We have been made aware of two new exploits that could potentially be abused to ruin the enjoyment of others. While our team investigates and fixes these issues, we will be banning players who abuse the following (in accordance of our game rules, which can be found here: https://forum.deadbydaylight.com/en/discussion/19450/):
- 2+ killers in a match exploit: Abusing bugs to join a public match a second killer
- Legion mend time exploit: Abusing a bug with Filthy Blade and Nasty Blade add-ons to greatly extend mending time

If you witness a player abusing the Legion mend time exploit, please be sure to report them through the in-game report system. There is no need to report the 2+ killers in a match exploit. We have access to data that will allow us to find the players abusing the exploit.

Blueberry

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Blueberry
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  • powerbats

    I'd thought of a better way to explain what I was trying to say in that thread but an early am ER visit sidetracked me quite hard. When I'm not in so much pain and can think more clearly I'll respond to you.

    April 4
  • NMCKE
  • NMCKE

    I'll keep indirectly bumping your DC thread until a dev or community manager sees it. It's time that we get some answers, ya know?

    April 1
    • Blueberry
      Blueberry
      Thanks lol. I've been doing the same thing. I have a feeling we've been telling them enough that we're going to get a response to it soon as an announcement or on the stream.
  • NMCKE

    Hello Blueberry, I need some help with an idea but I only have a few people that will be willing to actually discuss things with me. Consequently why I'm deciding to talk to you since you seem really respectful, even if we don't agree on most terms.


    Now, with that out of the way, how do you feel about the current Evader emblem category?

    Currently, I feel like stealth isn't rewarded enough.


    Note: If you're going to reply, reply here and then send me a message on my profile that you replied.

    March 28
    • Blueberry
      Blueberry
      It probably doesn't reward stealth enough I'd agree. I guess for some people that's a primary reason for not doing stealth as much. I personally think the primary reason stealth isn't utilized much is first because of bad map design that doesn't support it well and also how overly strong pallets/looping is. I assume that's part of the direction you were going?
    • Blueberry
      Blueberry
      I also have discord if that''s easier for you.
    • NMCKE
      NMCKE
      I feel like maps could use more LoS blockers instead of being a pallet waste land. It's okay of you disagree but I feel like every map should have 1 to 1 ratio of pallets and LoS blockers. Another thing, some survivors skins should be brighter since why should I main Ace when I can be invisible like Claudette? Survivors aren't supposed to have an advantage because one's skin is more darker. This will make stealth harder for those who rely on camouflage and easier for those who are good at positioning themselves out of LoS from the killer. Additionally, a lot of killer perks do ruin stealth but I do think there's enough counter play to avoid detection, especially with the locker's buffs. That's all I'd change map wise but I'll also like to change somethings about the Evader category and how points are calculated.

      Thread:
      https://forum.deadbydaylight.com/en/discussion/54285/evader-revamp-rewarding-stealth-more/p1?new=1
    • Blueberry
      Blueberry
      I actually agree with everything you mentioned here. I think the amount of LoS blockers/tall grass/reeds/etc should be increased massively, probably even more than your mentioning here. This would actually allow for skilled jukes mid chase which is highly unlikely in the maps current designs. Now alongside this change I think killer capsule sizes need to be reduced which is what survivors are able to take advantage of to enable multiple pallet loops and make much, much more of the pallets actually mind gameable as there are far too many "safe" pallets. These changes would actually bump up a lot of the weaker killers that are better at finding survivors as that would actually matter some now. I completely agree about the survivors as well. Claudette is flat out broken. It's not a slight advantage, it's huge. I can get away with SO many things on claudette that I would never get away with on any other survivor. Also on that note, the males are way disadvantaged because of their size and how much larger they are for hiding. Maybe they can make the males breathing slightly quieter to compensate, idk, something to even them out though. As you said yourself, I also think the killer searching perks are fine. A lot of people like to point at them as issues but I actually don't think they are limiting stealth at all. Most of them have easy counters of which most don't even require a perk, just playing differently. The core limiting factor on their stealth is the map design.
    • Blueberry
      Blueberry
      I have more balance changes I'd add to this but I think you're trying to focus on the games stealth factors specifically.
    • NMCKE
      NMCKE
      Regardless, I'd like to see this thread of yours! I'm glad you're taking the time to discuss game balances with me, usually a lot of people on the forums overexaggerate things. :)
    • Blueberry
      Blueberry
      I don't mind at all lol. I'm not sure if I'd take the time to put a thread together with all the changes I'd do. This is primarily just because I feel it falls on deaf ears. I used to post a lot of productive ideas for improving the game but ultimately over the years I don't feel like the devs have listened and have continued to make the same mistakes over and over even when we told them what would happen, so it got to where it felt like I was just wasting my time. I appreciate the devs a lot and the hard work they do, but I feel like I've become slightly jaded towards them with the decisions they've made about a game I love a lot. I feel that more of the issue on the forums isn't as much over exaggeration as it is a large portion of people pushing for changes in the game that have no idea what they're talking about as they only play at low ranks or only on 1 side which leaves them having very little perspective on the matter.
    • NMCKE
      NMCKE
      Yeah, I definitely understand where you are coming from. I'll admit that the developers have been trying but if they really want to make the game even better, they'll need to get a group of players who play at high ranks for both sides. This would add representation for both the killer and survivor side while giving the developers the help they need to balance their game, ya know?

      I also try to play both sides so I don't sound bias, but recently I been playing a ton of killer. I find Nurse being really fun because I really like her blink and mind games. If I wanna chill, I'll try survivor and experiment on new builds or perk changes.
    • Blueberry
      Blueberry
      I totally agree and yeah we can definitely play some time. What's your steam I'll add you?
    • NMCKE
      NMCKE
      Um, oh no... I play on console! 😭 However, whenever they add cross platform capability then sure, I definitely will for sure! :)
    • Blueberry
      Blueberry
      It's a deal haha. Hopefully they add cross play some day, I think it's a good idea.