The MoM nerf was needed though. It was widely used because it was OP. Ruin was widely used because it helped fix a fundamental design flaw. Now I don't think MoM should have been nerfed as hard as it was, but the idea was sound.
I get that ruin was annoying but with the rework it really shouldn't be a hex anymore because it's not that useful until the end of the game so it's probably gonna get destroyed relatively soon wasting a perk slot. By reading the changes although I have yet to try it so I'm just speculating.
I don’t take those threats seriously for a second. In the vast majority of games killers proxy camp with the intent of tunneling anyway. They use the extra time granted by Ruin to hard tunnel one survivor out of the game as fast as possible.
At least with Ruin gone people will be punished for this playstyle as now the other survivors will zip through the gens since the killer won’t be pressuring them.
So the new meta for survivor would be Unbreakable, DS, BT and Deliverance, yes? Which would get killers only more mad:
They can't pressure gens well enough, so they tunnel and slug because of DS, which does not work because of Unbreakable. So they camp which does also not work because of BT and Deliverance.
Well, it depends, I think. I am red rank, but I do not see this combination that often. The most common in my region (Germany, on PC) seems to be Adrenaline, DH/SB, DS and Self Care/Iron Will/BT. Sometimes an Unbreakable, but Deliverance is quite rare.
I dunno for others but for me fun is not hook one and 3 gens poop. Even if everyone escape, there were much chases much mindgames its not a "victory"but was a fun game.
I cant speak for any other killer just myself. I'm not going to tunnel or camp just to make survivors lives hell because of a decision the devs made. I have been playing without ruin for a week now and it is a little rough trying to slow the game down. I have been slugging early game to buy myself some time though. It's not the ideal way I would like to play the game but it's what I have to do to be effective in the games current state. I am a rank 12 killer who is going up against red ranks survivors 60% of the time.
Comments
The MoM nerf was needed though. It was widely used because it was OP. Ruin was widely used because it helped fix a fundamental design flaw. Now I don't think MoM should have been nerfed as hard as it was, but the idea was sound.
Is the title a Witcher 3 reference?
No, just a common expression XD
In that case it was not you, but someone with the same AAAAA name in game.
So coincidental though, I had just started the lobby simulator search after exiting that game.
Huh! Weird!
I get that ruin was annoying but with the rework it really shouldn't be a hex anymore because it's not that useful until the end of the game so it's probably gonna get destroyed relatively soon wasting a perk slot. By reading the changes although I have yet to try it so I'm just speculating.
I don’t take those threats seriously for a second. In the vast majority of games killers proxy camp with the intent of tunneling anyway. They use the extra time granted by Ruin to hard tunnel one survivor out of the game as fast as possible.
At least with Ruin gone people will be punished for this playstyle as now the other survivors will zip through the gens since the killer won’t be pressuring them.
So the new meta for survivor would be Unbreakable, DS, BT and Deliverance, yes? Which would get killers only more mad:
They can't pressure gens well enough, so they tunnel and slug because of DS, which does not work because of Unbreakable. So they camp which does also not work because of BT and Deliverance.
Great.....
What do you mean, "new" meta?
Well, it depends, I think. I am red rank, but I do not see this combination that often. The most common in my region (Germany, on PC) seems to be Adrenaline, DH/SB, DS and Self Care/Iron Will/BT. Sometimes an Unbreakable, but Deliverance is quite rare.
I dunno for others but for me fun is not hook one and 3 gens poop. Even if everyone escape, there were much chases much mindgames its not a "victory"but was a fun game.
I cant speak for any other killer just myself. I'm not going to tunnel or camp just to make survivors lives hell because of a decision the devs made. I have been playing without ruin for a week now and it is a little rough trying to slow the game down. I have been slugging early game to buy myself some time though. It's not the ideal way I would like to play the game but it's what I have to do to be effective in the games current state. I am a rank 12 killer who is going up against red ranks survivors 60% of the time.