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Survivor Perk Tier List (Oni DLC) *Updated*

xEaxEa Member Posts: 2,972
edited December 2019 in General Discussions


This is my *updated* Tier List of Survivor Perks right now. Please feel free to discuss.

Old Version:

*I have not used the perks that got changed or added recently very often. I might be off on one or another, let me know what your thoughts are. For example MoM Left Behind or the new Perks Lucky Break, Any means neccessary and Breakout.

**S Tier are the best Perks right now, and F are the worst in my opinion. Left are the better of the category, and right are the worse of the category.

Kind regards

Post edited by xEa on


  • WaffleyumboyWaffleyumboy Member Posts: 7,318

    I would argue against Sprint Burst being so high but it's pretty much the same as spine chill. MoM is definitely at least B tier now.

  • xEaxEa Member Posts: 2,972

    Why do you think that?

    I think it is hands down the best perk in Dead by Daylight, not only on Survivor side. How can you top 100% awareness all the time even vs stealthy killers? Its great vs Spirit, Nurse too. Or that it helps you greatly while looping? Or the extra 6% on vaulting, healing, repairing etc? If you can handle this perk well, you even know when the killer is doing mindgames. Heck, even the ment "downside" with the 10% higher Skillcheck chance is a big plus.

  • TheEdMaverickTheEdMaverick Member Posts: 101
    edited December 2019

    I don't believe there's babysitter and stake out in that tier.

    Is lucky break that functional?

  • VenoxxieVenoxxie Member Posts: 300

    poor We're Gonna Farm - I mean - Live Forever. I use it to earn extra BP as of recently. But ye, other than BP it has no purpose... rip :c

    And some of the lower perks are a lil bit better than their current teir, only if you actually pair them with perks that make them good. Such as Plunderers which I would put in E tier in the first place because you can still get brown items with it and without addons, makes those items still not good but pairing it with Ace in the Hole though would make it better.

  • humanbeing1704humanbeing1704 Member Posts: 6,991

    mettle of man for me is atleast B tier now

  • xEaxEa Member Posts: 2,972

    Sprint Burst is in my opinion the best exhaustion perk. I was even thinking putting DH one tier down just to showcase that, but that would not do DH justice.

    The reason is simple. 99% Sprintburst all the time and you have a better version of DH if your timing is right.

    MoM that good? I tried it one time only like i mentioned, but i felt protection hits on porpuse just to maybe get MoM ready is way to much of a handicap. Maybe i am wrong here and i have to try this one out a bit more again. Thank you!

  • NeskaNeska Member Posts: 132

    Selfcare in D? This can't be right

  • WaffleyumboyWaffleyumboy Member Posts: 7,318

    MoM can be good if you have a team/build that can make use of protection hits (ie escaping the killer's grasp). Sprint Burst can only be 99'd during chase if you don't complete objectives I'm pretty sure.

  • xEaxEa Member Posts: 2,972

    Thats true, but i think, items are usually not really the game changers. Plus, you can just get them from the Bloodweb and bring them. The reason why i did not put those on "No Tier" (which is more or less ment for Farm only perks) is that you might run out of whatever you bring in.

    I was also trying to see the perks as its own AND their potential to combine with others if that makes sense. For example, Dance with me alone is not better den D Tier imho, but with Lithe and Q&Q, its might actually become very useful.

    Very though to decide.

  • ruler33ruler33 Member Posts: 244

    honestly hope should be b tier or low a tier it is ridiculously underrated for some reason

  • FriendlyGuyFriendlyGuy Member Posts: 2,768

    Play against anti-heal stealth and say that again.

    I can agree on everything except SB. SB one tier down and it's fine.

  • WaffleyumboyWaffleyumboy Member Posts: 7,318
  • xEaxEa Member Posts: 2,972

    I like Hope, and i use it from time to time, but for me it is still just a counter of NOED. Its use is more often then not very limited and most of the time, i get 0 Value out of it (dead before endgame, Killer is not on me during endgame etc) but you are right, when you need it, it is often a very solid perk.

  • WaffleyumboyWaffleyumboy Member Posts: 7,318

    Yes. The awareness has no counter, the vault speed can save you, the objective speed and higher chance of getting a skill check (and a Great landing) make it one of the most underrated perks in the game.

  • xEaxEa Member Posts: 2,972

    I think that there are better ways to deal with your injury then Selfcare

    • Dont heal at all! Pump gens and use Adrenaline
    • Let a Teammate do the job
    • You can heal yourself with a Medkit more efficient
    • Inner Strength outclasses Selfcare
  • MarcusMarcus Member Posts: 2,047

    Because you don't need if you simply have awareness. The 6% vault speed isn't much unless you pair with Resilience. While K think it's a decent perk, I highly disagree with it being the best perk in the game.

  • HectorBrandoHectorBrando Member Posts: 2,389
    edited December 2019

    Also BPs are way easier to get now as survivor with the increased gains, more events, rift challenges and the Bloodwebs are less grindy with the 4 perks per web instead of 2 so you need less points.

    And yes, the strength of perks come from combos or even gamestyles, Plunders+Ace's being a good example and Streetwise is really good if everyone brings an Engineers or a Commodius for genrushing, Deja Vu is super good for newcomers who get lost in maps and dont know how to find gens easily.

    They even depend on killer gameplay, against me Unbreakeable and Borrowed Time are useless since I never slug and I almost never camp the hook.

