I think this is an improvement because at least now you can hit survivors. Because you could have all the stalling add-ons in the world but they're useless unless you actually hit them. Also it helps to think of frenzy as no more than just an M1 attack.
Just because the survivors try not to group up, doesn't mean it's never going to happen. There are only so many scenarios where all of your teammates can be spread out enough that Legion can't chain any hits together.
Plus, before these changes, the buttons were completely useless, no matter how the survivors played. They forced you to do something that you should never do as Legion.
You are the one who started an argument. You chose to escalate it and antagonize me every time I replied to you. I simply reciprocated your behavior after I started to get fed up with it.
Every Legion player wanted this change? Really? I didn't. I doubt many others did too looking at all the threads asking the Devs the heck were they thinking doing this. The speed doesn't make up for everything else. Legion's power does nothing other than injure people which most ignore anyway. They have been made more add-on dependent and useless. Most perks do nothing for them anymore. You might as well just m1. Heck, my two Legion rework threads didn't have this crap in them and they were massive. You can't just say "Every Legion player" wanted something.
Trust me friend there is nothing worse than hitting one survivor and almost never catching other survivors (I'm sure you can relate) but this is better for legion. 130% movement speed, 0.9 second vault speed, pins on first hit. In exchange for 3 seconds of mending (survivors used to mend in same spot hit then do stuff negating hard work) and slight nerf to mend time add-on, removal of basic attack on frenzy hit (I'm not a fan of this change but I can see why.)
All in all, legion is in a slightly better place and can at least punish mistakes more often then before.
Tl;Dr These changes are good but like anything could be better, Ulven I know that if anyone can keep faith and suggest amazing ideas it's you, I simply ask for some patience and time to review these changes.
Buttons should cause the effect on the first hit, considering how crap DW is.
A missed attack should not stun Legion and take them out of FF, considering it's a non-lethal ability.
Not only was the time needed to mend reduced, but now as long as the survivor is sprinting the timer doesn't decrease? Really? That's how they fixed this?
They need to rework Legion, already. They're absolutely useless and not fun nor rewarding to play as. They get awesome cosmetics and shafted in every other way possible.
Pins on first hit. You are already wrong. Pins only work if the person is highlighted in KI. So you have to hit someone else first.
It's not better. We lost perks, we lost what little lethality we had, we lost any pressure our power could bring for what? We move faster. Yay. We get stunned for 4 seconds still, we lose our power on a miss still. We have forever to wait for our cooldown made worse by the fact if you DO m1 someone you lose 50% of your power.
This is what I said. We shouldn't be happy cause "At least there is some buff." This is a foolish mentality and will only result in us being dogs, happy to get table scraps. Slightly better means nothing when a survivor can run across map with no penalty and get mended by someone else in under 8 seconds. OR just themselves in 12. OTZ got a 8 man frenzy stream cause people kept mending so fast. Does that look like a useful power to you? Hell it doesn't even do anything after they are injured.
The deep wound was anyway never a threat, just like piggys trap it is a timewaste. It sucks they reduced the mending time but the other changes dont really mind Legion at all. I mean it was honestly really frustrating if a Wraith chased you cloaked while you have deep wound and you would die without beeing able to do anything, same goes to Freddy. Bebause of this issue they did this change and I can totally understand BHVR there.
BUT I cant understand why BHVR hates Legion SOOOOOOOOO much, why does they just dont give us the money back and delete them? I mean come on... just end the suffering of this Killer. I am not even in the state where I would call this character a KILLER.
It is fun atleast running around really fast and stabbing everyone because of the speed and vault buff but thats it. But well.. we all know that BHVR will never do somerhing with Legion or maybe in a few years when they managed to update the other killers.
Well, several of Demogorgon's add-ons don't do anything if you don't make use of his portals (Or if you don't get a chance, because you spend the whole match chasing people). Some of Myers' add-ons don't do anything if you don't stay in EW1 long enough to hit someone. Most of Doctor's add-ons don't do anything at all if you never use Treatment mode or Shock Therapy. Several of Trapper's add-ons don't do anything if the survivors don't step in any traps. Should they all be changed?
