if I escape I should NOT lose a pip

I played a game recently where the gens flew by quickly and I even got some healing done for my teammates, but I am an immersed player and didn't interact with the killer at all. I escaped, and then I depipped. why? I did my main objective, which is to escape, and yet somehow that isn't enough for the game.
Escaping at the very least should grant a safety pip, no matter what you got in emblems.
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Do you really think you should be rewarded for doing nothing while your team does all the work and dies?
I absolutely agree. Escaping should be a guaranteed black pip, just like 2 kills for killers
You are being toxic, he didn't really ask for a reward. Sometimes you do play against terrible killers, sometimes they are afk, sometimes they dc. In all these scenarios, you can loose pips unfairly.
..what? How am I being toxic? I'm asking if he thinks he deserves a reward for what he admitted to be basically doing nothing but hiding. The reward is a pip, which he also discussed.
Yeah, you truly said it in a very friendly manner
It is quite rare to escape and depip. If this is happening quite often to you, you are doing something wrong during your games. This happened two times recently, one time because the person I unhooked decided to bodyblock the Killer for another downed person so that I got an unsafe Hook Rescue (even with BT). But this is not solely the problem of the unsafe Hook Rescue, if I would have done more Unhooks or better Chases, I would have at least blackpipped.
The only reason where I would say that a Blackpip is needed would be an AFK-Killer, not everyone wants to run in front of the Killer for a few minutes to get the Chase Points, and if it is a Wraith, good luck with getting your Emblems. Or, like just happened today, a Basement Bubba who guarded his Chest. Not my fault that nobody was dumb enough to go into the Basement, so I got no Evader at all, bronze Benevolence, so I depipped.
So an AFK-Killer should be the only exception where an Escape should give the Blackpip.
Only happened to me once. I think its quite rare.
I don't even need a pip but if I escape I at least want a safety.
I had the same thing happen, my team was bad, DCs, suicide and I escaped by Hatch, game was over in 2 minutes, De-Pip. I did 1 Gen and I don't remember getting chased, I didn't have time to do anything else other than watch my team kill themselves and then escape.
I get 18k BP , escaped and depipped yet get 9k bp, die, and gain a pip. Wtf
dbd possibly has the worst ranking system in the history of online video games
If you escape you should at least safety pip
Usually the people who leave and let the rest die don't deserve a pip
To what someone said about 2 kills securing a safety pip as killer... You obviously haven't 4k'd within 1:30 of the match beginning ever. You will depip for ending a game that fast with a 4k.
As for the overall, just go into the basement stairs to get basement points if you feel you are short. Or just stand in terror radius
Let me outline the match for those who think I did nothing.
I got 3 gens done, 1 by myself and 2 co-op.
I unhooked 3 people, and healed 2 of them
the killer didn't want to chase me after the unhook, which was unfortunate for the unhooked person. 3 out of 4 of us escaped at the end.
I did actually pallet stun the killer but again, they didn't want me for some reason
Exactly
"you being toxic" it's like the welcome to the dbd community
This is probably not correct. We would need to see the Emblems, but with what you described you should have gotten an Iridescent in Benevolence (if all Unhooks were safe), at least Silver in Lightbringer and Gold in Unbroken. Those are 9 Points, which should be enough for the Blackpip, regardless of what happened in the Chaser-Emblem.
What were your emblem scores? It'd be easier to tell why you depipped if we had the information. The most we can do is theorize. I'm honestly fine with how it is rn. I'd rather it be more on the harder side to pip than easier for survivors. Additionally, it feels hard to lose a pip (unless you get tunneled and can't loop the killer for long). Makes me feel as though there may have been an accidental farm or something else.
The current rating system cannot precisely measure everyone's contribution to the team and that's all. Hiding or playing immerse isn't being coward you know. Sometimes one get really good at sneaking around the killer distracting them, which wastes the killer's time and buying gen time for teammates.
You probably did not perform safe hook rescues, meaning that you unhooked someone but they got injured again within 30 seconds of unhooking which actually counts massively against you. Just healing teammates won't give you much altruism points, and doing a solo gen is honestly not that many points as well. If you did the other two generators co-op from start to finish that is a massive amount of points but by the sounds of it you probably just came in towards the end of it.
Overall in a game to pip you want to get chased by the killer and escape, you want to safely unhook a player then heal them if you can, and work on a couple of generators.
I always hate it when a survivor comes to unhook me then ditches me as the killer comes right back. At that point you are just farming your teammates. If you are unhooking like that at least take a hit for them or lead the killer away.
How are you distracting the killer by hiding? You might think that you are being helpful, but I'll tell you that 99% of P3 immersed Claudettes in red rank are literally just hiding in lockers either waiting for you to finish everything or hatch escape.
If the killer sees scratchmarks and arent in a chase they probably will go there to investigate and if you hide abd arent caught that time the killer went out of the way is wasted since they didnt find anyone
Hiding means searching means wasted time means gens get done means doors get open means escape.
?
The idea is that if you only escape, and do nothing else, you get a penalty. We do not wish to encourage in any way Survivors who only wait for the gate to open, letting their teammates do all the work.
That is never the smartest way. The smartest way is to do gens. Hiding all game directly conflicts with the survivor's ONLY objective.
By all means keep making your survivor games 3v1 and then wonder why you don't pip.
You completely ignored what I said and I never talked about being unable to pip.
You act like hiding is never the best course of action, which is obviously wrong. Every action needs to be chosen according to the situation. Take that into consideration, and your escape rate will go up, I promise you. ?
Maybe if the killer is AFK ?