Zanshin Tactics needs buffs or a change.
Getting straight to the point, this perk is bad. You gave an already bland survivor perk to a killer as a even worst perk that doesn't synergies with any other perk.
There needs to be more added or change to this perk to make it even worthy of use on a killer perk slot. The other two perks Blood Echo's, and Nemesis area creative and thought out perk concepts that have synergies.
My suggestive buffs I would like to reccomend...
· When you vault or break a pallet while this perk is active, you do it 15% faster but it then goes on cooldown instead of hitting a survivor.
· Survivors who fast vault or throw down a pallet while in a chase are slowed by the hindred status effect for 3 sec while this perk is active and then goes on a cooldown and the timer can be increased to compensate.
If anyone else wants to add in ideas or buffs, please do.
I want this perk to feel as cool as the other two, it just feels lazy compared to the other perks that came out with this chapter.