Spirit and nurse change thoughts
I'm starting with nurse since she seems like the biggest issue to many players. Nurse has been nerfed to two blinks. This is huge for this character and a well deserved nerf. Nurse has always been the best killer if you learn her mechanics and have some read skills. A great nurse was nearly impossible to beat because she ignores all defenses. This change will separate great nurse players from the mediocre. I like the change. I'd prefer if the devs made stealth viable instead but this is ok too.
Now for spirit! I love spirit and she's great. The new changes make her less frustrating to play against which is good. The collision change is amazing. She still has all the power she used to however now you need to read the survivors more. This separates the bad spirit players and will force them to learn predictions. A good change. The vault animation I dislike. It's not the biggest deal but I feel like if you were dumb enough to fall for the cheap trick then you deserved to be hit. (Oh no an opinion) Now for prayer beads. Prayer beads were a bit op. I say a bit because I'm pretty sure grass still moves which makes her trackable. The prayer beads change is good. They can't be used as a crutch now that they're just a worse iridescent button (legion add-on) I like the new prayer beads because since they're new you can take advantage of survivors who don't know about the changes. It forces survivors to take risks. Whether that be assuming she has the beads or not.
I think both reworks were warranted and are good for the game (ง •̀_•́)ง