Not a Killer main just a shorter que main. Your welcome though.
I think the upcoming chapter will really be a massive failure. I don't think the Dev's give any crap about the killers having fun. They talk about how good some of these Dev's are yet I'm starting to question that.
Either way I hope we fight the good fight until the end. I will play, but mostly I jumped to another game.
I love the people posting about the nerfs survivors got. It isn't like they were breaking the perks or the perks were taken out.
That being said, I'll still enjoy the game. It isn't like the ruin nerf is going to make playing killer impossible. Just going to be a learning experience to get used to the changes
That being said, thank you for the sentiment post and not an us vs them kind
What are you even talking about? This was completely not needed. I know why all these got nerf been playing from the beginning since killers weren't able to kick gens. Insta gen brand new parts and etc. I love the state of the game now for both sides.
And sir when the fudge were you able to heal during the killer attack cooldown........... you do understand the killer attack cooldown is only a second or two. If you mean during chase's and while looping then yeah that still happens. But plz explain that lmao
What I was saying is I 100% agree with what mr Vincent said. I know they got nerfed I just find it funny people still complain that ds still needs another nerf and survivors in general. Killers make mistakes. Survivors makes mistake. Nobody takes this into account.
I never really understood why some survivor mains were mean/toxic to killers when that person was the reason they could actually play a game. In a game like this, that toxicity will drive away an already small crowd of people that is required for a match. Then they'll complain about queue times and ask, "Why does nobody play killer anymore?"
I started the game last year as well. But I think it's funny how survivors bring up "look at how self care was nerfed." Well, yeah because it really needed to be nerfed. Imagine trying to down someone who could heal themselves in about 2.4ish seconds.
Watched them too when i was trying to learn nore about the game. It was kind of crazy.
I play around 50/50 but i started as a killer so try as i might I know i am still somewhat killer sided. Mainly because I know what killers get pit through.
The nerfs to exhaustion perks, self care, +10 seconds to overall gen repair time. It seems like these were needed to make killer viable in the game. The alternative would have been to buff killer to insane levels.
Mettle of man was broken on release, most survivors will agree to that i believe.
And yes balanced landing got more of a sideways nerf then anything. No other exhaustion perk had continuous effects. It makes sense to me.
Well, I feel the reason most of the survivor perks got nerfed was due to how easily they could abuse them. Killers and killer perk nerfs come down to how much they're used and how fun or un-fun they can be to play against. Not sure if I 100% with ruin change, kind of wish they would remove it as a totem perk. But who knows, maybe they'll come out with a more balanced perk that was kind of like old ruin. I just want to see more balanced maps to both sides instead of being one sided to either killer or survivor
I like new ruin, i just dont think it should be a hex, nor named ruin. Usually when perks get changed they maintain some semblance of the original. Also replacing a on early game perk with a late game perk makes zero sense to most killers, as most killers actively try to avoid getting to late game and need the most help early.
Also because this whole thread has gone completely off topic.....thank you killer mains!!!
Comments
We need more of this, I only play killer for the extra blood points or if queues are way better... both sides have flaws, OP perks, toxic things, etc.
But we just need to stop with this Survivor main vs Killer main divide
The numbers are from the devs Mrs "i have no obligation" LMAO
i dont care about ruin even though im not a great player:) i can deal with toxic survivors.
But the devs really need to be careful not to upset the cart to much:)
I think this is a big part of it, it’s not JUST Ruin. It’s all of the nerfs and the wording of their release about this PTB.
I will switch from 50/50 to 100% survivor if it gets too annoying
Not a Killer main just a shorter que main. Your welcome though.
I think the upcoming chapter will really be a massive failure. I don't think the Dev's give any crap about the killers having fun. They talk about how good some of these Dev's are yet I'm starting to question that.
Either way I hope we fight the good fight until the end. I will play, but mostly I jumped to another game.
the killer is the victim in this game, the entity brings in survivors to torture the killer
It's never going to stop when the obvious biased changes keep happening in this game. The BHVR team are literally the ones creating this divide.
I love the people posting about the nerfs survivors got. It isn't like they were breaking the perks or the perks were taken out.
That being said, I'll still enjoy the game. It isn't like the ruin nerf is going to make playing killer impossible. Just going to be a learning experience to get used to the changes
That being said, thank you for the sentiment post and not an us vs them kind
What are you even talking about? This was completely not needed. I know why all these got nerf been playing from the beginning since killers weren't able to kick gens. Insta gen brand new parts and etc. I love the state of the game now for both sides.
And sir when the fudge were you able to heal during the killer attack cooldown........... you do understand the killer attack cooldown is only a second or two. If you mean during chase's and while looping then yeah that still happens. But plz explain that lmao
What I was saying is I 100% agree with what mr Vincent said. I know they got nerfed I just find it funny people still complain that ds still needs another nerf and survivors in general. Killers make mistakes. Survivors makes mistake. Nobody takes this into account.
I never really understood why some survivor mains were mean/toxic to killers when that person was the reason they could actually play a game. In a game like this, that toxicity will drive away an already small crowd of people that is required for a match. Then they'll complain about queue times and ask, "Why does nobody play killer anymore?"
Anyways, I do appreciate your thread, OP.
2:19
Maybe glitch? I don't know but I read somewhere on here you could fully heal in like 4 seconds with selfcare
No, that was legit what self care used to be like with botany knowledge and we'll make it.
Glad I didn't play back then. I started off playing freddy last year lol
I started the game last year as well. But I think it's funny how survivors bring up "look at how self care was nerfed." Well, yeah because it really needed to be nerfed. Imagine trying to down someone who could heal themselves in about 2.4ish seconds.
You could even look at dark times part 1 and 2 by TydeTyme. Dead by daylight was a waaay darker place back then
The people who play 50/50 also deserve a thanks
They have to suffer through every single nerf D:
Watched them too when i was trying to learn nore about the game. It was kind of crazy.
I play around 50/50 but i started as a killer so try as i might I know i am still somewhat killer sided. Mainly because I know what killers get pit through.
The nerfs to exhaustion perks, self care, +10 seconds to overall gen repair time. It seems like these were needed to make killer viable in the game. The alternative would have been to buff killer to insane levels.
Mettle of man was broken on release, most survivors will agree to that i believe.
And yes balanced landing got more of a sideways nerf then anything. No other exhaustion perk had continuous effects. It makes sense to me.
You´re Welcome I guess lol
Well, I feel the reason most of the survivor perks got nerfed was due to how easily they could abuse them. Killers and killer perk nerfs come down to how much they're used and how fun or un-fun they can be to play against. Not sure if I 100% with ruin change, kind of wish they would remove it as a totem perk. But who knows, maybe they'll come out with a more balanced perk that was kind of like old ruin. I just want to see more balanced maps to both sides instead of being one sided to either killer or survivor
Just surprised how killer queue is like 30 seconds when survivor queue is like 300 lol
Holy crap that heal. I'd uninstall
I like new ruin, i just dont think it should be a hex, nor named ruin. Usually when perks get changed they maintain some semblance of the original. Also replacing a on early game perk with a late game perk makes zero sense to most killers, as most killers actively try to avoid getting to late game and need the most help early.
Also because this whole thread has gone completely off topic.....thank you killer mains!!!