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People who never played high rank, base Nurse

CrowFoxyCrowFoxy Member Posts: 730

Also to survs who don't touch Nurse or Killer


You can comment your opinion, but it also means you really don't know the niche parts, and the weaknesses of Nurse. New nurse is problematic because of these things. Coming from a Nurse main from the start.

1. You blink twice to get mobility, whatever. This can be nerfed somehow like add extra fatigue, but it is a thing. (I play other killers too.)

2. Chases. Oh boy, chases. Dead Hard was already a Nurse counter that could extend Chase's for an additional 10-15 seconds. Now? I'd say a good survive can squeeze a good 30-45 secs out of you. On an m1 killer, we all know that's bad for them, well same here. She becomes much weaker in this area not only just cuz of a perk but because now Nurse has trouble keeping up with you. Remember, this is the process.

A. She blinks at you. She may do it again, if you were far enough away. If the Nurse gets a hit, you get a sprint burst and she immediately fatigues. You're half way across the map and she won't catch up nearly as fast anymore. (This may be a healthy change). If she does not get a hit, she must endure the Chain Blink Window (~1.1 ish seconds) followed by fatigue (2.5 seconds) where she will recharge 1 blink .5 seconds later.

B. If the Nurse decides to use her 1 blink to try and catch up, she won't. She won't even get anywhere near you, especially if you took a hit. And she will also fatigue again and must recharge.

C. If she waits, you gain an absolute TON of distance. And she still, may not even catch up.

3. Yes, vs bad survivors she is fine, just about as powerful as before. Vs good survs, you simply won't keep up like you used to. The Fragile Wheeze is basically a MUST for her now.

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Comments

  • SziosisSziosis Member Posts: 149

    Is... is this a love letter to the Killer Haters?

  • CyroCyro Member Posts: 77

    Trying to justify Nurse before her nerf is pointless.

    At the end of the day she broke the game in so many ways and killers relied on the Nurse to carry them through the ranks like it was nobody's business. So what you'd come across the odd survivor who because they've played against so many Nurse's have become good at using their resources to stay alive against her.

    That being said, I don't agree with all the gutting she has been given but hey. I was sitting here hoping they'd nerf Spirit.

  • MochanMochan Member Posts: 2,886

    Okay, so Nurse chase now takes 30 seconds longer instead of 10 seconds longer.

    This is a huge problem for a nurse main who plays in the high ranks, apparently.

    Somehow, I don't see that as a problem.

  • CrowFoxyCrowFoxy Member Posts: 730

    It's mainly the fact that generators go by so fast you need fast downs. That's why the top tier, is top tier. End chases quickly and have big pressure.

  • OmansOmans Member Posts: 345

    How about those of us who have played high rank base nurse and realized the basekit was the reason the addons sent her power into the stratosphere? I might actually go back to playing her now that she's not a guaranteed win in 95+ percent of games if you play well.

  • Raven014Raven014 Member Posts: 2,237

    No she didn't... or at least not as much as gen rushing itself is game breaking. There is a reason she was picked more, like spirit and billy, at high ranks... because she's one of the few viable killers. Theoretically, you can take legion to rank one. Will you? Heck no.

    She made survivors play in different ways to what they are used to... stealth, or juking. I hate to say it, but it's really about getting good as survivor to know how to counter nurse.

  • Raven014Raven014 Member Posts: 2,237

    A killer shouldn't require perks or addons to do well. That's why Billy, Spirit, and pre-rework Nurse were picked so much. Because you aren't forced to take Ruin every game, nor use certain addons to have the edge you need to win.

  • CrowFoxyCrowFoxy Member Posts: 730

    But when survivors have their counterplay vs any killer who isn't the top tier they get to rush gens ASAP, using their voice comms and loop the killer for 2 gens then take turns.

  • CyroCyro Member Posts: 77

    It's quite clear I won't get anywhere trying to properly formulate an argument against you. It's a trend with these forums that someone is either killer or survivor. I however choose to look at it from both perspectives and be fair to both sides.

    However I'm going to try now.

    Here is what you seem to miss about the survivors perspective. Their ONLY objective is to do gens, what you are calling genrush is the survivors simply doing what the game wants them to do. Voice comms only apply to SWF and even then you must think that every single SWF is on the level of the depip squad, constantly announcing every single thing the killer is doing to have the utmost advantage; this doesn't happen in every game and people need to stop acting like it does happen in all their games.

