Slow Vaults Shouldn't Exist

Slow vaults have been added into the game a while back, and ever since then us survivor mains have been needlessly suffering more.
I'm more than sure the only reason they were added was to nerf loops. Though even though that was it's intended purpose it's not what it's been used for.
Since the slow vault animation is so slow, since you get sucked back to the window after you'd vaulted it, and since we know that if you're too close to the window you'll get hit, it basically guarantees a free hit for the killer.
If you round a corner and vault a window and the killer can't predict that then they don't deserve that hit. But of course they get it, thanks to the slow vault.
There should honestly the a perk that completely removes slow vaults or something, make me use up a perk slow, I don't care! As long as the slow vaults are no more!
Comments
Eh just use tiles more efficiently, loops are already strong and enough.
If I know I’m gonna slow vault something I’ll just bait it or throw the pallet.
don't go for unsafe vaults? don't loop a loop the wrong way? seriously they are not that much of an issue as long as your not trying to vault the window at a weird angle. Also they should exist, not approaching a vault from a proper angle and expecting a fast vault not only looks weird and out of place it was also very unbalance and frankly skilless.
Determined Athlete (Meg Thomas teachable):
"your iron discipline and sheer will to overcome obstacles to improve your results drives you to extreme performance. Vault windows and pallets 5%/10%/15% faster"
You like?
Mmm. I do! I wouldn't mind replacing Quick and Quiet with "Determined Athlete". I could do without the faster vault for pallets, though. slow vaults don't exist for pallets and they're pretty fast as it is.
Don't you dare take away my Quick & Quiet!
Resilience makes you vault 9% faster while injured, plus you do everything else faster, and plus, it stacks with spinechill. Consider running those if you want some really fast vaults.
I'm sorry did you just say that survivors are suffering? Unironically?
I am aware Spine Chill makes you vault faster and I love it to bits. I hope it never gets nerfed since I don't think it's an intended feature.
Though, I had no idea Resilience ALSO helped, thank you for the information!
Slow vaults have been in for a while. Even more, you just need to get better at looping.
I'd be closer to thinking fast vaults should be removed before I would think slow vaults should. There were very good reasons for those changes. Even with the changes windows are still far stronger than they should be.
Medium vaults were added for a very good reason. Looping is too powerful a tool to have a low skill threshold, and now it takes a lot more skill to do than it used to.
I don't want to just say "git gud", but really, that's what it amounts to in this case. If a fair proportion of other players are able to achieve something that you're not, it's usually a matter of skill level, not bad game design.
If you think medium vaults are an issue, you need to improve your skills at looping and outsmarting the killer. Maybe find some gameplay footage of a good survivor main and watch how they handle loops and vaults, or find someone who knows what they're doing to practice with in a KYF.
Once all loops are balanced around fast vaults, maybe then.
What does spine chill have to do with vaulting
Spine Chill increases your vault speed when active.
Learn to run tiles. Nobody else seems to have an issue with this but you.
Repair, heal and sabotage unless they made some unidentified buff that isn’t in the tooltip
There are a lot of things it effects that aren't in the tooltip. Such as chest searching, exit gate opening, totem cleansing and yes vaulting.
Or just approach the window in the right angle? Or is it too difficult for you?
Wasn't that already nerfed?
Considering the devs use their 2 killers, 2 escapes metric that now has survivors dying on mass they might look to bring it back.
The problem the devs have created is that they have a long history of survivor nerfs which has led to entitlement within parts of the killer community who will effectively rage if survivor gets any kind of legitimate buff.
I still get hit whether it’s a fast or slow vault. Makes no difference lol
I'm guessing you mean medium vaults.... slow vaults are the vaults that make no sound. Medium vaults were put into the game to stop window abuse and make it knowledge/skill based.
N vice versa
What? Historically it's been survivor nerfs, they're used to it by now.
1. Pallets nerfed
2. Exhaustion added
3. Entity blocker added
4. Blinds nerfed
5. Medkits nerfed
6. Self Care nerf
9. Perks nerfed
10. End game timer added
11. Hatch close added
12. Bloodlust added
13. window vacuum,
14 Gennie time increases/hex:ruin
15 Infinite's gone
16 hook respawn added
Survivor's have gotten exceedingly good at adapting to this game, relative to killers who have had the game cater to them.
This game has always been survivor sided. It baffles me everytime when my fellow survivor mains don't see how easy we have it compared to killers. 🤷♀️
yeh then try to play some average killers at high ranks to see how easy it is to play killer lmao dont give entitled opinions when u havent played the other side
only those surv mains complain who have less than 1000 hours rest of the above already know that surv is actually the power role
Played since release, made r1 killer when there were REAL infinites in the game. Not these pseudo-infinites some people try to hold onto. Next.
prove it or it never happened
lol if my comments on this forum don't demonstrate that I have a sound history of where this game has come from to where it's at now, you can just assume I'm good at research 😉