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Did buffing killers/nerfing survivors result in more SWF creating the killer shortage at red ranks

With the exception of blunders like mettle of man and ez anytime flashlight/pallet saves it seems like red rank survivor ques are at an all time high.

Seems weird since the improvements for killers over the last 2 years have been massive. I couldn't imagine playing killer now with things like

Pallet vacuum, Double pallet spawns, Instant full gen BnPs, Insta blind 180' flashlights, 4 man insta escape DS, BT that effected unhooker as well, Little things like slow picking up survivors, slow pallet break, slow hooking etc etc etc

I think all these changes have made more players play swf turning more killers off of survivor which I'd assume was the opposite intended effect

Anyways just figured I'd share my thoughts while waiting in que



  • ad19970ad19970 Member Posts: 4,791

    I would really hope for this not to be the case honestly. I don't see how swf is so intimidating to people that they would just stop playing killer. I'm playing at red ranks and enjoying the game.

    I do still believe that DBD was never meant to be a competitive game. And it still isn't that much. The problem is that online games nowadays seemingly need to be at least somewhat competitive in order to not die, because gaming has become really big and there are so many people that just take games way too seriously. It's either win or go crazy for some people. That's just my view on this though.

    I do think the next step BHVR needs to take is to buff solo survivors in numerous ways so they get most of the inormation swf survivors have, and then buff killers in different aspects, those aspects that have been made weaker due to survivors having more information, and buffing the killers who struggle with swf survivors at the moment.

  • Mr_KMr_K Member Posts: 7,722

    There has always been a large number of SWF at high ranks and I don't see that being the reason behind a lack of killers.

    IMO, Ruin's long term effect is becoming more apparent with survivor's more actively going for Great Skill Checks instead of just hitting a skill check. Decreasing the survivor objective time even more. Quick matches aren't fun for either side and being forced into using Ruin puts off a lot of killers.

  • LetsPlayTogetherLetsPlayTogether Member Posts: 2,117

    Killers are still scared of SWF even though the majority of them doesnt tryhard like those redrank killers with their ebonys and OP Addons. They wouldnt even understand that they would get done in by solo players ######### just better skilled. Also killers are highly sulky to any kind of change which doesnt benefit them. Survivor are just adapt to changes, while killer quit. Looks like mental problems on killer sides.

  • RaptorrotasRaptorrotas Member Posts: 2,609

    Swf has advantanges compared to solo, especially with comms. That will never change. Anything a solo team can do, a swf will do it better.

    That fact has nothing to do with with any actual ingame killer-survivor interactions.

  • prismalorgprismalorg Member Posts: 55

    From my experience playing this game (Im just rank 7 (and a Bill main ;]), Ive come to the conclusion that its down to RNG how good the survivor or killer is in the match. What realm you get, what map you get, what variations of the map (pallet, building, hill and etc. spawns). If the killer is smart enough, he can counter what the survivors are doing. If the survivors are smart enough, they can counter what the killer is doing. The game requires a lot of forethought, and the killer is given more forethought than the survivors, being able to see items, characters, and (before 3.4) ranks and levels. Both the killer and survivors are meant to adapt to the others play style to kill or survive. Both sides have big downsides and big upsides. However, I have never reached red ranks but I still also experience long queues even at 7.

  • ElementDoomElementDoom Member Posts: 166

    Personally I've quit playing killer because half the games maps actively hinder half the games killers. Seems any time I try to play Huntress, Nurse, Spirit, Hag I end up on Hawkins, Ormond, Yamaoka's, Theatre.

    Getting any one of those maps as a non m1 killers is practically a loss in my experience. Also doesn't help that the game sounds like it's underwater.

  • SafetyOffSafetyOff Member Posts: 68

    Yeah people have to finish gens asap before killer starts slugging and tunneling survivors. And then no one can get to the loops, etc.

