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Ah, the Spirit.

Fun killer. At least personally. To play and to play against. But, there are arguments to be had about her being low risk high reward, when it should be the opposite. Also, Prayer Beads. Just... Just Prayer Beads.

Here are some simple changes for her that could be good:

When phase walking, survivor sounds are omnidirectional and have no collision with the Spirit.

Prayer Beads (Ultra rare, trading with Father's Glasses): Reduces your phasing sound to 5 meters, but Moderately reduces Haunting's travel speed.


  • xChrisxxChrisx Member Posts: 917

    Nope she doesnt need any nerf at her basekit, prayer beads has been added to mantein the jumpscare effect of how she was in ptb. The only tweak she need is to be able to see her while phasing, this will also allow you to counter prayer beads

  • Mtom912Mtom912 Member Posts: 740

    A change I think would be good is one that doesn’t actually nerf/change the killer itself, but makes it more fun, and readable for survivors

    prayer beads change, get rid of the ‘mindgame’ of standing still, make the vault animation a little more obvious since currently red stain moves forward during vault, maybe have her grab the window like her POV, then teleports through it like how it already does, make grass and corn move from phase

    These wouldn’t nerf spirit itself, but allow survivors to read what’s happening

  • Nyaren_ChanNyaren_Chan Member Posts: 235

    She is hard to play against, especially when you start playing the game. But she is easilly counterable, using Spine Chill. Regardless, she should have some changes because i find it too hard when getting chased by her..

  • StarMoralStarMoral Member Posts: 819

    For clarity, I personally want NO changes for her. But, if there is a discussion happening, I might as well get my two cents in before ideas circulate that will get her gutted.

  • fahad0595fahad0595 Member Posts: 57

    she is a dumb killer to go against. just dc.

  • StarMoralStarMoral Member Posts: 819
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