You forgot about salty and toxic people who do false reports.
Then you don't really have to go afk for a long time.
Especially if you get saved quick enough most Killers will go back to the hook, you just kind of have to stay there.
As annoying as it is there's always a way to work around these rules.
If you want to try to block every single possibility you then start to make the game very restrictive.
The Devs already took a stand that DC = ban.
This means they NEED to take a stand that Anything = DC = Ban. (Anything that equates to DCing ALSO equals a ban)
This means things like delibrately dying on first hook. This can easily be fixed by removing that hated Struggle mechanic.
Make Struggling automatic, and remove the ability to give up. Fixed. People can't suicide. People hate the Struggle mechanic anyways.
That's what I'm saying, it's a simple step towards a more fun game. It doesn't completely solve the problem of suicide but it delays it.
If u die on the first hook then thats what happen, u dont dc wich is a completely different thing.
If you delibratly die on the first hook to leave a game early, you screw over your team the same as if you disconnected.
They are not LITERALLY the same but they equate to the same result. So don't argue semantics on this one; you won't win.
No, u dont disconnect. u played a match and died, killers are supposed to kill remember.
If people think there is a "underlying problem" to why death on 1st hook happen then adress that, complaining that ppl die on the hook wont fix anything.
I'm talking about people who delibratly die on first hook to avoid PLAYING THE MATCH.
They did not 'play the match and die' or they would not be the problem.
They literally did, got caught hooked and died. game over.
"When you log in, you accept that a Killer (or Survivor, for you DCing Killers) will use a person/perk(s) you don't like. Grow a freaking pair and accept it or stop logging in"
Accept that death on hook is part of the gameplay you so much want others to think about.
Then they're just going to purposely run to the Killer.
If they can't kill themselves then they could just make the killer help them with assisted suicide
(Once again without context this sounds really bad)
You know what? You're doing nothing but arguing 'They showed up, so they can quit'
There's nothing to argue there. You are literally saying they should be allowed to leave the match without doing something because they allowed it to happen via game mechanics.
That's what I mean by 'abusing a loophole'. The end result is someone bailing early and screwing over their teammates. They still DC'd in everything but pure literal action.
Don't defend that. You're defending the toxic players that ruin the game.
You argued against yourself in your first post and "won".
Its not a loophole or a DC, Death on hook is part of the gameplay.
If you think there is something wrong with the gameplay that causes players to die "early" then that would be a more constructive discussion.
*Laughs in Hangman's Trick*
I already pointed out why your argument is wrong in my starting post. Just because it's part of the gameplay loop does not mean it's not being abused to dodge DC punishments while still gaining the effect of DCing.
No matter what you say; it's still, in effect, disconnecting. Even if it's not LITERALLY disconnecting. it's the same end result, so arguing 'They are allowed to do it!' is not fine. It's still wrong.
That's the whole reason for this thread; because it's a loophole allowing for disconnects that aren't disconnects.
Disconnects that arent disconnects you say....
So its not a disconnect. And you want to punish players for not disconnecting. But you also want to be able to force them to stay as long as you want them to.
You see how all this arent really constructive?
I see how your argument basically has no real points being argued, man.
You've done nothing but argue semantics and then boil my argument down to the point that you missed every point.
Just stop. You're trying to argue in favor of people who ruin the game for other people. That's not a side anyone should be on. Everyone should want a healthier game.
I do want a healthier game also, i just dont think punishing players is a good way to do it. (beatings continue until morale increase)
If u were to ask players why things happen (probably not soo much as this thread thinks it happens)
That should cover about 80% of making the game better
there is only one situation in which I can understand that someone is committing suicide
No you are not using a loophole to avoid punishment. You are accepting punishment and moving on to the next game. It may be annoying for the survivors but it’s allowed by the game mechanics and shouldn’t be considered a disconnection.
Except it isn't your "punishment" at all. It's you chickening out of the match like a little baby, just with slightly more dignity than someone who straight up disconnects, and you screw over your entire team in doing so. It's you punishing your team, it's not you accepting punishment at all.
Punishment implies something negative happens, and there is no negative to disconnecting just like there is none for killing yourself on first hook, which is the equivalent to a disconnect, minus the fact it doesn't punish the killer, just the survivors.
I'm really astonished at the amount of people who make excuses for people who disconnect or even people who do this, and it really isn't surprising given this community as a whole is pretty toxic and garbage. There's no shortage of people like that, evidently. It's just a bunch of shitheads who all have the same terrible mentality, and they have 0 consequences so why stop? Why not enforce those ideals on forums lol
What if you had green ping in the lobby and suddenly in match I'm dealing with horrendously bad Lag. Should I report you for obviously lag switching or some other stupid thing? Nah I'll die on my wonderful first hook.
Dude what do you want from us? It’s A GAME MECHANIC. Go and convince the devs to remove the option to unhook yourself.
It's poor sportsmanship, but it isn't the same as disconnecting. At the very least the killer gets his/her BBQ token.
Have you considered it's the little shits on their team that made them hook suicide?
That actually wouldn't be a bad idea, remove self unhooking unless you have deliverance or slippery meat, make it so once you get hooked you have to wait till you reach 2nd state to struggle or get saved.
Make struggling automatic, too. Both because it prevents suicide and also, more importantly, people hate the mechanic anyways.
“This person followed the rules, and used completely legitimate in game mechanics. I don’t like this! It’s the same as disconnecting! Shame on you!”
Stop being a clown. If someone wants to suicide on hook they’re completely within their right to.
It's within the mechanics of the game and something people can do thanks to how hook stages work. It's not instant like a DC and doesn't deny nearly as much as an actual DC does.
Is it annoying? Yes, for both sides. But it's not something I would want any sort of automated system to attempt to detect beyond "if you do it in the first X minute(s) of the match, it counts as a DC/ragequit".
Beyond that point it can be a genuine altruistic sacrifice that doesn't break the way the game is supposed to work. Like if someone's suiciding on hook to give someone hatch, the killer gets some actual warning in advance about it. Unless they completely rework hook stages and all perks that interact with the hook in any way there's no realistic way they even could get rid of it if you ask me.
Of course you dodged my other comments pointing out how it being a part of the game does not make it right.
Sure! And if someone some day finds a way to become unkillable through a bug in game; well, they weren't cheating! It's in the game and it was their right to use it until it's removed. Same with Hook Suiciding to avoid DC punishments.
I guess both are okay; it's in the game so it's within their rights to abuse it, even if it screws over their teammates. Because hook suiciding does screw over the 3 remaining players. Stop thinking it does not.
It's genuinely disgusting how many players on this forum will use any excuse to avoid admitting the truth:
If you hook suicide on first hook to avoid a Killer/Perk(s), then you are a horrible player & ruined the match for 4 other people.
But sure; keep putting your fake salve on your conscience! Keep telling yourselves 'It's in the game, so it's not the same! (Hint: YES IT IS THE SAME! You are bailing on the match the first time you are hooked, leaving your teammates screwed & denying the Killer BP. THE SAME EXACT THING DISCONNECTING DOES!)
Stop being a clown. Stop defending toxic practices that actually RUIN matches for people.