I am a little lost by what you are saying here.
Are you saying that I am saying you can't say anything because you aren't new? Are you saying that you can't say anything because you aren't new? Are you saying the changes weren't made because players find Doctor and Ruin frustrating? If you are, can you show me where I misinterpreted the notes? How in what I even said made you jump to talking about keeping the game alive? Its obvious new players don't stay around and shouldn't be the focus of changes.
So confusing. I really don't understand why I should have to explain this, but I will:
The Designer Notes state that the Doctor changes were made, and the main focus was, how frustrating the Doctor was for some players to play against. The same is said about Ruin. Players who find the Doctor and Ruin frustrating to play against are not players who play both sides, and they are not players who have played the game a lot. But the changes were made to help these players.
The fact that these changes were made, based on Survivors who find these things frustrating, your statement that the only people who can talk about buffs/nerfs are players who play both sides (and play a lot) and "that's the way things are" holds no water (this means its not accurate) because reality has proven you wrong. New players are causing buffs/nerfs to the game, no matter how much you or I wish they weren't.
Did you read the Notes?
Just recently - Nurse, Spirit, Doctor
On the reworked doc I’m going to run rancor,nemisis,pwyf,noed so my speed when I break a pallet will be 125% I’ll get atleast 2 Moris because survivors will be easy to find on doc
nurse and spirit were balance issues, and doctor seems alot better in my opinion
The new players bit is literally #1 reason on ruin change.
Three key issues were identified:
Nerfs, regardless. Nurse is unplayable on console now. And I honestly don't see how not being able to attack a survivor for 3 seconds after using ability and shock delay is an improvement for Doc
he can still stop looping its already been tested so its not really a nerf, on top of that he has his blast which is basically a built in infectious fright.
i also play nurses on console and most of the time they are pretty good
Ill be using more moris for surr
First, I am not your buddy, pal.
Great, you won the debate team. It's not 100% because of new players. I tip my fedora to you sir.
Take a look
That the main reason changes happened to both Doctor and and Ruin is cause of survivors. Not because of anything from a killer perspective.
But from your responses your not going to see that anyway
no they wont:)
It's annoying seeing everyone saying they're bringing this and that after the ruin nerf rework. It's like get a grip.
And get the strong killer's and perks nerfed too, I appreciate the motivation but no thanks
Demogorgon needs it. He's too clunky to be good at the moment. But then again, maybe you've mastered them in a way I have not, so that can change based on the person. : P
My only criticism of your previous comment was that you were gatekeeping people from the conversation and it is not really helpful in the slightest.
In high level play, Moris are basically a gamble. Half the time, a survivor DCs, so the game doesn't start, a quarter of the time, you don't catch the same person twice since the survivors know to genrush to oblivion to counter you, and the last quarter you actually get one or two, never all 4 with an ebony.
NOED, as @Outland described, is not a guarantee, especially in high ranks where people will break all totems they see. You are running with only 3 perks (that's if you don't use Blood Warden or Remember Me, or any number of semi-useless killer perks.
I agree with both points. That's why Mori is super anti-fun. Noed is basically "try to desperately get 1k before being clicked and teabagged to death"
I can't even say you're wrong, this whole issue is people like playing weaker killers and without ruin they're going to suffer even more. Rank one is gonna be the wild west with all of the Freddy's, Spirits, and iridescent addons/mori's running around, and they thought current killer diversity was bad.
Killers and fun in the same sentence!?
What are you smoking? Got any to share?
Imagine needing NOED on Billy.
You don't need to play both sides to understand balance. I can identify issues with both sides from just playing one role.
You have to be a [BAD WORD] Billy to need NOED on him.
Honestly, this sounds fun and all. But I normally like to play Plague anyways. And it's usually kind of meme builds at times.
I'm not going to sweat too much over the ruin changes. Maybe survivors won't find it right away and it'll be more fun for me so I don't have to constantly worry 24/7 about it
Imagine, you don't want to bring mori, you want to play your favourite killer, because every killer should be viable and further, you ain't having the addons you want, because they ran out so fast and you have to stick with some, that are pretty useless.
So what you are saying is I can't for example say that hitboxes are a problem from either perspective? Even though I could get a hit that shouldn't have connected as killer or avoiding a hit that should have connected as survivor but because I don't play both equally I can't say that is an issue for the other side.
That's flawed logic on your part. Yes you can't see everything but bugs, exploits, janky mechanics and massive balance issues are evident to everyone.
Saying that, there is going to bias from both sides even from people that play both "equally" because there will be a role they have more fun playing.
Who said anything about needing? Trying to make me sound bad?
It's simply a replacement. For ruin, since I already use Pop Goes.
But hey, easier to hit a hammer than a chainsaw against competent survivors. If they don't wanna do the totems, that's their problem.
Not every killer is or should be viable.
Look at fighting games. Only about 20% of any size roster is going to be viable at high level play.
Kitana is probably my favorite character in Mortal Kombat. In MK2 she is top tier. In MK11 she is bottom tier.
That is the way of things.
Have you had to buy a dlc for this character as well and realising after, the character is trash because the developer give a [BAD WORD] about it?