I personally hate that the keys can reopen the hatch after the killer closes it in end game. So the killer is supposed to guard 2 doors and a hatch. Real balance there....
Casual games are supposed to be FUN to play. If one side can easily make the other side’s game miserably unfun through one single item, it is the devs’ job to balance it out. The moment I saw survivors bring a key into the game, I would say “oh f**k”. The moment I saw a killer using a secret offering, I would take my hands off the keyboard and say “f**k it”. Because I know these games aren’t gonna be FUN.
As a solo surv, I would welcome the total removal of the hatch. At least then my mates would know that their only chance at survival is getting the gens done and they would stop camping the hatch.
I started bringing mori's every time a saw a key in the lobby.
Also franklins can be a fun counter cause they will always come back and search for it.
And especially with wraith that can be so fun.
Just hit, cloack, pretend to go somewhere else.
And 5sec later they come back for it, easy down 😂😬
It has one playlist. It's not called "ranked". It's called "Survivor". It having ranks means nothing. Super Mario Bros U had ranks too. Guess it must be competitive.
That argument is invalid.
You have only yourself to blame for not having fun. Same with killers who complain the same way. You take the game too seriously. Learn not to care about your rank which matter so much less now with the way matchmaking works. It goes a long way to making the game fun.
Don't nerf that which makes the game fun. Nerf your competitive attitude, or go find a competitive game to play.
Dude this comment is completely bonkers.
2 people left with 2 gens is a win for killer, period. There's no way a decent killer loses in this scenario without keys involved.
3 people left with 1 gen is a tossup, but a killer could still bring that back. Keys completely deny that.
Keys autowin endgame collapse scenarios. That's not too healthy either but I could live with that.
The only moment when keys aren't problematic is when all survivors escape through hatch when the gates are powered, because if the game got to that point kills should be hard to secure. But other than that they're a ridiculous item that has no place in this game.
Keys should have a longer animation to open hatch and hatch should close after one person gets through it. That would make them somewhat bearable.
But don't pretend killers need to be "losing badly" for keys to be a problem. Generally it;s the opposite. If enough survivors have died for hatch to spawn with 2 gens left the killer has the upper hand, as they should in this case, period.
Moris are even more ridiculous and require less effort to use but this is not the topic of this discussion so w/e
Team is relative in this game. Just because I'm in a match with 3 other people, that doesn't mean we are a team. When we play like a team, we can die like a team. When we play like 4 ppl that don't care about one another such as someone on a hook with Kindred and you have 2 or 3 people doing nothing but crouching in corners and let someone get sacrificed, we aren't a team and I'm not willing to die with you. When no gens are done by the 2nd hook... There's no team. In matches like that I will locate the hatch just in case. I still heal and attempt rescues, do gens, get in chases etc but I'm not going to risk anything for folks that don't have my back.
If that isn't the truth...
True, I've had games like that too.
What i do is the best i can, and see how far it will bring us.
If not than better luck next time.
I've had games where i did all 5 gens, and by no means do i play immersive.
Even had a 7 minute chase ( yeah it's true, the bubba didn't want to lose me for some reason) only 2 gens done, eventually no one survived.
Sure i hirts when you know you are doing so much for the team and it's all for nothing.
But even than i say better luck next time.
Tell me how is it fun if you are smacked right off the hook and Moried under the hook. If you consider that being fun then well you are pathetic.
I don’t care about ranks despite I’m rank 1 on both sides. Personally I don’t bring a key nor a mori into the game because I care about the fun of the other side. I want people to enjoy the game.
If the majority of the community consider those experiences to be unfun, then it is devs’ job to satisfy the majority of their customers not minority like you.
What’s so fun about getting moried or getting robbed of a win that you want to keep these things in the game?
I don't have issues with it. It's just a game. I move on to the next game. If I was smacked right off the hook, either the killer was camping, or I was farmed. Both of which are the fault of the survivor who unhooked me. Not the killer.
As well - don't presume to speak for the majority. You're not their mouth piece. This forum is far from the majority. In fact, the majority of the community isn't even on this forum. Cause they don't care about it as much as you do.
It's just a game. Nerf your sweaty competitive attitude, stop caring about wins and losses, and just have fun. It's not up to the killer (or if you're a killer, the survivors) to facilitate your fun.
