Perhaps if we made survivors fatigue every time they dropped a pallet and then had a cooldown on running they would understand
Green ranks? XDDD
I've said this before, I’ll say it again, my biggest complaint about Nurse now is how the counter to her new cooldowns is “run add ons lol.” I loved Nurse partially BECAUSE you didn’t want to run add ons if you were good. She was the best killer to play for the budget player...get your perks and you don’t need to ever invest points in her again. The fact that THAT has been 100% inverted is bullshit. Just increases the grind and continues to play against the idea that add ons should be optional bonuses, not required to be practical
is it me trying to bait or is it me not being able to take someone serious who tries to tell me that the strongest killer in the game would be garbage tier?
ive been discussing this exact same topic over and over again. in the end, ppl will not want to give in and rather end up throwing the exact same argument at me over and over, turning in endless circles, so i wont even start a pointless discussion in the first place.
fact is: nurse, with her base power, is still able to ignore any defenses survivors have and end chases ridiculously quickly without really leaving survivors with any real counterplay to it, this has never changed. you just wait 3 seconds longer before you can doubleblink now.
So when the discussion is pointless, why do you participate in it? The irony of that is kinda funny.
Fact is: Nurse does not ignore any defenses survivors have, she has never done that and will never do. Survivors have counterplay to it, always had and when you are unable to reproduce the counterplay you should try to copy survivors who can and do so.
3 second cool down is a big deal, you can't traverse the map as quickly because you don't want to lose the survivors. And the survivor can make alot of distance in that time where you need the blinks to just catch up but the coolddown loses them again. I generally have to wait for survivors to make a mistake and corner themselves to get the hit.
The add-ons are meh, i'm assuming the add-ons were designed before the cool down was decided as there are multiple "speed limiters".
For me the biggest issue is how frustrating and unfun the nurse is now, mistiming the charge so you don't get the second blink is annoying, being add-on dependant is also frustrating.
Lastly it's a little more than 3 seconds if you count the charge time, it would be nice if they allowed the cooldown to continue even if you are charging the blink.
This is coming from a PS4 player.
You probably play in ranks 10+ with dumb survivors or you are lying. Shes trash right now. I prefer to play every other killer instead.
Saying that shes able to ignore objects its not a valid argument at all. Right now the most profitable way to play her is using spasmodic breath taking away your blinks, and that talks by itself. Blinks are garbage.
First of all im talking about her by playing in rank1-2. And i can tell that shes in an unplayable state, the lunge has been shortened either by servers issues or shadow nerfs, and those terrible tp charges makes imposible to reduce the distance between survivors.
Teleporting through line of sight blockers its a lotery, you are too slow at tp traveling for getting a hit and you don't have addons to increase that like before, its very easy to avoid as a survivor and you will probably miss or have to wait for a tp recharge and while doing that they are miles away.
Only mashochists play her now.
She's slower than 115% killer at base range now. I don't think you play Nurse. Not trying to be combative, but if you don't think 3 seconds is a big deal, I don't believe you actually play Nurse. Maybe I'm wrong. It's not about double blinking quickly in chase. It's about performing basic killer functions now like finding survivors and moving across the map. What other killer needs add ons just to patrol adequately?
No, but I was talking about the op. My friend is a red rank killer and he still says nurse is still the best killer in the game. @Uxoricide
She is not garbage, she is balanced, deal with it now you can't do 5 blinks or super Blink to cross the entire map and that's fair.
People who say that base Nurse was fine can't get ez 4k anymore , and refuse to 'adapt' . This door only swings to survivor side right ?
Can confirm. I play like a rank 15 but I'm rank 3. Literally took me 3 days of casual playing to get there
I said this in another Nurse rant post. This change will weed out all of the bad killers who got to red rank abusing omega blink that didn't belong there. Actual skilled Nurse players will still destroy with her at red rank and will adapt to it.
By the sounds of it you looked up "WhAtS STonGeST KILeR DbD" then just spammed that to red rank. You still have Spirit for the time being.
Nice troll post kid. And btw i almost never used the "omega" blink. If you really played nurse so much you will know that those aren't her best addons.
Nurse is still the strongest killer. The cooldown for her blinks is barely noticeable, and as long as you're accurate with your blinks, the nerf won't even matter. You'll still dominate survivors as long as you don't mess up your blinks. If you don't believe me go watch OhTofu's "New Nurse is Still Insanely Good" video.
Those survivors belong to rank 20.. he didn't equip any gen rushing perk and they only did 3 gens.. that speak by itself of how bad they are. If you are going to take that video seriously... Ill lost faith in humanity
Oh and btw, that vid is a PTB video.. people don't play seriously in PTBs.
Actually it's closer to 5 seconds.and that's with the green addon to reduce the cooldown...five seconds of free distance and ability to move potentially out of los..its honestly degrading that they added the change under the table like they did
5 seconds - 3 of them will be spend in the normal fatigue though.
so you only have an additional 2 seconds to wait.
No I excluded the fatigue time intentionally..you forget they modified her cooldown start time and nerfed each of her cooldown addons heavily before release
The Fact is, the Nurse coremechanic is a big slap in our face and which dev has make the decision to make brown, to red add ons (wich are crap). Shame about that Nursechanges
Basically Nurse went from fun killer to boring, yet powerful. She's no fun to play anymore and her new add ons are basically just as bad as before.
Yeah, I wanna be 4.6 with no power...
Nurse hasn't changed much if you're a Nurse player who didn't rely on 3+ blinks/omega blink builds. With double recharge add-ons, you're basically playing a base pre-nerf Nurse.
Nurse nerfs only affected bad Nurse players.
I hated the nurse before i hate her weazzing and she was always so borring to play outside of blinking never realy liked her .... forced mysellf to learn to play it no addons got to get good ... " i hate the spirit to by the way lol " ...
now the nurse is even slower ... and less fun to play ffs most of the killers are crapy or not fun to play im down to hag, freedy, plague and to a less degree pig
@PNgamer we've now got an answer from devs regarding nurse: https://forum.deadbydaylight.com/en/discussion/comment/866488#Comment_866488
She is not fun at all to play now
Still have to wait for recharge and maybe people I dunno..wanna actually play with her new addons without feeling like a slug..? Maybe ?