  • EleaticStrangerEleaticStranger Member Posts: 81

    One consistent thing I've noticed in forums is how different the experience of red ranks and lesser players tends to be on the same issues. I was playing SWF last night - we have been playing about a month now - and we were getting absolutely destroyed match after match.

    Maybe balancing issues are so difficult or impossible for the devs to manage because there's no data set that's consistent enough across all ranks of the player base. I don't know. I do know that, on occasions when I'm playing with 2 other friends who suck as bad as I do but we're joined by a red rank survivor and killer, the advantage swings back to us. IE one good survivor is often enough to put the killer on his heels even if that survivor has to carry the rest of the team.

  • malloymkmalloymk Member Posts: 1,416

    I am in red ranks and we get destroyed more times than not. We have a finally turned green rank, a couple of purples, and a few reds. None of us are epic loopers. Some are terrible. We have a guy that misses skill checks all the time. I think only one guy runs DS, though more us are running BT. The devs nerfed SWF groups by having it go by the highest rank survivor instead of the average and killers still dodge SWF when I'd wager most groups are similar with ranks all over the place.

    And I play all killers in red ranks too. Win some and lose some, but it's not super hard for killer unless you're sweating hard for that 4k. I just want bp, 4 stacks of bbq, and a fun game. Pips are nice too, but not really necessary.

  • BeanieBoyBobBeanieBoyBob Member Posts: 354

    So you are going to use the best Trapper player in the game as an example? Great reasoning there.

    Seriously though are you playing Killer against Red Ranks yourself? If so, can you record the results of all of your past 16 games so we can see how well you do as Killer in 2019?

  • RakimSockemRakimSockem Member Posts: 1,830

    I'm sorry but you must be wearing blinders if you think killer have not been buffed to hell over the past year or so while survivors have been nerfed to hell at the same time (everything from pallets to healing) .

  • darkknight287darkknight287 Member Posts: 42

    Killers still are underpowered and it's boring to play killer at red rank because all you play there are sweats. Survivors just need to do gens and that makes it so the survivors can escape easily. Theres a reason why killers camp and tunnel, it's so hard to get more than 1 kill at red ranks

  • KabuKabu Member Posts: 926
    edited December 2019

    Otz plays this game for a living. People like that should not be who is used to argue things are in a good spot. Do you play the game for a living. Does the OP? Probably not.

    If the cues are had for survivor it means there aren't enough killers. So OP is obviously not in the minority if there are less killers.

    Post edited by Kabu on
  • WaffleyumboyWaffleyumboy Member Posts: 7,318

    Well I don't see how the game is not balanced if otz can succeed greatly as killer. It's probably that killer only appeals to people of a special type (maybe just a little sadistic) and people of other types just can't handle the pressure of having to be constantly brutally smacking and hooking survivors. Either that or people like playing with their friends (Why would anyone do that?).

  • KabuKabu Member Posts: 926

    Dude, what did you not get that Otz plays the game for a living? He is NOT the average player. Not even close.

  • WaffleyumboyWaffleyumboy Member Posts: 7,318

    The average player shouldn't be rank 1 (Don't tell that to survivors though lmao)

  • SteelDragonSteelDragon Member Posts: 745

    that's a streamer, you know they get stream snipers that want their time of fame, so they don't play like usual. now if he did it while his stream was OFF and recorded gameplay of multiple games under the same thing then I believe we would see a different picture

  • PandaChrisPandaChris Member Posts: 140

    Its simple. Most people dont want to play the same killers over and over at red ranks. Most killers dont want to deal with a higher percentage of stressful games at red ranks.

    Survivors can defend not having any adjustments to SWF. Survivors can ask for nerfs to the higher tier killers because they are unfun to play against. But then they got to realize as its being shown at red ranks, the majority of killers are finding it unfun to play as killer or less fun to play as killer. So, Survivors will have to put up with longer queue times because of the nerfs, the unviable low tier killers and the SWF stress. Just how it is.

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