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Please nerf the BBQ & Chilli

DarkkfallDarkkfall Member Posts: 8
edited November 2019 in Feedback and Suggestions

it's not a playable game, I love to play Dead by daylight, but everyone now have this perk, BBQ and Chilli, the killers are super OP.

I want to give up this game that I love so much.

Post edited by Darkkfall on


  • Rin_is_my_waifuRin_is_my_waifu Member Posts: 962

    No, it has too many counters. Git gud

  • TunnelVisionTunnelVision Member Posts: 1,041

    This is probably a good thing.

    Anyone that asks for a nerfs is hindering the game.

  • MacmillanMacmillan Member Posts: 100


  • Yung_SlugYung_Slug Member Posts: 2,199

    We should nerf all Killers and their perks so Survivors don't have to learn how to play against them.

  • GrootDudeGrootDude Member Posts: 14,112

    BBQ&C actually has a lot of counter play, hiding in lockers, running one way and walking in the other direction and being close to the hook after the killer hooks a survivor.

  • KillermainBTWm8KillermainBTWm8 Member Posts: 4,208

    Blood points are OP?

  • DarkkfallDarkkfall Member Posts: 8

    Thank you guys, a get so frustrated because this, I mean, I'm learning a lot more these new days in DBD, and reaching a higger rank got me so angry about this, I never thought that there's a lot of counter x..x

    I'm so sorry about this, and a big Thank YOU all to help me through this...

    And again... I'm so sorry x..x

  • StinkyStinky Member Posts: 44

    Or better yet: Apply a locater Perk to "We're gonna live forever." Just to even things out

  • HakuHaku Member Posts: 596

    It is normal for new players to think BBQ is strong. You will change your mind with time. It is a very normal perk. Either hide behinde the gen aura or hide in a locker. The 3rd option is be brave and expect the killer to come, look on sides where to run if he comes. The 3rd option is when you are acually decent at the game. There is one very frustrating combo currently with Freddy but that is another topic ...

  • MisterCremasterMisterCremaster Member Posts: 613

    The point of the perk is to be anti-tunnel, and to get the killer away from the hook. The best way to do this is to give the killer a big huge sign of where to go next. I think it does a great job at this.

    The only change I would make (and I say this as a mostly a killer player), is to NOT give aura readings, or give different distance/duration when you do a death hook. If its the death hook, there is no one to tunnel, no one to camp, so the killer has to move on anyway.

  • SaitamfedSaitamfed Member Posts: 1,231

    I used to think the same about BBQ, then I bought leatherface and though "Now I'll be the one having an OP perk" but then when I hooked a survivor I barely turn the camera and the auras dissapears. And well the other counters that people talked about.

  • RydogRydog Member Posts: 3,162

    If BBQ didn't have a Bloodpoint incentive, I would replace it with something else (probably Discordance) on most killers. Nightmare and Hillbilly can capitalize on the auras pretty well, but for anyone else it's a vague indicator at best, since it gives survivors a lot of time to hightail it out. And, yeah, lockers completely counter it of course.

  • Just_PlayingJust_Playing Member Posts: 156

    You have endless counters against BBQ why are you still complaining ??? just go in a locker and wait some seconds, hide behind gens, fake you direction, Some perks counter BBQ, etc. i mean this perk isn't that hard to play against.

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