Like the title says, I played a game and the killer was afk the whole time and i still depipped, I just think it's unfair for that to even be a thing and was wondering if there was ever going to be some fixes for this kind of stuff?
I believe there are plans to rework the ranking system, yes. Exactly what form that will take we don't know yet, but it's shown on their current roadmap as something which will be happening in the three months or so following the release of the Cursed Legacy chapter.
So hopefully, once the rework happens, things like depipping due to afk killers or playing the game too efficiently won't be such an issue anymore.
you didn't do enough in the game, do totems, open chests, use toolboxes to sabo.
I don't understand your point? do you want to play games with afk people where you actually have to do stuff like that just to not depip?
Sweet as, I hope they work on it cause it definitely needs improving.
I stopped caring about ranks a long time ago and you should too tbh until ranks actually mean something.
I'm saying you actually didn't fulfill a point or action requirement to pip. There's ways to do this against an afk even a stealther like Wraith. It's really about lucking out with items or bringing a secondary chase objective with you. I guess I should explain, I afk in killer matches a lot, I really just want to get my daily/archive and just let the survivors go, half of them dc anyway in farming matches so there's no point killing them.
Yeah I know the point you are saying, but I just don't believe it is healthy for a game to be like that. and to be fair I could explain what I did to try and not so call depip but like I said it is not a healthy way for the game to be.
Same when you get tunneled for the entire game and those blendettes that were holding m1 for 5min get the pip and you not
Open Chests and saboing does nothing for the Emblems. Totems count towards Lightbringer. So you can end up with Iridescent Lightbringer and Iridescent Unbroken, which is not enough to Safety Pip.
You need to run in front of the Killer to get Points for Evader, but honestly, this should not be necessary (and cannot be done if the Killer is a Wraith or any other Stealth Killer who just wants to derank).
So yeah, there is no chance to do anything more and even if, nobody should be forced to run around the Killer the whole time, just to not depip.
by the way why was this moved to general discussion, i feel like this is more than just a 'general discussion' unless i'm tripping that i posted this in technical problems..
Although you can pip up with an afk killer, it's very difficult, especially at mid to high ranks. Even if it is manageable, it's still a flaw in the system that survivors are effectively punished if no one gets hooked or hit (which is usually the case with an afk killer), because it's impossible to receive any points in benevolence. OP's point is valid in that regard - the ranking system does need looking at.
The problem with AFK Killers is that you get no Chaser or Benevolent, which is half your pip as Survivor. Lightbring is inherently limited, so the only emblem that's guaranteed is Unbroken.
I'm gonna completely disagree just based on experience. The OP didn't find enough things to do in the map to get the pip specifically already existing secondary objectives. Either way a survivor shouldn't just be awarded a participation trophy to pip in an afk match just because they did the gens and exited the map. I do agree that the piping system needs an overhaul, survivors can just pip from unhooks and heals and I feel like there should be a greater skill sense than farming team mates. At least it's not as bad as old WGLF stacks, that was just a nightmare until they put safe hook points.
Rank doesn't matter.
Other than Wraith no other killer prevents a pip anymore not since the ready change
So in a boring afk game I should be forced to go around and do extra things like breaking dull totems and opening chests just so I don't get punished and depip?
yup, go open a chest or do a totem, they are pretty easy to do. Also have a better mindset, work on doing great skill checks, work with team mates to coop gens. you'd be surprised how quickly you can double your points and pip in those instances. You get a free pass into the game and can use it to strengthen different mechanics and do a scavenger hunt against the other survivors.
No one is suggesting survivors receive "participation trophies" or get rewarded for doing nothing. Ranking up is already far too easy as it is.
I agree, one probably shouldn't be able to pip in a match where they are presented with literally no challenge to overcome, because afk matches aren't a show of skill.
My point was simply that neither survivors nor killers should be punished by the ranking system for completing their objective efficiently. In survivors' case, the problem is the Benevolence emblem, in which it is only possible to get points if one's teammates make mistakes.
Ive always been able to at least black pip at red ranks against an AFK killer. I just helped crank out a couple gens, no totems at all, then went and ran around the killer awhile. This takes care of 2 emblems, and you automatically get 1 for escaping without being downed. You won’t get any altruism, and yes it feels dumb having to run around someone who isn’t there but it’s a quick game anyways take the easy points and move on.
I play for BP too, mostly stock up as a killer then spend them on my survivors to get medkits mostly. Unless it‘a almost time for a new killer like now I’m staying between 900k-1 million
I’ve been to rank 1 and managed to stay between 1-2 for a while so i know I can, but I enjoy the game a lot more at lower ranks playing fun builds and letting people go
in a way they kind of should be. the whole point of the game is to do stuff and have fun and if killers are just focused on getting the 4k quick and easy and survivors just want to gen rush and escape then there really isn't much gameplay going on. The devs did the emblem system with this in mind, that the killer and survivor should have more interaction than just being hooked/slugged and the gens being done efficiently. I'm telling the OP that there's enough things in the map and interactions to not depip. I've never depipped from an afk game cause I got an item or did totems enough to farm 20k and actually take a break from getting tunneled or facecamped.
Ranking systems shouldn't be based around having fun, they should be a reflection of player skill. If a killer is skilled enough to kill all 4 survivors in one hook each, they should be rewarded for that, not punished. The same should apply if the survivor team are skilled enough at outrunning the killer that they manage to never get hooked.
As for whether the OP could have pipped or not, I've never disagreed with you on that, so there's no need to keep preaching to the choir. What I'm talking about now is OP's secondary concern about whether the ranking system is doing its job.
Every Killer who can go into Stealth. Not afk, sure, but a Killer who wants to depip (like crouched Pig) or is using a Meme Build (Basement Protector Bubba)
unless the rank rework is actually GOOD and they balance the game a bit better, you will see more of this. I know when DC penalties come in im just gonna AFK as wraith from game to game with no perks and watch utube series to de rank. no reason to be in red ranks as killer other than STRESS
I guess I am getting unlucky. the only afk killers i'm getting are wraiths.
Wait what map was reworked?
Springwood (Badham Preschool).
As a killer, I depip whenever like 2+ survivors ragequit the match, so it goes both ways.
Ermm killing the survivors in one hook isn't skill lol. More than likely that just means you were camping hard or put them into the basement.
I try to do everything I can do get points - like i said with my last comment it is wraiths i'm getting. And it is a bit hard to do all that when the gens get done in 3 minutes because no one knows its an afk untill the gates are open and the end game is going. Sure if it's anything but a stealth killer you can get the points easy maybe I need to reword the title to stealth killers.
Figured they couldn't keep up with there own schedules. Was wondering since the archive right before the last year dlc was supposed to have a new map wondered if u missed something.