Add-ons are meant to change up your playstyle. Buttons encourage you to go for chain hits with FF. So let them.
You arnt seeing that the "buffs" dont outweigh the nerfs. Sure, the speed feels better. I'll give you that. It's fun.... but it's useless. You have no reason to ever use your power, as at this point it actively punishes you for it. Sure you get that first hit, but then what? You are an M1 Killer with nothing to help you in a chase, at all. Legion is now one of the worst Killers on the roster, even lower than even 2 days ago.
It's a sidegrade. Survivors can still loop Legion after being buffed from a frenzy attack. It only helps with preventing survivors from doing interactions when their DW bar is low. They're free to do gens, run around, or whatever until then.
Get this, deep wound and borrowed time are the same effect. Only difference is in how it's applied right? Borrowed time is considered to be a powerful survivor perk. So, why does a killer apply a buff to who they should be trying to kill? Might as well play survivor rather than playing as Legion.
All you get from frenzy is information which is only marginally useful. Legion can't even stall anymore.
Before you argue that their faster now. Great, you can catch up to the survivor. Now what do you do? Eat a 4 second stun while the survivor runs away.
Be honest. It's been a punishment since the rework. I actually prefer survivors mending quickly compared to them just ignoring it. Plus, if they mend during your FF, killer instinct activates on them and you can inflict the button statuses on them. Now, if only said status effects weren't garbage...
I do miss og Legion, but it seems their purpose is now to just slow the game down, which they do just a little better now than before.
I gotta agree, the trade off for slightly faster speed wasn't worth it. The button changes should have been on first stab with feral frenzy, legion's power already incentivized chaining by highlighting people that haven't been stabbed and chasing after the same person you stabbed with FF is a huge time waste if they know how to loop. The argument that the buttons incentivize chaining, I can see where there coming from but getting looped for chasing the same person is enough of an incentive imo because they get a burst of speed in a direction that is probably a loop plus you have to deactivate the power to go into a 4 second stun. They also just nerfed the little stall mend had as well. I think Legion needs a complete rework and Borrowed Time reverted to pre DW.
I don't miss OG Legion. OG Legion was an exploiting mess. I just want Legion to be good. Not give BT to survivors as @Kabu pointed out. They don't even slow the game any now. It's not even a little better. It's much worse.
The main difference between Borrowed Time and Feral Frenzy is that Borrowed time prevents you from going down a health state, while Feral Frenzy applies the Deep Wounds debuff in additon to injuring the survivor, thus forcing them to waste time mending, in addition to healing, when they were previously healthy.
Also, when playing Legion, I often find that the increased vault speed allows me to land first hits that I otherwise couldn't. So I don't think he's useless, or even the worst killer. I think that title belongs to Clown, because at least Legion's power lets him bypass windows and pallets, slow down objective completion, detect survivors instead of just relying on guesswork, and chase them down faster than the normal 115% movespeed. The only thing Clown has is a mediocre tool to shorten loops slightly.
I might be in a mess of anger, disappointment, frustration, and sheer depression cause of all this, but I'm not gonna take it out on you. You had nothing to do with it.
But Legion is still one of the WORST killers, and this change will only make it EVEN worse.
Except clown can end a loop faster then average at least. Legion's power can get a hit...and then wait 4 seconds while they get away and possible duck around a corner and loose them because you can't see scratch marks or blood.
Comments
Since DW is no longer TR based, survivors who aren't mending or running will have their timer deplete.
That means Deep Wounded survivors who attempt to do generators, heal, open the Exit Gates, and so on will have their Deep Wound timer deplete. 😁
I think this is an improvement because at least now you can hit survivors. Because you could have all the stalling add-ons in the world but they're useless unless you actually hit them. Also it helps to think of frenzy as no more than just an M1 attack.
Yes we know, and we see how useless that is.
any buff is heavily outweighted by the nerfs.
Thinking its more then an M1 attack dosen't make it so. Its so much less now.
Just because the survivors try not to group up, doesn't mean it's never going to happen. There are only so many scenarios where all of your teammates can be spread out enough that Legion can't chain any hits together.
