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What makes The Spirit "too strong"?

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  • BloodartistBloodartist Member Posts: 81
    edited November 2019
    Spirit is fine


    What do you think "mindgame" means? Obviously it doesn't mean there is one only one correct choice, because then there would be no mind game, right?

    Besides, I literally JUST wrote that running to the window is bad. The point is that if you do not know which direction the spirit is coming, the whole vault is a bad idea. The window is a spot that spirit can see while phasing, and can go straight at it with the often correct prediction that survivor is in its close proximity. Therefore the survivor should run AWAY from the vault altogether, which kind of is what I wrote with my previous post.

    Survivor should always assume that the spirit has seen you from a distance and is phasing straight at you. Your best bet is to, during the time that the spirit cant see you, move in an unexpected fashion, away from obvious vaults and pallets.

  • TheLegendDyl4n1TheLegendDyl4n1 Member Posts: 1,493
    Multiple of the above (please elaborate which ones you think are too strong)

    The missing vault animation, spirit being able to bump into survivors in yamokas haunting, prayer beads add-on, and the no phasing sound when in her terror radius.

  • NoxeriasNoxerias Member Posts: 93
    The "Prayer Beads Bracelet" Add-On

    As someone who loves playing Spirit, I will say that I believe Prayer Beads should be an Ultra Rare and Father Glasses a Rare but other than that, I think she's fine.

  • AzurlynxAzurlynx Member Posts: 222
    Multiple of the above (please elaborate which ones you think are too strong)

    Her being able to bump into me screwed me over multiple times, as if it wasn't enough she can always hear you, she can also touch you, it almost doesn't make difference that she can't see you.

  • MedicSpirit7MedicSpirit7 Member Posts: 685
    Spirit is fine

    She’s a hard to learn killer she’s fine

  • pichumudkippichumudkip Member Posts: 155
    The Spirits ability to see Scratch Marks while in Yamaokas Haunting

    Honestly I do feel bad for not voting the Spirit is fine since even I'm willing to admit us survivor mains complain sooo much, but the ability to see blood trails AND scratch marks seen a bit op, and TBH the ability to see scratch marks should be made into an add on

  • Mister_xDMister_xD Member Posts: 7,217

    she cant see bloodstains without an add on that removes the scratch marks though...

    (yeah, she can see old bloodstains, but new ones will not be displayed to her in her base power)

  • pichumudkippichumudkip Member Posts: 155
    The Spirits ability to see Scratch Marks while in Yamaokas Haunting

    Wait really? I thought it was in her base kit... Did she get Nerf or was it never in her base kit?

  • Mister_xDMister_xD Member Posts: 7,217

    it was a thing for her during the PTB (though they already said this was a bug).

    she is only able to see fresh bloodstains uppon equipping the "Father's Glasses" (Ultra Rare) add on, which does not remove scratch marks though - i messed that one up, sorry.

    so yeah, she is able to see both, scratchmarks and bloodtrails, but only after equipping an Ultra Rare add on.

  • pichumudkippichumudkip Member Posts: 155
    The Spirits ability to see Scratch Marks while in Yamaokas Haunting

    Okay you just shined a whole new light to me and made me realize that Spirit isn't that op even with Prayer Beads. I'm glad she could only see Scratch Marks without the add on. Thanks for the info.

  • PassarinoTPassarinoT Member Posts: 903
    A different aspect of her power (please elaborate which one)

    I feel like both collision and (underrated aspect, needs to be changed) directional hearing. If she did not have directional hearing, I feel she would be a lot more balanced.

  • BenZ0BenZ0 Member Posts: 3,799
    A different aspect of her power (please elaborate which one)

    She is mostly fine, the only thing what I would change is that injury sounds should not be directional. So stridor is not that strong with her und that would seperate good spirits with bad spirits. Kind of same as nurse atm.

  • thefallenloserthefallenloser Member Posts: 1,230
    Multiple of the above (please elaborate which ones you think are too strong)

    Prayer Beads, lack of vaulting animation, collision w/ survivors, lack of feedback in general.

