Rework/slight fix suggestions: Nurse,Billy, Hag, Spirit, Freddy
- It is nice to have some fast mobile killers who excel at map control however i am still confused their powers are as good at controlling a map as at killing survivors, which makes killers like trapper, leatherface and others considerably weaker. My suggestion is to either add a cooldown for Nurse,Billy, Spirit, Freddy to use their abilities (Freddy second ability) after succesfully hitting or hooking survivor. In each and every moba game if you add someone who is mobile and fast he must be squishy and vulnerable to crowd control. Well, there is no such thing in DBD so this kind of mobility makes them way too powerful compared to other killers.
- Hag needs some rework. The thing is it is quite hard for her to catch experience survivors but if she succeeds then it is almost impossible to safely save a survivor. She can set traps all over the hook. Excuse me, may i remind you that you removed this ability from Trapper for the reason that it was impossible to save! And yet, upon introducing Hag balancing team did not think that allowing Hag to set traps all over hooks leads to the same problem! Shame on you!
- Some addons that should be removed: 'Prayer Beads' some fixed: 'Ming rag'-too good to instantly teleport wherever you are considering you cant really remove her traps (no one uses flashlights or has time to look for a chest), 'Waterlogged Shoe'-been [BAD WORD] since the release, slow must be buffed. All spirit and nurse addons shall be nerfed and reworked.
- Currently there are two killers that seem to be in the most depressing state: Spirit and Legion. Spirit is absolutely [BAD WORD] killer, i dc 90% of the time because you did not think enough before releasing and buffing her. Ask other streamers who have 4k+ about how they feel about Spirit. For example, Jendenise just dcs or whines all game. Legion was nerfed too hard i believe. Can not suggest anything for him yet