    Obviously you're going to bump into a SWF group that is going to kick your tushy, but you act like you're completely helpless against them, you aren't. Myself and tons of other people have gone against tryhard SWF teams and have won, you just have to play much better with less mistakes. I'm not saying SWF is okay right now, it isn't okay and it does need to fall into line with how the general balancing of the game is.

    Let's take a look at what happened when they made another killer with VERY limited counterplay, the Spirit.

    Nearly everybody is up in arms against Spirit because of her power being near impossible to counterplay because at the end of the day you can't counter what you can't see, you can take an educated guess but even if you guess right you didn't outplay her, you guessed right.

    Killers are in the best spot they've ever been in Dead by Daylight before but each side is screaming that one side needs more or this needs a nerf or a buff. At the end of the day each killer should have a form of counterplay to their kit so it isn't a complete stomp fest with nothing they could do, this is what Nurse was before, a killer with her basekit completely ruining the survivors ability to do anything against her aside from LOS breaks and just hoping she guessed wrong.

  • Raven014Raven014 Member Posts: 2,237

    Survivors don't have to have perks to do well. They can complete gens really quickly even without a toolbox, and can survive easily without any perks if they tried. Killers shouldn't need them either. It's that simple. What's confusing about that?

    A perk is not supposed to make them better by default, but change how a killer plays, or, perhaps, with SMART play, improve them. Addons are the same.

    Are you ok with Legion being physically impossible to down people using their power? Because now that nurse has that kind of problem forming, I'm curious to know about Legion, who also has issues survivor mains don't want the devs to fix.

    There is counterplay to nurse. Hide from her, outsmart her, or juke her. Also Dead Hard exists, and exhaustion perks help. Just don't loop. I don't see what the issue is... and I do play at high ranks. Nurse's kit rewards a killer's motor skill and punishes a survivors mistake of being found.

    "At first I used to be like you". Did you play at high ranks as a killer at some point, or did you stop playing killer... because it sounds high and mighty with a tinge of survivor bias.

  • CrowFoxyCrowFoxy Member Posts: 730

    So here's the thing, Nurse has a fatigue and she moves really slow. Stealth is way easier vs her. That's why loads of Nurse players run tracking. She is really bad at it.

  • Ghost077Ghost077 Member Posts: 418

    Survivor, aha. With a Nurse on the avatar. Nothing bias, believe me :D

  • CrowFoxyCrowFoxy Member Posts: 730
    edited October 10

    What? Would you like to see my rank as survivor? I believe all dbd players must play both sides.

  • Ghost077Ghost077 Member Posts: 418

    You can have a red rank on both sides (this is not so difficult), but have sympathy for one side, or be main Nurse when play on the killer side. You didn’t just no reason put a nurse on an avatar, don't you?

  • FriendlyGuyFriendlyGuy Member Posts: 1,946

    I remember you writing she's still S-Tier and her addons are really good.

    Anyway, her new counter, running in a straight line, is just dumb. Without cooldown addons you can just run her around the map for ages. Now vsing nurse is pretty boring. I made a whole review of her addons and the only viable ones i found were the cooldown addons and Campbell's Last Breath, although it's very difficult to time the second instablink.

  • KaijuKaiju Member Posts: 152

    Lmao all those ppl saying nurse has counterplay haha funny , If the nurse is not a completely potato you are not getting away is all in the nurse If she decides to make a mistake or not

  • FriendlyGuyFriendlyGuy Member Posts: 1,946

    It's funny you say that, because when i play Wraith, if the survivor is not a complete potato i am not getting him. All the survivor decides to make a mistake or not.

    Old base nurse got good counterplay, but people like you didn't wanted to see it, that's why she got killed.

  • anarchy753anarchy753 Member Posts: 1,777

    "C. If she waits, you gain an absolute TON of distance. And she still, may not even catch up."


    It's 0.5 meters different to now.

    Seeing people trying to justify keeping Nurse as broken as possible is just hilarious at this point.

  • BlueberryBlueberry Member Posts: 4,564

    While you make great points, you are going to get swarmed by all the people who never play killer to understand.

  • Sn0wJobSn0wJob Member Posts: 247

    She won't be winning any high rank games vs anyone good, so you enjoy your new toy I guess.

  • EndstilleEndstille Member Posts: 603

    Sorry potato survivors have to accept that when they lose vs a basenurse without addons that the player was simply better or that they made mistakes.

    Killing potatoes is not a proof of something being broken.

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