  • thesuicidefoxthesuicidefox Member Posts: 8,227
    Spirit is fine

    Spirit is fine.

    However Prayer Beads Bracelet needs a drawback to make it less cheesey to play against. I've suggested this elsewhere, but if you remove the ability to grab during post-phasewalk then it would maintain most of the strength of the add-on while removing the most cheesey aspect of it's use (free gen/totem grabs). Yes she would still get a free hit, but a free hit is way better than a free grab.

    When I use Prayer Beads Bracelet I avoid grabbing unless I'm basically forced to do it. Instead I just go for jump scares and normal hits because it's more fun for me and the survivor, and it keeps the game somewhat challenging.

  • 8obot1c8obot1c Member Posts: 1,129
    None of the above (please elaborate what you think is too strong then)

    Not knowing when she is phasing even though "YoU cAn SeE tHe ShArdDs LiGhT uP wHeN sHe'S pHaSiNg"

  • DustinDustin Member Posts: 1,638
    edited November 2019
    Multiple of the above (please elaborate which ones you think are too strong)

    Prayer Beads, Collision and foliage not moving although that one is debatable.

    I'm not a fan of the addons that lets you enter phase quicker because from experience (I am a bad spirit full disclosure) I just use it to run into survivor collisions because I can close the gap too quickly before they can react. It makes it too easy for me to just keep playing poorly rather than improving by actually predicting and reading their movement. I don't know if I am on the receiving end of that but I sometimes assume I am. Just a nitpick though regarding addons but the collision part is why I mention this.

    My primary gripe though is I find it hard to learn how to adapt to her at times. I keep getting told she glows blue slightly when she phases but I don't see it and half the time she has cosmetics anyway. Like against a Tombstone Myers for example I know to look for his hand being open or closed. It's subtle but if you're observant enough it can save you or at least prolong your death. Against Spirit I find it hard to read any signs that she is phasing. Also even with these subtle signs against a spirit what am I supposed to do if these are present? They're too hard to see and I can't stop to pay attention because that's how I get hit. There's obviously some game sense involved in predicting when Spirit will phase but some addons make her relentless on how often or quick she can phase.

    Also I don't believe Spirit is overpowered it's just in certain circumstances she feels unfair to deal with. Mostly due to various addons. I feel as though her basekit without addons is absolutely fine though.

  • Creepingcam1070Creepingcam1070 Member Posts: 330
    The "Prayer Beads Bracelet" Add-On

    I think shes fine. I just think the beads addon is a little too powerful.

  • then4321then4321 Member Posts: 219
    Multiple of the above (please elaborate which ones you think are too strong)

    The problem with this poll is that the people who play as her are also voting.

    This poll is directed toward survivors.

    The Spirits problem is that her power gives almost no feedback at all, so counter play is guesswork.

    I'm not saying ALL of the "she's fine" votes are from killers, but MOST of the "she's fine" voters are people that play her and don't want a rework.

  • Mister_xDMister_xD Member Posts: 7,217

    this pole is ment for everyone to give their opinion on the spirit.

    this includes both sides, the Survivors and the Killers, i will not be excluding one side, otherwise this poll would be biased and no longer represend the communitys opinion on the killer.

    some like her, some dislike her. thats fine, thats what the "i think spirit is fine" option is there for, to show that you disagree with all the hate on the killer.


    just as you have your opinion, please accept other peoples opinion on this matter aswell.

    not everyone thinks she is OP, as this poll shows. saying the opinion from those players would be invalid is just wrong and heavily biased.

  • then4321then4321 Member Posts: 219
    Multiple of the above (please elaborate which ones you think are too strong)

    You said you designed this poll to find out why player have a problem with her.

    "since i saw a huge increase of Spirit hate lately, i got curious on what the community thinks is too strong on her.

    due to that, i decided to make this poll and see what the main problem is that people have with her."

    Therefore, killer mains, especially Spirit ones, don't "Spirit hate", have no problem with her, and are more likely to be bias. You see the problem now?