Uhm... You didn’t answer the question and I didn’t say one side should facilitate the others fun at all. I’m not blaming these people that bring in keys or mories, it’s part of the game, but that doesn’t mean it should be.
Maybe you don’t care about getting moried or losing because of a key, but the fact remains that many people do so why shouldn’t anything be done about it?
And those "many" people (according to your non existent research) are the problem. Not the items. They need to take a casual game less seriously.
Several days ago I peeked Peanits stream. He was playing a rank 2 huntress game. I saw him got 2 kills. In the end chat, the survivors asked him, why you camped and tunneled? He responded that “oh I saw you guys brought a key and I assumed we are gonna play sweaty.”
I think the majority of the community have agreed that camping and tunneling is not fun. Don’t even argue this fact with me. And if a key is causing “the representative of the devs team voice to the community” to choose an unfun play style, there’s no reason this item should not be looked at.
"The majority" based on all that non existent research.
Assuming the majority of the community is on this forum, or even on twitch. OOF.
People like you are going to get DBD "Culling'd". Overbalanced into boring snoozefest games. Get better, play better, take it less seriously. Stop trying to nerf everything that annoys you.
It also consumes some of the item when they drop it with frankies
The thing is if you remove keys then one achievement is unobtainable
You remind me of one person always complaining about keys its in the game to use just like moris are, like seriously this is why stuff keeps getting nerfed because both sides ######### to much just shut up and play the game. This goes for both sides I'm not saying just you its everyone who bitches.
The approach of ignoring all the facts presented and holding onto a point that cannot be proved sounds very “scientific”. And based on your words, I concluded that your opinion is that “camping and tunneling” is fun for the majority of the community.Then provide me some evidences to convince me with your opinions.
Thing is, you're calling what you say facts based on absolutely no evidence. Then, you make the assumption that I think something that I never said (ala - putting words in my mouth). There in lies where the argument ends, and you lose. Calling your opinion "fact" and manufacturing things I never said. OOF.
You're the one making the base claim. Therefore it is up to you to provide the evidence. It's not up to other people to prove you wrong. So run along now. You have work to do.
There is also a difference between not liking to get ######### on because of broken game mechanics and taking the game too seriously...
"Broken game mechanics". Players like you will be the death of this game, lol.
I play predominantly solo survivor (green/purple ranks) and I rarely see keys brought into matches. I hardly ever bring keys into matches myself, which is why I have so many. I was curious so I did a key count and the grand total for all survivors combined is 153. Usually I'd bring keys into matches when I was trying to prestige a character and wanted to use up all of his/her items first and also for the rift challenges.
I would agree that keys appear too frequently in the bloodweb. I think they should just make them appear far less often and only when you get to 50.
If it’s able to turn around the game in favor of one side despite the other actually playing better, how can you not consider it broken? Especially because you literally don’t need any skill to perform a mori or escape with a key.
Overpowered? Yes. Broken? No.
If this were an actual competitive game, the broken argument would be valid. As it happens, it's as casual as it gets.
Ok ok, let me lose the battle but win the war. Let us be rational and step away from the majority question.
My opinion about the key is that devs can make the key “take few seconds of channeling to open the hatch”. That way it preserves the fun of having a sneaky escape route once you complete some objectives and the fun of looting out of a key from the chests. And for mori, make it that, you can mori people on dying state only if all 4 survivors have been hooked. That way it preserves the fun of watching the mori animation and having it as a powerful item.
I have never argued to delete mori and key from the game. They are fun but needs some balancing to make it more fair and less toxic. That is also why a balancing team exist. Your saying of no nerf or stuffs are ever needed in a casual game because it’s your problem of not enjoying them is denying the devs effort of the past three years of balancing the game. Survivors were way powerful at the release of the game. During that time, average online player was around 7k on pc. Three years later, survivors have been nerfed a lot and killers have been stronger. Now the average player is 20k. Balancing is never a wrong thing to ask for if it is called into the right way.
Any chance you were playing The Pig on PS4? 😂
We had 4 gens done, and 1 player was sacrificed. I found the hatch and after healing a Survivor, I motioned for them to follow. I showed them they hatch, and they ran off. Low and behold they went to the other Survivor, and next thing I know they're both escaping thru the hatch and I followed as fast a I could. Totally forgot that one of them started the round with a key.
I never see keys. Maybe it’s a rank thing?