Candle, A Pair Of Candles & Ethereal Flame
Calls on the Entity to create 1 more Dull Totem.
"A brand-new, unused candle."
A pair of Candles
Calls on the Entity to create 2 more Dull Totems.
"A pair of brand-new, unused candles."
Calls on the Entity to create 1 trapped Hex Totem.
"An unusual flame which will surely attract pesky bugs."
No, cleansing it doesn't mean you'll be Exposed for a minute.
Since "Trapped" does not necessarily mean they'll be Exposed once they cleanse it, it just means there's a trap on this/these specific Hex Totem(s).
So what trap does this Offering have?
Simple: It's just a waste of time.
Once cleansed, you don't get Bloodpoints for cleansing it.
Instead, the Bloodpoints go to the Killer in the Deviousness category.
Other than that, it functions just like a regular Hex Totem: It counts as a Token for Hex: Thrill of the Hunt & the Perk affects the cleanse speed on that Hex Totem, it gives away the Survivor's location once it's cleansed, it makes noise and burns brightly, etc. etc.