Maybe it shouldn't have been titled "buff Nurse," but "make Nurse feel better to play." At the very least they should fix the bugs that the rework and dedicated servers created.
No it is not, swf balance logic the statement is "oh well most goof around with friends". Ignoring top players, they do not matter and this leads to the ability of being able to ruin the game for other people whether they like it or not.
This flawed dumb logic leads to imbalance. 4man with OoO utterly broken.
Nurse has hisorically always had a bad kill rate. Even before the nerf, her kill rate at all ranks was still the lowest because of console and new players. Once you learn how to play her she is a very strong killer and had one of the best rank 1 kill rates on PC.
Even at red ranks, she's not at the top. It wouldn't take much of a buff to make her better. Honestly, the cooldown doesn't irritate me near as bad as her lunge. It's like one of those scam claw machines where it looks for all the world like you're getting the prize, only to barely miss. You basically have to be sitting right on top of the survivor for it to hit.
she is NOT the strongest killer in game, in fact, she is the weakest. Look up most recent killer stats released. Now you could argue that you should not look across all ranks due to her high learning curve so, looking only at red ranks, she is still only mid tier. I already posted on discussions but I fully agree with either raising her base speed to 4.2 or at least 4.0, or leave her speed as is but fix something else. She is the hardest killer to master, she should be the most powerful once mastered, or at least high tier.
You can clearly see she wasn't at the bottom for pc. But she used to be the most popular.
Compare that to the recently released ones, compare it then to what almo posted about her killrate being at 43 or something. Oh and she is a little less popular than clown by now.
Don't know what it needs that some people realize that this isn't a good result.
"It is advised for Players of those Killers to momentarily wait with performing the Lunge Attack and build up some movement speed and momentum that the Lunge Mechanic can then boost. As soon as the Killer is moving a bit, they will already benefit from the full Lunge range."
The problem is that you need to move first before hitting. Dont hit right away. wait a second before going for the lunge. I literally never have problems hitting people with nurse's lunge. Sometimes I miss but thats because I didn't aim the blink well enough not because the nurse has trex arms.
No, a nerf was needed but not this. Which is something that you and other people totally forget, most nurse players agreed that addons should be reworked. They did something else on top of that, changed other stuff and the result is she is in the dumpster.
In theory yes. In practise Nurse's post-blink lunge has been heavily gutted with dedicated servers. Its sometimes only like half of the range than normal.
Not entirely true. I quite often have a further lunge when intantly lunging, than when waiting half a second. Dedicated servers completely threw that Get-some-speed rule out of the window.
Don't look at the killer stats before the nerf, look at them after the nerf. Look at red ranks only (midtier) or overall (bottom tier), nowhere near the top. She needs a buff somewhere.
I think they should rework her for consoles and just make her blink go a fixed distance upon charging and then reducing the charge time. She'll basically work the same as a demogorgon that goes through obstacles, but be more managable on consoles. Then they can buff her to huntress/hag speed.
Just give nurse her base kit honestly..her addon issues have been eliminated..heck nerf any addons you want from her now if needed..I'd trade them all just for base nurse..because her new addons armt even worth using anyway if this is the price ...
You say this like you face them every game, most of them are overconfident and always run second chance perks, they THINK they are good, take advantage of that.
This sounds more like "us vs. them" rather than game health.
You wanted to know where survivors are unbalanced and I kindly showed it to you. If you want further explanations to it, check how well the game is balanced around 4man swf where one brings OoO.
Sorry nurse was balanced based on edge cases, same percentage exists for swf but that is ignored because ??? yeah there is no logical reason as to why they ignore it.
I don't deny that many people indeed just want to fool around with friends or goof around, however the problem is that some people get their fun out of ruining the experience for others and this is kinda where the devs have to do something about it.
Oh and I don't play killer alot, i mostly run swf.