  • MarcusMarcus Member Posts: 2,047

    I have no problems going against stealth killers with anti healing perks without Spine Chill, I just rush gens while injured. Pretty much all of the stealth killers have either loud breath or loud footsteps, so they hardly catch me off guard. So yeah, Spine Chill is overrated.

  • xEaxEa Member Posts: 2,972

    The best awareness can not beat Spine Chill, sorry ;-). Ghostface, Wraith, Myers, Pig are a joke if you use that perk. And you still have a big opportunity vs every other killer, and strong perks like Monitor aswell.

    Its also the only perk beside Iron Will that will help you vs Spirit and Nurse.

    I like getting chased, and i would use SC over DH any day, even if it had no other benefit than the notification. I can not count how often Killers mindgame themself simply because Spinechill tells me all the time, what they are actually doing during chase ;)

  • WaffleyumboyWaffleyumboy Member Posts: 7,318

    Well put. These people are proving themselves uncultured by doubting Spine Chill's power. (SC stands for Self-Care by the way)

  • MarcusMarcus Member Posts: 2,047

    Still far away from the best survivor perk.

    Wraith, Pig and Myers are already mind of a joke even without Spine Chill. Ghost Face is also not that strong.

    Dance With Me, Quiet and Quiet, Fixated and Lucky Break can also help against Nurse and Spirit. And I don't need Spine Chill even against them.

    I would take something like DS, BT, exhaustion perks, Adrenaline, Inner Stenght, etc over Spine Chill 100% of the time.

  • MegMain98MegMain98 Member Posts: 2,822

    Spine Chill being THAT high is a bit of a stretch.

    It’s not a bad perk but I’d personally rather run perks that help me prolong a chase because chases are the most fun part of the game on the survivor side.

  • WaffleyumboyWaffleyumboy Member Posts: 7,318

    what perks? You mean an exhaustion perk? You can run exhaustion perks with Spine Chill

  • xEaxEa Member Posts: 2,972

    Lets agree we disagree ;)

    Well, it IS a fantastic perk for chases. Many people have not found out yet, thats it. Still, the List was not ment to be "most fun perks"... if that would be the case, Head on would be the best by far xD It should illustrate my POV which perks are the best in reaching the goal to succeed in DBD.

    But lets not only focus on this one Perk, there are definitly more placements to criticise then Spine Chill ;)

    I am VERY interested especially about the new perks or those who got changed aswell ;)

  • WaffleyumboyWaffleyumboy Member Posts: 7,318

    Spine Chill has a skillcap :o

    Apparently you have to ADAPT to looking at it and the killer in chase how strange :o

  • dont_ask_me_againdont_ask_me_again Member Posts: 490
    edited December 2019

    As a spine chill/resilience main.... they both need to go down 1 rank each.

    The devs also basically killed OoO as stealth killers can see the OoO player. It’s like C/D tier now.

    BL needs to go down one more.

    We’ll make it needs to go up one more.

    Streetwise is worse than No Mither honestly... I’d rather take a no mither build that can gen rush to feel more use.

    Plunderers I’d move up one.

    Pebble is worse than No Mither.

    Self-care is atleast B tier... yeah you don’t need it but if you run resilience and 99% strat it’s solid to bring and if you’re whole team dies you can obvs afford to heal yourself.

    Leader I think should go up one... it’s not bad for replacing self-care... you get unhooked faster which can make a large difference aswell as get healed quick... when multiple survivors heal it’s fast. It’s better than or as good as Botany... can be argued.

  • WaffleyumboyWaffleyumboy Member Posts: 7,318

    BL is the only thing I agree with the rest is soloQ nonsense and if not idk what it is

  • dont_ask_me_againdont_ask_me_again Member Posts: 490
    edited December 2019

    Also I’d say that nancy self-heal perk is an A... I think the design is really good. Just a perfect perk to add to the game... and yeah looking at the perklist it’s sad there’s only a few viable perks.

    Also deliverance should go down one... unbreakable is way easier to choose here :P Deliverance would be fine if you didn’t need to unhook someone.

  • xEaxEa Member Posts: 2,972

    Thanks for that great input, i love it!

    OoO is not a bug? :o I ranked it from that perspective.

    BL, was thinking back and forth, its a though one. I still think it is strong tho. But maybe you are right with that one.

    We will make it is perfect where it is. Very good perk, but not quiet the level as for example Borrowed time.

    Interesting, some think streetwise should go up. I think it is trash but not as trash as No Mither. This one really only makes sense with a full build around it and perhaps a strong team, and even then, its really not that great and more of a troll build (RIP sabo meta). If my life would depend on which perk to pick, 100% streetwise. Its better to have nothing great then a disadvantage ;)

    Plunders like i said, it was really hard to rank this one, since you can simply bring the best Item + best addons. It only helps, if you run out of it, then it might even change the game (for example need of a medkit etc).

    Pebble same as Streetwise.

    Selfcare is probably the most overrated perk in DBD. Some even think this one is S or A Tier, which is... no offense a bit of a nonsens. I would not say that bringing a medkit is the best way to heal, but still it is better then using SC. You can 99% even with a Medkit if that is the purpose, and you would be even able to do it fast ;) I have no idea why people still hold on to that perk. Probably people just got so used to it. You have an explanation?

    Leader. Hm. Dont know why but i dont see it on the same level as all the perks on C Tier. Botany or Alert for example are in my opinion definitly better picks.

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