Why did you design Sanctum of Wraith this way? It is extremely dark which makes it nearly impossible to see anything, has a ton of vegetation, excessive amount of obstacles certain killers struggle to use their ability around, shack that leads into another maze tile etc.
Did Jon Rob create the Oni chase music?
Optimization for console has been a topic of discussion for quite some time. Every patch released takes a toll on the frame rate and hurts console gameplay each time. Perks such as Sloppy butcher and other status effect add ons for killer drop fps to the point where it’ll ensure hits a killer would likely not get if not for the perk/add on. Certain killer powers also hurt console frames, which is incredibly notable with Doctor and cosmetics like the Spirit’s halloween outfit tank on the frame rate of this game. All these issues lead to attack misses from fps drop and the game freezing from status effect hits. When will there be better dedication to higher frame rate and overall optimization on console so that the game can be enjoyed as intended?
What was the most challenging part of the oni to create?
Why the change to deep wound?
I really want to do well with Oni on PS4 but his slow turning speed with demon strike makes it very difficult. Are you going to address this issue?
Maybe give him faster strike turning on console only.
After this update, is legion being looked at more than before this update?
Can you guys give us more info on the Doctor changes? Some descriptions changed and I would really like to hear how the changes are going :)
Why are there still critical bugs like basement glitching and sound breaking often still being released? What steps are y'all taking to work on the infrastructure/core of the game and to improve testing?
Due to the recent outcry at Legion's new rework, will the changes either be reverted or will they receive another rework anytime soon?
Question: Will the devs look into killers on console? Console is a huge difference from PC and while Oni may be good on pc, hes pretty trash on console.
Why you make DW stronger ?
I understand those who previously got the event skins deserve them back. However will you allow people to get them in the Dead By Daylight store, in a future event, or in a future rift? Please and Thank You.
question: since the new map is darker than other ones, are darker maps a possibility in the future (are you guys switching to a darker lighting)?
Is the doctor rework going to actually improve his gameplay? Or it is going to merely make him more annoying to face/play?
Did Yui survived in her trailer ?
Will the Oni's prestige P3 be updated from the PTB version (which was basically the exact same as base outfit with the exception of the ultra bloody sword)?
Would you guys consider re-examining Spirit's post-phase speed curve? It currently feels really bad, almost like it's bugged.
Question: Why do you guys honestly thought nerfing Legion was a good idea, and when is he getting a rework too make him actually good?
Why did you nerf Legion and buff BT instead of fixing the add ons that was the problem?
I'm curious, why exactly did deep wound get a serious nerf? Running really shouldn't pause the timer, it should make someone bleed faster. It.kinda defeats the purpose of Legion's power. I appreciate the fact that it still goes down when you're in the terror radius, but it gets heavily countered if I just run forever.
Why do you keep nerfing low tier killers for the sake of consistency and not giving them anything extra to work with? The community expressed how displeased they were with the Pig nerf yet you continue to do so with Legion anyways? I feel that a disconnect between the balance team and the community is starting to form.
What tick-rate are the dedicated servers currently running and are there any plans to increase it?
Does Kindred and Open-handed still interact like it did before? If it does, has the cap of 24m detection range been removed, or is it still present in the current build?
How did y guys manage to break the game so much after this update? Even after the hot fix the wiggle bar is still broken, it does show up but only after a few seconds.
Where did the inspiration for Yui come from? What inspired her aesthetically?
Will the legion ever see his stun reduced or deep wounds changed to the point where they are fun to play with or against? Not trying to sound sarcastic with the question, I just feel something needs to change.
This is a long one so get ready
Is there a possibility of a bit of adjusting to spirits vault or even a special vault for the spirit since in first person it almost seems like she just crawls through very smooth and almost even a bit of phasing as she jumps through instead of her hopping through the window like legion.
Thank you for answering my question if you see them and thank you for making a wonderful game🤠
Is there any plans relating to an obvious indicator that The Spirit is phasing or is there no such plan for that as of now?
Are theres already ETAs for the chapter 14 cosmetics?
Ps. Thank you all for the best Game ever