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Huntress Addon Rework

I got bored and decided to do a slight rework to the huntresses addons for fun. Her addons would fit the 4 common, 5 uncommon, 5 rare, 4 very rare, and 2 ultra rare addon style that the devs are slowly making every killer have. A lot of addons remain the same but i did have fun with a few of them. Not super great, my change to iridescent head is pretty poor so dont really pay that any mind, but i like my change to shiny pin as the second ultra rare for Huntress quite a bit.


Pungent Phial

Common

Lockers' Auras are shown to you when within 36 metres of range.


Coarse Stone

Common

Hit target suffers from the Haemorrhage Status Effect for 30 seconds.


Bandaged Haft

Common

Slightly decreases cool-down time between Hatchet throws.


Amanita Toxin

Common

Hit target suffers from the Blindness Status Effect for 30 seconds.


Berus Toxin

Uncommon

Hit target suffers from the Exhaustion Status Effect for 30 seconds.


Manna Grass Braid

Uncommon

Moderately decreases Hatchet wind-up time.


Leather Loop

Uncommon

Start with 1 extra Hatchet. Increases maximum carried Hatchet amount by 1.


Fine Stone

Uncommon

Hit target suffers from the Haemorrhage Status Effect for 60 seconds.


Deerskin Gloves

Uncommon

Moderately decreases Hatchets reload time at a Locker.


Venomous Concoction

Rare

Hit target suffers from the Exhaustion Status Effect for 90 seconds.


Rusty Head

Rare

Hit target suffers considerably from the Mangled Status Effect for 120 seconds.


Oak Haft

Rare

Moderately decreases cool-down time between Hatchet throws.


Yew Seed Brew

Rare

Hit target suffers from the Hindered Status Effect for 15 seconds.


Flower Babushka

Rare

Considerably decreases Hatchets wind-up time.


Infantry Belt

Very Rare

Start with 2 extra Hatchets. Increases maximum carried Hatchet amount by 2.


Glowing Concoction

Very Rare

Hit victims' Auras are shown to you for 5 seconds.


Begrimed Head

Very Rare

Hit target suffers from the Broken Status Effect for 30 seconds.


Yew Seed Concoction

Very Rare

Hit target suffers from the Hindered Status Effect for 30 seconds.


Iridescent Head

Ultra Rare

Increase movement speed 1% for each thrown hatchet, up to a maximum of 5%. Resets back to 110% after reloading. 


Shiny Pin

Ultra Rare

While holding a hatchet, the repair progress of Generators can be determined by the intensity of their Auras

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