Plus, before these changes, the buttons were completely useless, no matter how the survivors played. They forced you to do something that you should never do as Legion.
You are the one who started an argument. You chose to escalate it and antagonize me every time I replied to you. I simply reciprocated your behavior after I started to get fed up with it.
I don't see how when every Legion player ever wanted this change. 😕
Buttons should do it on first hit though to make sure they actually do something though.
I was just talking. Sorry Text is a mess at context.
Every Legion player wanted this change? Really? I didn't. I doubt many others did too looking at all the threads asking the Devs the heck were they thinking doing this. The speed doesn't make up for everything else. Legion's power does nothing other than injure people which most ignore anyway. They have been made more add-on dependent and useless. Most perks do nothing for them anymore. You might as well just m1. Heck, my two Legion rework threads didn't have this crap in them and they were massive. You can't just say "Every Legion player" wanted something.
Accurate
Trust me friend there is nothing worse than hitting one survivor and almost never catching other survivors (I'm sure you can relate) but this is better for legion. 130% movement speed, 0.9 second vault speed, pins on first hit. In exchange for 3 seconds of mending (survivors used to mend in same spot hit then do stuff negating hard work) and slight nerf to mend time add-on, removal of basic attack on frenzy hit (I'm not a fan of this change but I can see why.)
All in all, legion is in a slightly better place and can at least punish mistakes more often then before.
Tl;Dr These changes are good but like anything could be better, Ulven I know that if anyone can keep faith and suggest amazing ideas it's you, I simply ask for some patience and time to review these changes.
Buttons should cause the effect on the first hit, considering how crap DW is.
A missed attack should not stun Legion and take them out of FF, considering it's a non-lethal ability.
Not only was the time needed to mend reduced, but now as long as the survivor is sprinting the timer doesn't decrease? Really? That's how they fixed this?
They need to rework Legion, already. They're absolutely useless and not fun nor rewarding to play as. They get awesome cosmetics and shafted in every other way possible.
Pins on first hit. You are already wrong. Pins only work if the person is highlighted in KI. So you have to hit someone else first.
It's not better. We lost perks, we lost what little lethality we had, we lost any pressure our power could bring for what? We move faster. Yay. We get stunned for 4 seconds still, we lose our power on a miss still. We have forever to wait for our cooldown made worse by the fact if you DO m1 someone you lose 50% of your power.
This is what I said. We shouldn't be happy cause "At least there is some buff." This is a foolish mentality and will only result in us being dogs, happy to get table scraps. Slightly better means nothing when a survivor can run across map with no penalty and get mended by someone else in under 8 seconds. OR just themselves in 12. OTZ got a 8 man frenzy stream cause people kept mending so fast. Does that look like a useful power to you? Hell it doesn't even do anything after they are injured.
Thank you for still being a voice of reason.
The deep wound was anyway never a threat, just like piggys trap it is a timewaste. It sucks they reduced the mending time but the other changes dont really mind Legion at all. I mean it was honestly really frustrating if a Wraith chased you cloaked while you have deep wound and you would die without beeing able to do anything, same goes to Freddy. Bebause of this issue they did this change and I can totally understand BHVR there.
BUT I cant understand why BHVR hates Legion SOOOOOOOOO much, why does they just dont give us the money back and delete them? I mean come on... just end the suffering of this Killer. I am not even in the state where I would call this character a KILLER.
It is fun atleast running around really fast and stabbing everyone because of the speed and vault buff but thats it. But well.. we all know that BHVR will never do somerhing with Legion or maybe in a few years when they managed to update the other killers.
Well, several of Demogorgon's add-ons don't do anything if you don't make use of his portals (Or if you don't get a chance, because you spend the whole match chasing people). Some of Myers' add-ons don't do anything if you don't stay in EW1 long enough to hit someone. Most of Doctor's add-ons don't do anything at all if you never use Treatment mode or Shock Therapy. Several of Trapper's add-ons don't do anything if the survivors don't step in any traps. Should they all be changed?
