time. All these changes add up in the end and I don't like the direction they're going in with this change.
This change should not effect anyone that is good at Nurse. The only thing you're sacrificing is a bit of map pressure.
No really, it's a hurtful change if the survivor is not a baby.
How does it not give them more time to break LOS? You have to wait 3.5 seconds after fatigue, which really isn't long at all, and that is 3.5 seconds more time for survivors to break LOS before Nurse can double blink again. It allows them the slighlty higher chance of breaking LOS and therefore getting some counterplay.
Except for the fact that you have to wait just a few seconds so survivors have those extra seconds to get into a position on the map where they break line of sight, nothing has changed for Nurse.
Please keep base kit untouched and do whatever you want to add ons
It does effect long time players of Nurse the most actually since they have the muscle memory of double blinks not being on cooldown. I know I find it hard to manage not screwing up the timer by just a sliver of a second. It breaks the flow.
I played plenty of nurse on the PTB and the changes did not effect me at all. She's still the best killer in the game.
Dont change the base kit.
if only there was some feature like fatigue that does that ... oh wait.
against rank 20s, sure, now I want to see you against rank 1 SWF.