You know it isn't like that trust me i get bored as survivor from this game because of idiotic design decisions, i want something new for survivors to do not just holding m1 or running routes like pacman. Tired of it.
Props to the people making new threads about it, i hope devs will pay some attention to it.
No worries the devs will only start to read and address this constructive criticism after 2-4 years when either another asymmetrical horror game competes with DBD or we end up in another dark times situation. We love that this is a casual game :)
They need to revert her fully. Her rework is a huge mess.
I would rather them nerf her than rework her. They could've done so many other things than this rework. I wouldn't mind if they gave her a longer fatigue or decreased vision after each blink.
When I think about it, at this point @xEcoLog1cDuk3Xx is right, even if we make her walk any faster it wouldn't do anything. The most the Dev's would give is 105%, but even then it doesn't remove the nerfs the nurse got:
Another cooldown on a cooldown, basically this killed Nurse's Map potential. She's basically like Clown she's good at stopping loops but has no map pressure (stats even showed that Nurse Is barely stronger than a Clown)
Survivors can see the Nurse position when the Nurse blinks, before the Nurse even gets to that position. Basically survivors can react to the Nurse before she gets to the postion giving them a big advantage
The added cooldown makes it so a survivor can outrun a no add nurse after 2 blinks in a straight line.
Nurse is now an add on dependent killers, Nurse now needs either the extra range add ons or the shorter cool downs to be less unfun and feel less nerfed. That's what the Nurse has become a killer that now needs add ons to be playable.
Giving her a 105% movement speed would only eliminate point #2, but it won't elimate the other 3 points. All this would do is give a small QoL change.
I personally like playing her and like the new addons.
If anything, I'd want the whole fatigue animation and vision loss effect removed so you could at least see the survivors properly. That'd be a huge help since you have to be more precise with your blinks nowadays.
The very least they could do is never pause or reset the blink charge timer. You still can't "spam" her blinks even tho that is literally how she moves around, but would be lessfatiguing on the player and feel mountains better to use.
But nah.. these devs don't do anything, because survivors stopped complaining, the goal has been achieved.
Only her add-ons needed a rework, not also giving her power a cooldown. The developers once again outright ignored their community in favor of going the step beyond.
Using plaid flannel has taught me that the dev's have either tinkered with nurses blinks during chase, or have just screwed the maps up big time.
I can be aiming clearly past a tree and see my blink spot suddenly change to the front of the tree as it moves across my blink path, A TREE!
walls suddenly require a longer blink charge to pass through during a chase while it is a fraction of the time out of a chase
and the time it takes to blink from one point to another (even up close) requires you to set your blink blink past the survivor, i swear it was quicker before. Did they slow it down so the survivor gets to see your blink position?
Comments
We love nerfing the only skillful thing in our game and not doing anything about the no skill that survivors have.
Would making her walk faster alleviate any of her issues?
No
What would you suggest they do?
Don't think they care.
You know it isn't like that trust me i get bored as survivor from this game because of idiotic design decisions, i want something new for survivors to do not just holding m1 or running routes like pacman. Tired of it.
Props to the people making new threads about it, i hope devs will pay some attention to it.
No worries the devs will only start to read and address this constructive criticism after 2-4 years when either another asymmetrical horror game competes with DBD or we end up in another dark times situation. We love that this is a casual game :)
They need to revert her fully. Her rework is a huge mess.
I would rather them nerf her than rework her. They could've done so many other things than this rework. I wouldn't mind if they gave her a longer fatigue or decreased vision after each blink.
She just isn't fun to play at all.
Simply, remove the Rtarded 3 second per blink recharge or increase the distance she can blink. Apparently the DBD community loves being lied to.
Devs: Nurse and Doctor rework, we're only changing add-ons and giving them ultra rares in the same patch.
Devs: You know what let's give her a cooldown on blinks because our entitled survivors don't want to get good against her.
MY LEG!
THIS IS NOT ABOUT HOW STRONG NURSE IS THIS IS ABOUT HOW SHE ISNT FUN TO PLAY
Why can nobody EVER understand that?
When I think about it, at this point @xEcoLog1cDuk3Xx is right, even if we make her walk any faster it wouldn't do anything. The most the Dev's would give is 105%, but even then it doesn't remove the nerfs the nurse got:
Giving her a 105% movement speed would only eliminate point #2, but it won't elimate the other 3 points. All this would do is give a small QoL change.
She's fine, especially at high ranks where they know how to play the character. Seriously stop it.
So you should be fine if we nerf SWF, because SWF=old Nurse.
??
Care to explain? Did you even read what was written? Doubt it.
@Peanits are you still monitoring nurse? She just feels so awful basekit with no addons.
*Joins thread without reading what's discussed*
@Soultiller @copperniles @OmegaXII did you guys see this one yet? https://www.twitch.tv/videos/518788655?t=02h06m14s
That's funny and triggering at the same time but hey he should have just played better and hit all his blinks. /s
I personally like playing her and like the new addons.
If anything, I'd want the whole fatigue animation and vision loss effect removed so you could at least see the survivors properly. That'd be a huge help since you have to be more precise with your blinks nowadays.
The very least they could do is never pause or reset the blink charge timer. You still can't "spam" her blinks even tho that is literally how she moves around, but would be less fatiguing on the player and feel mountains better to use.
But nah.. these devs don't do anything, because survivors stopped complaining, the goal has been achieved.
Only her add-ons needed a rework, not also giving her power a cooldown. The developers once again outright ignored their community in favor of going the step beyond.
Its infuriating to me how little they care.
Using plaid flannel has taught me that the dev's have either tinkered with nurses blinks during chase, or have just screwed the maps up big time.
I can be aiming clearly past a tree and see my blink spot suddenly change to the front of the tree as it moves across my blink path, A TREE!
walls suddenly require a longer blink charge to pass through during a chase while it is a fraction of the time out of a chase
and the time it takes to blink from one point to another (even up close) requires you to set your blink blink past the survivor, i swear it was quicker before. Did they slow it down so the survivor gets to see your blink position?
and yet no one reports that add-ons, meaning no one plays nurse especially with that add-ons.
And they are definitely trolling. Otherwise he won't get even 1 kill
I just think it's hilarious.
That people don't realize blinks are how Nurse travels the map, and she can't travel the map well without blinks.
Huntress nerfs next?
@Peanits Hi are you still monitoring the Nurse?