This video is testament to the title.
that's the sadness of vault hits
inb4 "it's just latency"
that was pretty fair tbh you should have go for medium instead of a fast one , u got greedy
Also that ^ You should've taken the medium vault. you would've been over that wall
Don't type like that. It makes you look stupid.
Also, from what I see, it's not a hitbox issue, cause that's not how hotboxes work.
To take post from someone else:
"every killers M1 attack has the exact same range.
this also does not work with hitboxes, at least not from the killers side.
instead of the weapon having an hitbox, the game will mark a certain area in front of the killer. if a survivor's hitbox happens to be in said area, the game will automatically move the killer and his weapon into a position that will look like a solid and fair hit, and the survivor gets hit.
however, this only works on killers with a long weapon, like the original 3. if a killer happens to have a shorter weapon, like Nurse or Freddy, the weapon itself will not hit the survivor, though the survivor is in the marked area and still gets hit. now add bad latency to that mix and some hits look very ridiculous - for the survivor.
this is why it looks odd on certain killers, even though they have the exact same range as any other killer aswell. it just doesnt look like they do.
however, some killers actually do have a hitbox. those would be killers with a ranged attack like Huntress, Clown or Plague. their M1 works just as any other killers M1 attack aswell, but their projectiles have a hitbox that determinds weather you hit the survivor or not. however, since Clown and Plague arent really precise with their ranged attacks, you wont see any real problems with those.
Huntress on the other hand requires accuracy, and therefore her hitbox hits can sometimes look weird.
important to note here is, that the hatchet hitbox has the shape of a ball which, if it hits a survivors hitbox, will make the projectile hit. thanks to that hitbox, it sometimes looks like you clearly missed, though the hitboxes still collided.
however, this can not be changed that easily, due to the survivors hitbox being like a pill in their middle. this hitbox never changes, though the animations for the survivor do. as an example, if the survivor is running while injured, they bend forward quite a bit. having the ball hitbox of the hatchets allows you to still hit their hitbox, which remains unchanged in their middle going straight upwards (so its not matching the model) when you hit their body.
the devs once "fixed" the huntress hatchet hitbox, which made it exactly the size of the hatchet, which didnt allow for hits that clearly hit the survivor. you would just throw through a running survivors head without downing them constantly, which is why they immediately reverted that change.
if you want the Huntress hatchet hitboxes to be "fixed" so they are exactly the size of the hatchet, you will also have to adjust survivor hitboxes from their current pill form to a form that 1:1 equals the survivor's body. this however would greatly reduce the survivors ability to loop around objects, as they would have to run larger circles (due to their new arm hitbox) and would also tend to get stuck a lot more often.
you see, hitboxes are a difficult thing." from @Mister_xD
Thank you, and have a nice day and have fun in the Fog. (also, I do feel you got greedy on that vault)
Well then, I think you put that issue to rest.
Thanks for your reply, but put the video on 0.5 speed and you'll see that the weapon was nowhere near me.
This is related to ping like people are saying but it doesn't make it fine. This happens on almost every match now and it's killing my enjoyment from this game.
Then you didnt read anything I said.
amen times 3 actually xD
I did, but you said I took a greedy vault. It wasnt greedy.
SO you then ignored literally everything else i said to pick the one thing you could complain about. My Main point was EVERYTHING ELSE BUT THAT! Cool. I see you won't listen. Sorry, but have fun in the Fog anyway. I hope you do at some point take the time to look at the rest.
(also, you have other survivor mains that know greedy vaults more than me, telling you it was greedy... sooo....)