Add-ons are meant to change up your playstyle. Buttons encourage you to go for chain hits with FF. So let them.
Dat "trusted" boi uses NOED on Legion. Just sayin'
You arnt seeing that the "buffs" dont outweigh the nerfs. Sure, the speed feels better. I'll give you that. It's fun.... but it's useless. You have no reason to ever use your power, as at this point it actively punishes you for it. Sure you get that first hit, but then what? You are an M1 Killer with nothing to help you in a chase, at all. Legion is now one of the worst Killers on the roster, even lower than even 2 days ago.
It's a sidegrade. Survivors can still loop Legion after being buffed from a frenzy attack. It only helps with preventing survivors from doing interactions when their DW bar is low. They're free to do gens, run around, or whatever until then.
Get this, deep wound and borrowed time are the same effect. Only difference is in how it's applied right? Borrowed time is considered to be a powerful survivor perk. So, why does a killer apply a buff to who they should be trying to kill? Might as well play survivor rather than playing as Legion.
All you get from frenzy is information which is only marginally useful. Legion can't even stall anymore.
Before you argue that their faster now. Great, you can catch up to the survivor. Now what do you do? Eat a 4 second stun while the survivor runs away.
Yes, their power injures people. Exactly what a basic attack does. Incredible! Absolutely incredible!
But it doesn't stop there! It also buffs survivors with the borrowed time effect.
Wait! It's supposed to stall right? Nah, that was nerfed when it wasn't even a useful part of their power to begin with.
Be honest. It's been a punishment since the rework. I actually prefer survivors mending quickly compared to them just ignoring it. Plus, if they mend during your FF, killer instinct activates on them and you can inflict the button statuses on them. Now, if only said status effects weren't garbage...
I do miss og Legion, but it seems their purpose is now to just slow the game down, which they do just a little better now than before.
I gotta agree, the trade off for slightly faster speed wasn't worth it. The button changes should have been on first stab with feral frenzy, legion's power already incentivized chaining by highlighting people that haven't been stabbed and chasing after the same person you stabbed with FF is a huge time waste if they know how to loop. The argument that the buttons incentivize chaining, I can see where there coming from but getting looped for chasing the same person is enough of an incentive imo because they get a burst of speed in a direction that is probably a loop plus you have to deactivate the power to go into a 4 second stun. They also just nerfed the little stall mend had as well. I think Legion needs a complete rework and Borrowed Time reverted to pre DW.
Just tested this. Scratches and blood don't come back until AFTER the 4 second stun. Amazing! So fast and so speedy but where did they go?
I don't miss OG Legion. OG Legion was an exploiting mess. I just want Legion to be good. Not give BT to survivors as @Kabu pointed out. They don't even slow the game any now. It's not even a little better. It's much worse.
No, they don't stall better than before. Mend time was reduced and the knife add ons were nerfed.
Well, if you didn't intend to offend me, then I apologize for insulting you. I try to be respectful to people, even when I disagree with them.
The main difference between Borrowed Time and Feral Frenzy is that Borrowed time prevents you from going down a health state, while Feral Frenzy applies the Deep Wounds debuff in additon to injuring the survivor, thus forcing them to waste time mending, in addition to healing, when they were previously healthy.
Also, when playing Legion, I often find that the increased vault speed allows me to land first hits that I otherwise couldn't. So I don't think he's useless, or even the worst killer. I think that title belongs to Clown, because at least Legion's power lets him bypass windows and pallets, slow down objective completion, detect survivors instead of just relying on guesswork, and chase them down faster than the normal 115% movespeed. The only thing Clown has is a mediocre tool to shorten loops slightly.
I might be in a mess of anger, disappointment, frustration, and sheer depression cause of all this, but I'm not gonna take it out on you. You had nothing to do with it.
But Legion is still one of the WORST killers, and this change will only make it EVEN worse.
No, they are the same thing. You're always injured when under the effect of borrowed time. It's the middle ground between injured and being downed.
Except clown can end a loop faster then average at least. Legion's power can get a hit...and then wait 4 seconds while they get away and possible duck around a corner and loose them because you can't see scratch marks or blood.