They are all the same except nurse, freddy just looks like he has far reach because he is a small dude, stop with this survivor vs killer mentality, especially when you are wrong and assume only killer mains are on this forum...
Sorry your net is bad? Some of those were just hits cause of animation or something to do with Ping or how the weapon looks. What I am giving you is exact data and patch notes. Also, good job DCing cause you got hit...
Also when were the dates for some of these clips? Is that the sloppy bug i see?
as a few people have said, it looks weird on the smaller weapons.
If you don't want to read it and believe it, I'm sorry to say that I have nothing else to tell you. Have fun in the Fog.
lmao i think you just fail to realize its a problem. “bad net” lmfao most of these were on 40-50 ms thats a deslusional claim. tons of big content creators have tilted their head at nurse hits youre just virtue signaling right now and its bad
Do each Killer has different lung range? Because I swear my hit rate with Wraith is better than Spirit. And also I feel Spirit recover from missing attack is faster than Wraith.
alright... so what you are saying is you won't listen and look at the patch notes I have given you, and that I'm wrong cause i'm a Killer... and that some how I'm delusional for not having all the information (even though you could be lying cause there is no proof) cause it was never shown.
You are also basing your ideas on what "Big content creators" have said instead of looking at hard data, just cause the DATA PROVES YOU WRONG.
In the first clip you are saying sorry you have bad internet, and if the stream pauses or breaks to refresh.
I don't think I need to say anything, you proved who you are much better than I could have done. Have fun in the Fog with your narrow viewpoint.
first clip was from noob3 because i didnt have any personal clips for pallets at the time, secondly who cares what the patch notes say there has been countless issues and changes that have been coming back regardless even if they say its fixed. cmon dude you know this game prob just as good as me theres issues... yes because youre a killer main youre not seeing it on the other side because on your screen it looks fine especially on p2p thiis isnt hard to grasp
And No, it's not fine on my side at times. Even more with dedicated, but even in P2P I had survivors teleporting (away) at times.
You also just admitted you don't know when the clips were made in the first place and that some were taken from other places so you don't know the ping for all of them.
It's a tie between Huntress's hatches and Freddy's Lunge, but i gotta sway more for Freddy since the hatche's hitbox can hinder Huntress as much as it helps, while Freddy's Lunge is pretty consistent with it's bs.
I'm pretty sure all killer lunges are the same, but freddy's small stature + relatively small weapon made his hits kinda hard to predict around the time of his revival. I hadn't seen him much before his rework so it took a bit to get used to his range. To get a pallet stun on him you have to drop the pallet at a time that seems a bit early. His invisible extended claw will be under the pallet when his model isn't quite there yet. When I play as freddy, i take a lot more risky lunges through pallets because i get a surprising number of hits. But people in general seem to be catching wise to it.
Comments
They are all the same except nurse, freddy just looks like he has far reach because he is a small dude, stop with this survivor vs killer mentality, especially when you are wrong and assume only killer mains are on this forum...
Freddy's lunge is normal but just looks weird from the smaller weapon. the added effect for attacks makes it better.
That's weird, it's supposed to be bigger than an average attack
Love that there's no "none" option.
Thank you.
nurses cone is huge i swear its bigger
Used to be. Not anymore.
idk man theres alot of bogus hits on her even with good ping, servers right now made it worse
I refer you back to this:
https://m.youtube.com/watch?v=UDmGqMihodQ
Sorry your net is bad? Some of those were just hits cause of animation or something to do with Ping or how the weapon looks. What I am giving you is exact data and patch notes. Also, good job DCing cause you got hit...
Also when were the dates for some of these clips? Is that the sloppy bug i see?
as a few people have said, it looks weird on the smaller weapons.
If you don't want to read it and believe it, I'm sorry to say that I have nothing else to tell you. Have fun in the Fog.
freedy lunge and demo shred it is the most broken ######### in the game
lmao i think you just fail to realize its a problem. “bad net” lmfao most of these were on 40-50 ms thats a deslusional claim. tons of big content creators have tilted their head at nurse hits youre just virtue signaling right now and its bad
Do each Killer has different lung range? Because I swear my hit rate with Wraith is better than Spirit. And also I feel Spirit recover from missing attack is faster than Wraith.
I need some confirm info.
How the fog is The Hillbilly not on here?
https://m.youtube.com/watch?v=sb78RdVHGZs
alright... so what you are saying is you won't listen and look at the patch notes I have given you, and that I'm wrong cause i'm a Killer... and that some how I'm delusional for not having all the information (even though you could be lying cause there is no proof) cause it was never shown.
You are also basing your ideas on what "Big content creators" have said instead of looking at hard data, just cause the DATA PROVES YOU WRONG.
In the first clip you are saying sorry you have bad internet, and if the stream pauses or breaks to refresh.
I don't think I need to say anything, you proved who you are much better than I could have done. Have fun in the Fog with your narrow viewpoint.
It's all there.
I could be wrong, but I think the Devs said the Demo hitting you trough a window thing with Shred was intended.
first clip was from noob3 because i didnt have any personal clips for pallets at the time, secondly who cares what the patch notes say there has been countless issues and changes that have been coming back regardless even if they say its fixed. cmon dude you know this game prob just as good as me theres issues... yes because youre a killer main youre not seeing it on the other side because on your screen it looks fine especially on p2p thiis isnt hard to grasp
I'm telling you hard, unbiased facts.
And No, it's not fine on my side at times. Even more with dedicated, but even in P2P I had survivors teleporting (away) at times.
You also just admitted you don't know when the clips were made in the first place and that some were taken from other places so you don't know the ping for all of them.
I'm done here.
They’re all the same. I do think this is funny though.
That picture, is AMAZING.
keep believing what you want man. and it was just the first clip. that attitude is why nothing will ever be fixed. good luck in your games
You too. Your attitude is the same as everyone else that complains and refuses to listen. Have Fun in the Fog.
It's a tie between Huntress's hatches and Freddy's Lunge, but i gotta sway more for Freddy since the hatche's hitbox can hinder Huntress as much as it helps, while Freddy's Lunge is pretty consistent with it's bs.
That's what they say, but fighting/playing as Freddy disproves this.
Literal Proof.
>points at Myers' stalking recognition
I'm pretty sure all killer lunges are the same, but freddy's small stature + relatively small weapon made his hits kinda hard to predict around the time of his revival. I hadn't seen him much before his rework so it took a bit to get used to his range. To get a pallet stun on him you have to drop the pallet at a time that seems a bit early. His invisible extended claw will be under the pallet when his model isn't quite there yet. When I play as freddy, i take a lot more risky lunges through pallets because i get a surprising number of hits. But people in general seem to be catching wise to it.
Man watch a YouTube and stop with the nonsense. There’s literally millions of videos where survivors get hit when it’s not even close