She's not bad, you're just bad at playing her, you don't deserve to be good at the best killer in the game, its a privilege, learn how to play well and stop complaining about how bad nurse players can't get free wins thanks to addons
No, because I don't enjoy Nurse, I play mostly Huntress, she is total garbage IF you play her poorly, but Nurse has incredible potential still, the few good nurse players (emphasis on FEW, since most nurse players relied on crutches before the nerf) they can still stomp a well organized team since nurse's lethality is still unmatched, having the ability to essentially guarantee a hit every 6 seconds is immensely powerful
Only on Console, she sucks on console but on PC she is by far the best killer, P.S. her killrates may not be too high on average even on PC since she is the most difficult killer to play atm, people struggling with her power is not a sign that she is weak, just a sign that she is hard to play
What do you mean doesn't sound likely? It is literally just one of the things we do use on regular basis for multiple games.
What does this have to do with playing killer? Don't get me wrong I am red ranks there too but most of what I see is really really bad survivors which pretty much leads to me thinking, ranks on survivors have not much to do with skill as it is very easy to rank up. Balance conclusions can only be drawn from rare games vs good survivors who use everything the game provides them with. That is literally where you see how unbalanced the game is because it shouldn't be possible in the first place.
Furthermore they change ruin, due to it being too difficult for new players to hit skillchecks. Apply that logic to nurse and you can elaborate how these changes make sense from logical standpoint.
Comments
It is used by the same logic, not by some bias.
Why are Survivors not balanced?
She moves at 95%
I always hope whenever I see another "BuFf NuRsE" thread that it's a sarcastic post, but it never is...
I actually checked the wiki and it says she moves at 96.25%. So we are both dumb dumbs :p
Maybe it shouldn't have been titled "buff Nurse," but "make Nurse feel better to play." At the very least they should fix the bugs that the rework and dedicated servers created.
I'm in for this.
Just make it. so she is slightly faster than a survivor
No it is not, swf balance logic the statement is "oh well most goof around with friends". Ignoring top players, they do not matter and this leads to the ability of being able to ruin the game for other people whether they like it or not.
This flawed dumb logic leads to imbalance. 4man with OoO utterly broken.
Base kit nurse PC player here, I ditto the suggestions
Regarding fatigue, devs mentioned some people suffer from motion sickness due to it and that's why they don't prolong it
Either way I hope they try to make her fun again through some of the suggestions so I can pick her up again (emphasis on fun)
Nurse has hisorically always had a bad kill rate. Even before the nerf, her kill rate at all ranks was still the lowest because of console and new players. Once you learn how to play her she is a very strong killer and had one of the best rank 1 kill rates on PC.
Even at red ranks, she's not at the top. It wouldn't take much of a buff to make her better. Honestly, the cooldown doesn't irritate me near as bad as her lunge. It's like one of those scam claw machines where it looks for all the world like you're getting the prize, only to barely miss. You basically have to be sitting right on top of the survivor for it to hit.
all killers have the same lunge.
Also the stats are dragged down by console. PC red rank nurse stats would be nice to see. Im guessing they show nurse in a good place.
she is NOT the strongest killer in game, in fact, she is the weakest. Look up most recent killer stats released. Now you could argue that you should not look across all ranks due to her high learning curve so, looking only at red ranks, she is still only mid tier. I already posted on discussions but I fully agree with either raising her base speed to 4.2 or at least 4.0, or leave her speed as is but fix something else. She is the hardest killer to master, she should be the most powerful once mastered, or at least high tier.
Historicly in a game that is a few years old ok.
I just leave this here.
You can clearly see she wasn't at the bottom for pc. But she used to be the most popular.
Compare that to the recently released ones, compare it then to what almo posted about her killrate being at 43 or something. Oh and she is a little less popular than clown by now.
Don't know what it needs that some people realize that this isn't a good result.
Here is some more before nerf stats. The nerf was definitely needed
Incorrect. Nurse lunge out of blink is .333 shorter than a normal killer.
https://deadbydaylight.gamepedia.com/Lunge
"It is advised for Players of those Killers to momentarily wait with performing the Lunge Attack and build up some movement speed and momentum that the Lunge Mechanic can then boost. As soon as the Killer is moving a bit, they will already benefit from the full Lunge range."
