Higher Ranks, More Gens
Now my partner had the simple but in my opinion genius idea of solving genrushing atomic explosions in higher ranks.
The higher the rank of the survivors, the more gens they have to finish before the gates open.Purple gets one more gen, red two more gens. To fix the placement problem, spawn more gens on the map the higher the ranks.
This would be calculated by the average rank of all survivors. And maybeeee the killers ranks, dunno.
Old Ruin was too hard on beginners and too easy on veterans.
This would make the game more challenging for top survivors and killer can be a bit less stressed on high ranks because genrushing nukes their game within 2 minutes.
How about it?