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I can't understand the absence of a voice chat

Sorry but I can't understand this sentence: "We do not have voice chat in our game as we feel this would ruin the survivor experience. However, you are able to use certain gestures in order to communicatewith other players".

I really can't immagine anything bad for this game if a voice chat is implemented. I am main killer so not that big of a problem, but already on this forum I keep on reading that the overall experience of a solo surv is not that great.

Surely a voice chat will help to create a bare minium coordination among surv.

Let me know if you do agree that with a voice chat the experience will be ruined.



  • Starbricks19Starbricks19 Member Posts: 74

    Thaks to all of you for the answers.

    I understand and you guys have a point but still: we have the choice to not to join the voice chat in order to don't be bother by screamers, teachers, troll... And you are right sometimes they can be annoying!

    From and atmosphere point of view yes, indeed alone with no way to communicate is more immersive and challenging... So I do agree that a chat will ruin something in the game.

    But as someone says here: why not a lobby chat during the 60 seconds before the match. Like being all together around the fire camp trying to figure out a strategy before the massacre begin. I wouldn't mind that

  • SaitamfedSaitamfed Member Posts: 1,491
    edited October 2019

    Voice chat is just a good idea on paper. Aside from the atmosphere. In reallity we will hear people laugh, maybe some language abuses, or maybe someone hearing music wich will make it hard for people to focus. This feature was implemented in another games and it went bad as well.

    Post edited by Saitamfed on
  • BithardBithard Member Posts: 406

    A lot of people invite the other survivors to party's or chats if they want to play like this, on ps4 they do anyway.

    Proximity chat is just awful, F13th was a toxic nightmare and I'd bet it would be even worse in this.

  • ColonGlockColonGlock Member Posts: 1,067

    Maybe DBD2 will be designed for this, but you would have a hard time getting anyone to play killer if every survivor team had coms.

    It would probably be pretty annoying for solo survivors as well.

  • JammyJewelsJammyJewels Member Posts: 610

    I’d rather not have Voice chat, thanks. I already get enough abuse as a solo player.

  • darktrixdarktrix Member Posts: 1,790

    It's wise move. If they add voice chat then comes pressure for people to have to use voice chat. I personally do not want to listen to mouth breathers or poor tastes in background music whenever I play. Nor do I want to be bothered muting people all the time.

    3rd party chats are more than adequate anyway and they don't need add and maintain the feature in the game. They got their hands full already.

  • Mr_KMr_K Member Posts: 7,704

    F13 is a good example

  • copperslycoppersly Member Posts: 2,318

    I love how we all acknowledge the game wasn't built around communication and the devs clearly won't implement it because it goes against this, so why is SWF OK??

    We won't implement it because we feel it breaks the game but it's ok if they use discord.

  • thrawn3054thrawn3054 Member Posts: 5,274

    I think if it was short range. 16 meters. It might be okay. If they ever did implement it I'd want a mute option.

    As for the people saying F13 was a good example of why not. Most people didn't bother with mics after a while. Though I will say thank God for the mute option.

  • Bravo0413Bravo0413 Member Posts: 3,638

    Imagine playing the game and then you get in a lobby with a person who's annoying AF, screaming, overall obnoxious because this is DBD and imagine the killer in the voice chat as well some survivors would most likely be annoyingly loud just for the competitive advantage..... I support the devs decision of not including voice chat in game

  • darktrixdarktrix Member Posts: 1,790

    SWF is tolerated because 1) there's absolutely no way to enforce a ban on using 3rd party chat 2) people like to be social and play games with friends - and they often like to speak with said friends during a game. To take that away will diminish the appeal of a game for quite a significant portion of the player base.

  • PigNRunPigNRun Member Posts: 2,428

    Why voice chat in the lobby when you have text chat? What does this accomplish that text chat on a semi-static screen with little interactive requirement cant?

  • IrisoraIrisora Member Posts: 1,333

    Voice chat with random people isn't a good idea. You will probably get people yelling, trolling, and insulting you most of the time. Just think about having to mute people in every match... It would be a big annoyance.

  • FactureFacture Member Posts: 275

    You don't know my friends. /jk (though I do have one that will get frustrated and let himself die on hook early game sometimes.)

    I agree if I was forced to use or listen to comms I would only play killer.

  • Johnny_XManJohnny_XMan Member Posts: 5,868

    I may be in the minority here but I really don’t see the big deal in including an optional voice chat system at least in the lobby.

    Many times it is very useful to communicate what you’re bringing etc. and the text chat alone doesn’t give you enough time to type at times.

    As for chatting with strangers... Not every stranger is rude or obnoxious... some of them are actually helpful.

  • OMagic_ManOOMagic_ManO Member Posts: 3,278

    "Your friends aren't going to throw a fit, get mad at you and start throwing the match when things don't go their way."

    Oh Peanits, you'd be surprised, some people are harsh. i just not to tend to talk to them, they act all high and mighty and try to control yet they are the ones doing absolutely nothing and dying right away.

  • HP150HP150 Member Posts: 434

    You can easily solve this problem by making an indicator above the survivor's name that tells you who on your team has opted out of voice chat? It takes like 3 seconds to think up this solution, c'mon now...

  • PeanitsPeanits Dev, Community Manager Posts: 6,750

    That's all well and good, but it doesn't change the fact that you're not communicating with them. Now you know that they can't hear you telling them that the killer's camping, just do a gen.

    The end result is the same. You're not communicating like a premade team.

  • twistedmonkeytwistedmonkey Member, Trusted Posts: 4,282

    Most people against voice chat simply want to keep the immersion they have along with not wanting the toxic nature of some random people to annoy them in game.

    Showing an icon is like singling someone out for using that choice.

    Telling those who are toxic in nature a person isn't using voice chat could lead to them blaming those who opt out for why lost and attacking them.

  • StevePerryPsychOutStevePerryPsychOut Member Posts: 190

    Either a method of communication needs to be added or swf needs to be removed/nerfed. It's not fair to solo survs to balance the game around swf, and it's not fair to killers to balance the game around solo survs. I've played MP games with open team chat for years, it's not as bad as people here are making it out here.

    Maybe 1 in 10 games have openly hostile or annoying people, and this in games with 6 or more on a team. In games like vermintide with only 4 people, on average only 2 or 3 people will have mics and I rarely get toxic or annoying teammates.

    I get the argument for the game's atmosphere, but I think game balance is more important. If solo vs. swf isn't balanced out, this game will never feel properly balanced.

  • HP150HP150 Member Posts: 434
    edited October 2019

    It doesn't have to be all or nothing; Not everyone has to communicate as if they were a 4 man premade squad all with voice comms. Just having 2 random players opt into voice chat could make a huge difference.

    If a team wants to put themselves at a disadvantage with poor or non-existent communication, then that's what they've chosen. What matters is that the option was there.

  • HP150HP150 Member Posts: 434

    Why stifle the modernization and growth of the game to cater to toxic players? If someone uses opting out as an excuse to grief or verbally abuse someone through post-game chat, that is IN THEORY a reportable and punishable offense, no (assuming BHVR someday revisits how efficiently reports are handled...)?

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