The problem is that you need to move first before hitting. Dont hit right away. wait a second before going for the lunge. I literally never have problems hitting people with nurse's lunge. Sometimes I miss but thats because I didn't aim the blink well enough not because the nurse has trex arms.
No, a nerf was needed but not this. Which is something that you and other people totally forget, most nurse players agreed that addons should be reworked. They did something else on top of that, changed other stuff and the result is she is in the dumpster.
In theory yes. In practise Nurse's post-blink lunge has been heavily gutted with dedicated servers. Its sometimes only like half of the range than normal.
Not entirely true. I quite often have a further lunge when intantly lunging, than when waiting half a second. Dedicated servers completely threw that Get-some-speed rule out of the window.
Don't look at the killer stats before the nerf, look at them after the nerf. Look at red ranks only (midtier) or overall (bottom tier), nowhere near the top. She needs a buff somewhere.
I think they should rework her for consoles and just make her blink go a fixed distance upon charging and then reducing the charge time. She'll basically work the same as a demogorgon that goes through obstacles, but be more managable on consoles. Then they can buff her to huntress/hag speed.
Just give nurse her base kit honestly..her addon issues have been eliminated..heck nerf any addons you want from her now if needed..I'd trade them all just for base nurse..because her new addons armt even worth using anyway if this is the price ...
This isn't about swf, this is about game health.
You say this like you face them every game, most of them are overconfident and always run second chance perks, they THINK they are good, take advantage of that.
This sounds more like "us vs. them" rather than game health.
You wanted to know where survivors are unbalanced and I kindly showed it to you. If you want further explanations to it, check how well the game is balanced around 4man swf where one brings OoO.
Sorry nurse was balanced based on edge cases, same percentage exists for swf but that is ignored because ??? yeah there is no logical reason as to why they ignore it.
I don't deny that many people indeed just want to fool around with friends or goof around, however the problem is that some people get their fun out of ruining the experience for others and this is kinda where the devs have to do something about it.
Oh and I don't play killer alot, i mostly run swf.
She's not bad, you're just bad at playing her, you don't deserve to be good at the best killer in the game, its a privilege, learn how to play well and stop complaining about how bad nurse players can't get free wins thanks to addons
Sure kiddo.
You good at her?
No, because I don't enjoy Nurse, I play mostly Huntress, she is total garbage IF you play her poorly, but Nurse has incredible potential still, the few good nurse players (emphasis on FEW, since most nurse players relied on crutches before the nerf) they can still stomp a well organized team since nurse's lethality is still unmatched, having the ability to essentially guarantee a hit every 6 seconds is immensely powerful
Only on Console, she sucks on console but on PC she is by far the best killer, P.S. her killrates may not be too high on average even on PC since she is the most difficult killer to play atm, people struggling with her power is not a sign that she is weak, just a sign that she is hard to play
If she gets a hit every 6 seconds, the survivors are just bad.
Play Killer more and you'll have more opinions of balancing.
A 4 man OoO doesn't sound likely, the perk works for the Obsession and there only can be one obsession.
The best advice to take is the 50/50 veterans who don't have a bias.
What do you mean doesn't sound likely? It is literally just one of the things we do use on regular basis for multiple games.
What does this have to do with playing killer? Don't get me wrong I am red ranks there too but most of what I see is really really bad survivors which pretty much leads to me thinking, ranks on survivors have not much to do with skill as it is very easy to rank up. Balance conclusions can only be drawn from rare games vs good survivors who use everything the game provides them with. That is literally where you see how unbalanced the game is because it shouldn't be possible in the first place.
Furthermore they change ruin, due to it being too difficult for new players to hit skillchecks. Apply that logic to nurse and you can elaborate how these changes make sense from logical standpoint.