Home Dead by Daylight Forums PTB Feedback Archives 3.5.0 PTB Gameplay Feedback

Lery's LOOKS great, but gameplay wise...

I appreciate the amazing aesthetics, as well as the signs that help survivors find gens better, but the biggest problem was (and still is) that during chases, you're literally running into a room and hoping that there's something to work with as survivor, or hoping that there's nothing as killer. This update didn't change how the map plays at all.

Without the ability to quickly discern any other area's relative safety from a distance, new Lery's is just as... obnoxious to play on. Some mid-height walls/prop walls, (and fewer walls in general) would really go a long way.


  • ThatbrownmonsterThatbrownmonster Member Posts: 1,641

    I feel like the developers added more god pallets in the map, and visually I hate the threatment room, the machines look soo weird compared with the old version

  • xChrisxxChrisx Member Posts: 917

    Use the new perk of oni if u wanna know where the pallets/Windows are as killer

  • YucchiYucchi Member Posts: 250

    Map is still ######### gameplay wise

    Dead end rooms, totems still out in the open

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