    But it's not your fault, it would be impossible to get something that specific to be accurate on an internet forum.

    Secondly you said,

    "please keep in mind to be respectfull towards each other. if you disagree with someones opinion thats fine, but please accept it as their own opinion and dont hate on them."

    Nothing in my post was disrespectful, nor did I hate on or disagree with anyone's opinion.

    The way this poll is worded, I merely pointed out it will not accurately depict the "people who thinks she's to strong" community.

    Thoughts?

  • then4321then4321 Member Posts: 219
    Multiple of the above (please elaborate which ones you think are too strong)

    Aaaaaaadddddddddddd they just now announced she's getting reworked Lol

    Boom goes the dynamite.

  • Adequate_JimmmmmAdequate_Jimmmmm Member Posts: 28
    The "Prayer Beads Bracelet" Add-On

    I think the beads and the bumping are the two biggest things. Both of which are addressed with the update. The window animation is a non issue in my eyes because If she is at a window you should be moving and with the no bumping mechanic in the game then you don't have to be as sscared of her

  • Mister_xDMister_xD Member Posts: 7,217

    i am sorry that you misunderstood that poll.

    i was not trying to only ask the "nerf spireh!" community, this was a poll for everyone to participate in. if i ask "what mekes charakter X too strong?" i need to provide you with the ability to say "huh, but character X isnt even too strong...".

    thats because not everyone has the same opinion on the same topic, so if one makes a poll, they need to try to allow every opinion to be voiced. in this case, even though i asked what made her too strong, there had to be the possibility to say "she is not", otherwise i'd leave out a part of the playerbase.

    this would also make the poll look like its only ment to show how "op the killer is" (therefore being biased towards one side and not neutral), since everyone who voted, voted for something that was too strong on her, without being open for discussion (which is why the last part was specifically added - to make sure ppl who dislike spirit and ppl who like her dont try to kill each other in the comments here / to distance myself from such behavior)


    now, regarding your second post:

    no, she is in fact not being reworked.

    a rework would mean a full on power overhaul, like it happened with Freddy. in this case, there is just a nerf coming up for her - actually with most of the things that players in this poll voted for being unfun, like collision and Prayer Beads Bracelet.


    PS: since you complained about there being an option to say spirit was fair and balanced: 71% of the players voting in this poll said she was too strong. this option only underlined the communities believe that she was too strong, as even the players who said she was fine only made 29% of the overal votes, showing that a vast majority of the players didnt like the killer the way she is right now.

  • then4321then4321 Member Posts: 219
    Multiple of the above (please elaborate which ones you think are too strong)

    Oops... yep, I ment nerfed, not reworked haha thx

    Good, I'm very glad and you understood and I'm happy to see the devs listen and respond to their wonderful community :)

  • InnCognitoInnCognito Member Posts: 698
    Multiple of the above (please elaborate which ones you think are too strong)

    The whole killer is flat-out annoying to play against.

    The #1 reason, is the the fact that once she begins phasing. nobody can see her.

  • adalesmoadalesmo Member Posts: 164
    edited November 2019
    A different aspect of her power (please elaborate which one)

    None of those. The problem with Spirit is that the survivor is effectively deafblind against her in a chase. You cannot counter that which you have NO visual or NO audio cues of. Spirit has both visual and audio cues in chases. This makes her insanely unfair... it's honestly mind-boggling that there are people who don't understand how absurdly broken she is and think this sort of mechanic is in any way justifiable or rational. Her ability gives her an insanely unfair advantage over the survivor, an advantage which no other killer has in any way, shape, or form, leaving a survivor so clueless or with no information to counter them.

    And sorry Spirit mains, just because you need an OP/broken killer to get 4ks doesn't mean she is the only viable killer. People saying she's fine or just needs a couple of minor tweaks have zero regard for game balance.

  • adalesmoadalesmo Member Posts: 164
    A different aspect of her power (please elaborate which one)

    lol I always instantly know people who say this nonsense are 100% lying or never play Spirits, or are console.

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