You forget that they also buffed Plague by increasing the corrupt puke timer and increasing the time gens and totems stay infected. Even then her nerf, that her movement speed was reduced with a fully charged puke, that didn't really affect her as most survivors stay sick.
If you're going to mention a change, at least take the rest of the changes in consideration. Otherwise you're just being dishonest.
I dunno about that. Alot of the challenges are just things that you'd likely be doing anyway. I would sure HATE someone to "farm" generators to finish their "repair X amount of generators" challenge.
Overall it was a nerf, being able to move full speed holding corrupt was amazing so compared to what they buffed it’s an overall nerf.
regardless of whether it was a buff or nerf, it was stated they never change anything based on PTB and I said they do.
You can only do 1 at a time, so the name of the game is speed, especially with "master" quests effectively serving as speed bumps along the way.
Clown's still considered one of the worst killers in the game, due to non-existent map pressure. His gas doesn't bring enough to the table to compensate for that.
Even so, if the quest is something your going to do anyway, like generators...hows that going to be a hindrance to anyone.
And here’s the trick, which seems to be working on you no offense.
90% or whatever of the challenges are likely things you’ll accomplish just by playing.
5% are specific perks/killers like use NOED or trap all the players once.
5% are hard, and almost insanely hard to the point they will prevent almost anyone from completing them. The basement hook is an example of this, mama going 4 kills is doable for sure, making sure all 4 are in the basement is tough, doing it when survivors know you get a reward for doing so will be near impossible without one of them screwing you by a DC
Really hope when they implement the servers proper DCing will be severely punished.
With any luck, by the time I hit a challenge like that...the husk system will be in play. All I have to do is equip iri heads and an ebony mori, then escort all the husks to the basement as the entire survivor team INSTANTLY DCes, lol.
The master quests are what are really the issue. They require that you finish them in a single game. Things like multiple hook saves during EGC or all sacrifices in basement are going to be near impossible to complete for reasons completely out of your control. Especially against competent opponents, and some will probably be actively preventing people from completing "master" quests if they recognize they're doing them just to troll.
These are the kind of things you could get lucky and finish in the first game or bang your head against for hours and still not complete. And once again, you can only do one at a time so attempting one keeps you from progressing on others.
I argue it was an overall buff. If you watch matches of high ranked Plague gameplay you see that most survivors don't cleanse, therefore limiting use of your corrupt purge. I say that infectng survivors easier is worth more than 115 movement speed while holding corrupt purge.
I do agree that they do listen to PTB feedback. I don't know why people say they don't change anything from PTB when one look at the patch notes prove them wrong.
Its going to make matches unbearable. Since the challenges are so hard and under a very short time frame, people are just going to DC even more than before as soon as the challenge becomes or seems to be impossible that match.
I already hate the idea of a "battle pass" It's literally a lazy way to keep people playing your game because you can't find any other way to keep people invested. Not only that but it's also going to be effecting everyone because we'll have a ton of people going around doing challenges probably farming for them.
Just sit back, vote with your wallet, remember the people who wanted changes. Maybe we worry for nothing and are wrong or we can say, told you so.
I actually hope it backfires with lots of outrage and salt. Not because i want to be able to say it, but cause i hate those f2pbs.
We still don't have rank rewards and that's something we've been asking for since the release of the game, that's already three years behind us. The battle pass is just another way to monetize an already over-monetized playerbase while adding little to no new value to the game.
I am grateful for the opportunity to earn extra bp on the free track and to have "missions" to complete, as daily challenges are a motivator for me.
I will likely not buy into the Rift unless I have already completed the associated challenges.
This is probably the way to go if you doubt in your ability to complete them in time.
You and your mates mist be leprachaums or unicorns, maybe just more rarer.
This, the free option is a good bonus. If you don’t wanna spend money all you miss out on is cosmetics, which if you don’t wanna spend money you really won’t get anyways. People will just always find a way to complain and be offended when companies try to GASP make money
The free option might as well not provide anything. Have you seen how little you actually get?
As for companies wanting to make money. None of us here are stupid, you know. There's just that most believe that a company can make money AND being customer-centric at the same time. Behavior's going straight for the jugular, metaphorically.
Didn't they say they make sure the needed Perks are in the shrine?
Yes, I’ve seen how much you get and it’s something. You literally get something for nothing, a few silly charms I think and some currency to buy the Halloween outfits. You can earn 6 tokens, which is up to 2 full outfits. Evening you get half, that’s 3 tokens so 1 full outfit. Or if you’re like me and don’t want the outfits it’s 3 killer weapons which is my plan since I can actually see those.
Basement kills aren’t that hard if you play Hag or Trapper. Bring perks like Iron Grasp, Agitation, Mad Grit and you’ll be fine
I wish there was non teachable perk challenges that way everyone could do them.
Example : Complete 2 out of the 3 generators highlighted by deja vu
One point I have to state is you don't have to buy any dlc for the challenges. The perks needed will be put on the shrine when they appear for the week 😉.
The only part I dislike about that is the grind. Not only do you have to grind the challenge but also the shards to buy it and the chance of it popping up on the blood web.
I would prefer if the perks needed were just available to all for the time period instead.
I hope they did take the feedback and adjust certain challenges accordingly as some of them can ruin the gameplay for the others in the match. If someone is trying to do some challenges it stops them playing normally. I would like challenges to be part of normal playstyles and not divert you from the objective.
Deathgarden fell foul of this and when you saw someone run up and down a cliff or ignore the objective to destroy turrets you were left disadvantaged and it made you just want to play a different match.
I mean, it's not impossible to do but keep in mind that salty survivors will probably dc on purpose to stop you from completing the challenge.
Basement kills aren't that hard. I just did an infinite Tier 3 Myers basement build and I got it first try.
And if you come across a challenge you don't think you can do, you can choose a different path. There are multiple ways to reach the epilogue.
Also, I'm pretty sure all of the perk-specific quests we've seen so far are either generic perks or teachables from free characters.
The true Dead by Daylight experience. One side DC'ing to rob you of progress.
Please go find a video of Torulf Jernström's Let's Go Whaling TED Talk thing, and stop being such a Mark.
Seriously, if you're still using these same arguments after you've watched a Mobile Game CEO explain how to get his player base into believing these, to get the most amount of money out of people, you're just as bad as someone trying to explain how Magic Tricks are real, after watching all four Masked Magician Specials.
All the current perk-specific ones are for perks you can get/use without purchasing any dlc.
I've seen those videos, thanks to youtubers like Jim Sterling putting them to the light. Its part why I am so cynical, together with me being an "old" gamer.. having grown up playing games where games were made with a soul.