Killer hanging too close to hooked survivors
I play both survivor and killer, achievements I am down to 14 left and I will have them all at this point in time with over 2k hours of playing time. So I can say I have experience with this game.
With that said, I believe there should be something set up that the entity will stop going after a survivor on a hook if the killer is too close "The entity doesn't want to share the kill or something like that." Not that I am against camping, I can't stand it but won't sit here and get on the killer's case for it since Survivors can gen rush to get past this, but when a killer just stands there watching someone die, the person on the hook basically has a game ruined they waited a while to play.
To make this clear, one game I literally got right into to have the killer right on top of me in under 7 seconds. I had no chance to hide or get away, and then get face camped so the game was totally ruined for me. I mean, I just went to the next game, but to wait all that time to have a game where you literally couldn't do anything to play ... kind of ruined that one game completely.
This new mechanic would stop someone's game from being completely ruined without too much of a punishment. Entity would continue the moment the killer walked away, stop again when the killer returns. It also helps some killers who want to set up traps like the trapper ... but time is too short to really set them up the way you want and get away before the survivor dies off. You want to get away to use your traps but time is short.