If DbD dies out does BHVR go down too?

So DbD is BHVR'S main source of income right? The ruin changes are bad enough that it's going to drive a huge number of people away from the game and severely compromise the playerbase. Isn't it therefore fiscally irresponsible to go through with a change that could potentially cripple the company's main income? I'm really wondering if we may be seeing the beginning of the end for BHVR itself
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but no ruin means more su;rvivors stick possibly, bhvr doesnt care aslong as survivors keep coming and playing.
Bhvr has to screw up horrible for them to suddenly lose and go down, id say its almost impossible.
The ruin change, as many other changes will not drive the playerbase away. Some people might take a break, others may leave for good and many new players will keep coming.
If you disagree, think about the selfcare nerf a while back - it was arguably even more popular than ruin is now. Did the game die?
No one's going to want to pick up killer and survivor wait times will keep climbing, even veterans are leaving. It seems to be something nobody considered
Self-care wasn't a core perk needed to make the game function, that's very different
Lmao wtf? Ruin is good and you guys haven’t even seen it released yet. How about you try instead of thinking the worst. People have been complaining about ruin of both sides for a while now and they changed it, so suck it up.
enjoy your hour long que times
Yeah once the update drops... they will all be there playing... some will slap their mice and controllers around but everything will go back to normal in about a week.
"I think there is a game in my lobby simulator"
- red rank survivor
Just because it’s one of their more notable sources of income does not mean it is their only source of income. BHVR is known for providing assets for other companies, and likely they’d return to that or continue their new work in the mobile games market.
EDIT: It would have some sort of toll but they have decent budgeting skills (from what I’ve seen). It would be a blow to the company to the best but not company ending worthy, that’s for sure.
Just because you and many others relied on ruin to play the game does not make it a core perk needed to make the game function.
I've never even unlocked the perk as a teachable perk (it's the only killer perk that isn't teachable and I own all the DLC's for this game). I still manage to get to red ranks each season (With the new reset, I'll never be able to leave them).
It's not a core mechanic, its a perk many have relied on and will have to learn to play without it, like many of us have already done.
Now if you play certain killers, like trapper, yes it's going to be harder, however after this ruin change, they can look into balancing killers and not have to worry about balancing them around a single perk.
Ruin is so boring to play against and since it is in nearly every match, it makes me want to play other games. It's really a nuisance. Yes it helps killers and yes I can hit great skill checks 70% of the time but it is still as annoying af.
I've seen plenty of killers 4k or close without ruin.
If gen speeds are really a problem they can increase the time it takes to do gens based on the number of survivors alive. I say that because you can't increase the time it takes and then have a solo or two survivors left have any kind of chance.
Also I feel like bhvr often makes changes in increments. Maybe they're nerfing ruin today and increasing gen time tomorrow. They've done that with other changes. I'm going to see how it plays out.
Guys must really suck as killer if the change of 1 totem perk gets you this outraged. Like to rely that heavily on 1 perk says alot about your skill
I don't often play ruin but having it available for the 4 man swf that I encounter nonstop for hours helped
Nope DBD is just their largest earner but only brings in around 30% of revenue.
BHVR were reported to have a total of 118m in revenue which DBD accounted for 35m of that.
The game will live as it always has through any and all changes made. The number of forum users complaining are minute in comparison to the actual amount of players over all platforms. Players have always adapted to all changes made in the past I don't see this being any different.
It's not killers that suck its gen times that suck. Yeah ruin is annoying but they're nerfing it without fixing gen times, big mistake
I love how everyone has that same mindless scott jund "lol u needed ruin cuz ur bad" NPC line and dodges the rest of the issue
You do understand that your statement contradicts itself? Either you rarely play with ruin, or you are constantly playing with it because of nonstop SWF?
Also how do you even know if it is a 4 man SWF? Are you seriously taking the time to check everyone's friends list each and every lobby?
People who quit the game are incredibly stupid and should never be taken seriously. If the devs listened to the half of what the community said the would be horrible and unplayable. I don't think I've ever seen a dumber community than the dbd one and that's coming from someone with thousands of hours in LoL. The devs have to do what they think is best for their game balance wise. If that loses some players then ok. If they revert the ruin changes because of the whining I won't touch the game again because they are finally starting to make good balance decisions. All we need now is for maps to get updated/reworked and the game will be in a great place.
To be fair you can easily win as survivor with 0 perks, perks are just there to help. While killer depend mostly in their perks and powers
If the power is weak, they will have to 100% rely on the perks
Exactly. DBD ending would hardly be detrimental to the company as they still could afford the things they did before, but maybe could not be as ambitious in terms of partnerships (Licensed Content) depending on what the financial department will swing.
Needless to say however, the ruin change is likely not going to end the game like everyone says it is. It’s likely going to be a huge change to how killer is played since they’ll get truer numbers on how gens are done (since Ruin isn’t slowing down Gens and ran as frequently anymore).
Not to mention that every chapter you buy, everytime you play, every cosmetic you buy, you’re contributing to the success of the game itself.
I’ve heard the “DBD is dying” argument many times on this forum, if it has clearly lasted this long it’s not going to end anytime soon.
You are wrong but i m too lazy to explain.
It is my fear that BHVR repeats the mistakes of Overkill. So far every other game they make hasn't been very successful
Eternal Crusade was an unmitigated disaster, Death garden despite massive improvements struggles to maintain a playerbase above 200
Overkill went down not because PD2 started making less money but due to bad decisions. I just think BHVR might be over-extending and not fixing core issues
While I understand that, it should be said that just because they made the game doesn’t mean it’s the only source of their income. They provide assets for other games— so even if it was the budgeting department likely keeps the budgets for projects in a certain range without overextending, even if their own titles don’t turn over if the ones they provide assets for DO, they still make money (I believe, I’d imagine they’d get a share or stake depending on how much assets they provided or they weren’t paid a flat fee, but I’m doubtful of that option).
It says more about the state of the game if 80% used it. You're either in the minority or a survivor main. Either way... These queue times won't be getting any better anytime soon.
I'd honestly laugh my ass off if a nerf to ruin would mean the downfall of this game. Yes, them nerfing ruin without some small compensation or before more maps were reworked was not the best idea, but I'd be pretty baffled if so many people would stop playing killer entirely. There are still killers that are viable without Ruin. It's just that the killer variety at high ranks will take quite a hit, sadly.
Personally, I'm still going to play killer. In fact, I can't wait for the patch to release so I can play reworked Doctor.
Just a shame they are so slow with map reworks. Maybe they really should just add some small second objective for survivors to the game using totems, if they conitnue to be this slow with map reworks.
Finally making good balance decisions? New to the game huh? And any vet knows the devs of BHVR play this game way less than their fan base. This is more like throwing pills at an open mouth and seeing what makes it in.
I play both sides alot.on my killer I never use ruin and could get 4k pretty much every match but choose not to be a dick and let everyone have fun.as survivor I see most killers get mad if they dont 4k.i guess the question is what does everyone consider a win
Dbds playerbase has been rising for a while now. It is far from dead and is far from being dead. The chances that these changes convince an entire playerbase to leave is astronomically low.
Of course, i agree with everything you said, although I'd argue that there currently aren't any "weak" powers, but you're saying that as if there aren't a bunch of other good substitutes for ruin in terms of perks. If early game pressure is what you're after you'll always have corrupt intervention, whispers, discordance and so on to help pressure survivors in the first 15 seconds of the game. What bothers me is that a lot of people are so used to running ruin that they are unwilling to try other builds and strategies and see that it's completely viable to do well at red ranks without it as every killer. I'm saying that from personal experience..
Great contribution to the topic! You get an A++!